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THQ publishes every WWE game on every system, so you'd expect only
one game be made and ported to each one. This isn't the way things
are done for WWE games, however. Instead, each of the three major
systems (Xbox, Gamecube, and PlayStation 2) has their own signature
WWE series. For PS2 and Gamecube, you get the Yukes developed SmackDown
and Wrestlemania series, respectively. While both games are good
and have their own style, RAW is a whole other ballgame. Developed
instead by Anchor, RAW debuted in 2001 and offered wrestling fans
a slower paced wrestling title but gained mostly poor reviews. Despite
the harsh comments usually made about it, a sequel has been made
and released. Oddly enough, it's titled WWE RAW 2 and before launch
was hailed as the next great wrestling game that would blow SmackDown
and Wrestlemania away. The obvious question here is should you believe
the hype?
RAW
2 starts off just like the 10 year old television show; you see
WWE's signature intro, followed by the exact same opening that's
on TV every week. Not very original, but still better than nothing
I suppose. Next you're introduced to the menus, which are very cool
looking. Presented in the same style as the RAW logos and graphics,
they are easy to navigate and you can find what you want quickly.
Every match type you've come to expect from WWE is included, with
the exception of the Elimination Chamber. RAW fans will appreciate
this, as some match types that have come to be expected from every
wrestling game were left out before. So the matches are all here
this time, but do they play well? Sadly, the answer is pretty much
a no.
Ladder
matches will end quickly and from my experience it is not possible
to knock an enemy off the belts in a ladder match. To get them,
you climb the ladder and leap towards the belts, grabbing them and
hanging in mid-air. If you and another player both hang, it's just
down to who gets them off first. In table matches you cannot set
people up to lay on a table, at least not without spending quite
a bit of effort trying to do it. You cannot simply whip them onto
it. Adding to this, once you actually do get them lying on a table,
you cannot leap onto it and break them through it. Cage matches
generally end quickly as well. Hell in a Cell matches are in, but
you cannot walk around the cell, you're only able to go to the left
or right of it, or climb on top. It's a nice looking cage and it's
fun to fight on top of but here's the problem; everybody wants to
slam somebody through the top of it, but once you do the camera
moves so slowly you don't get to see the impact below. Once the
camera pans down, the wrestlers are just lying on the mat. You can
also toss somebody off the cell and through the announcer tables.
Sounds cool, huh? A great way to finish somebody off and then pin
them, you would think However, this results in an instant KO and
the match ends then and there. This would be fine if we could disable
it, but we can't.
The
gameplay itself is much slower than Wrestlemania and SmackDown.
The downside of the slower gameplay is that, like in the previous
RAW, the controls feel unresponsive. Irish whipping is still a problem,
as you can only Irish whip in the direction your back is facing.
This is more realistic and would be fine, except when you turn to
face another way and whip them, they usually break out of your grapple
by the time you're ready to do it. One thing I really liked about
the controller layout, however, is that the left analog stick is
dedicated to running, which means you can free roam in run mode.
Changing direction just requires a move of the analog stick instead
of having to stop moving first and then change, like in most wrestling
titles. Using the d-pad makes you walk, while double tapping and
holding the d-pad will also run, just like the thumbstick.
Many
of the move animations lack any impact, and wrestlers are lifted
up for power moves such as a suplex or powerbomb extremely fast
and easy, as if their opponent is as light as a feather. To the
game's credit, however, aerial moves look fantastic and get a decent
amount of hangtime. The selection of moves isn't too big and some
expected moves have been left out. There are also some unrealistic
looking martial arts moves, where the wrestlers seem to be on movie
wires. Finishing moves can be done from any grappling position,
standing in a corner or leaning against ropes. Aerial finishers
are done by grappling in a corner, which sounds weird but looks
great. Your wrestler will throw down the enemy and proceed to climb
up and execute the move. You can leap off the turnbuckle yourself
and do an aerial attack, but it never looks as good because of contact
issues. Moves like the People's Elbow, or the Lionsault (both ground
moves) are done from grapple in the ropes. Sending people into the
ropes is pretty easy and normally a few punches near the ropes will
send them in fine.
Weapons
are here in full force and there are a lot of them. Some you would
never expect to see, even. These include the usual chairs (which
can be grabbed from the announcer table), tables, ladders (in two
sizes), guitars, all the way down to stuffed animals and bananas!
Grappling with chairs can results in awesome looking chair shots
and strikes, which do a fair amount of damage. Without a doubt they
are the best-looking chair shots in a wrestling game yet. One thing
that isn't included is the ref taking the weapon from you, however.
He doesn't care if you have one, just as long as you don't use it.
The
problem with the gameplay is it simply gets dull after a while.
There isn't a whole lot to do in a match; weapons will get you disqualified
and you cannot leave the ring area, nor even to go up the ramp.
Striking the ref, even by accident, usually results in a disqualification
and a broken controller. The AI is the worst I've ever seen in a
wrestling game, hands down. Rival wrestlers who want to destroy
you will interfere in a match, only to beat down your enemy and
help you win. Partners in a tag team match will come into the ring
when you pin somebody and try to grapple your body during the pin.
While they do this, your rival's tag partner will break the pin.
The AI and many glitches that are littered within the game usually
cause a major amount of frustration and can easily ruin the experience
and turning up the difficulty level will just make the computer
kick out more and reverse most of your moves. However, if you have
a group of buddies to play with, this isn't a problem.
This
isn't the end of the problems though, as if you get the wrong ref
it can be a major hassle to successfully pin your opponent. Included
are four different refs; Earl Hebner, Mike Chioda, Nick Patrick,
and Tim White. They aren't just different for looks, either (two
wear the RAW brand ref shirts and two wear the SmackDown brand shirts).
They each have their own statistics, which include movement speed
and pin count speed. Mike Chioda is the fastest counter, while Nick
Patrick is the slowest counter and mover, which usually results
in the player screaming obscenities at him. RAW 2 doesn't just have
the most refs, it also has the biggest roster out of the upcoming
wrestling titles. Over 60 in all, including grapplers you wouldn't
exactly expect to make it into the game, such as A-Train, Christopher
Nowinsky and Shannon Moore. Missing are La Resistance, Charlie Haas
& Shelton Benjamin, Maven, Ultimo Dragon and other newcomers and
lesser known wrestlers.
Multiplayer
is probably what saves this game the most. Included is a never-ending
season mode, similar to that in SmackDown 2. There are around eight
matches per show, with the exception of the Pay-Per-View events
(which happen after two normal shows) that include ten matches.
Before each show takes place you get to decide what you want your
character to do before or during each match. There are a number
of things to choose from, which include resting, interfering in
a match, surprise attacking somebody, setting a trap for a fellow
wrestler, stealing and others. Hiring a manager is also included,
but it takes some effort. Stealing will give you the victim wrestler's
attire for use in Create-A-Superstar mode and if you continue stealing
from them you will get their entrance video to watch in the theatre
section. Each character has a friends and enemies list, which is
originally determined by what personality your wrestler is given
and how that matches the other personalities assigned to the superstars.
Every person playing in season mode, up to 4 players, can set up
what they want to do before the show starts. Usually your goals
will not be met, however. Calling somebody out rarely results in
that person coming out, surprise attacks usually fail, as do traps.
All of these are meant to get somebody on your bad side to set up
matches with, rather than achieving your goal.
Getting
a title shot in season mode takes quite a while and requires a certain
amount of popularity, which must be earned. To make matters worse,
there is a glitch that will take the title if you win it and randomly
give it to somebody else. No cut-scene explains this, it just happens.
Don't expect realistic matches, either; I've seen Stephanie McMahon
beat Triple H for the World Heavyweight Title and then beat Goldberg
to defend it. Not only did she beat him, she won in 3 minutes. In
a Hell in a Cell.
The
Create-A-Superstar (CAS) mode is excellent and the stars you create
will end up looking just as good as their real-life counterparts,
due to the awesome graphics engine. However, there are only about
7 different face models to choose from and you cannot change the
structure of them. The CAS mode is quite limited when compared to
that of SmackDown, or even Wrestlemania XIX. However, RAW has something
that those games lack and it's the ability to keep the real wrestlers
up to date appearance-wise. Everything but their face and hair are
editable. You can even make the chubby grapplers more muscular,
if that's what you want to do. Making the CAS mode even better,
you can even rip your own entrance music from your CD collection,
instead of using the other wrestlers' music. To make entrances even
more original, you can even make your own titantron video. Although
it is limited and includes only a few seconds of animation, it is
still better than seeing The Rock in your own wrestler's entrance
video. Text and colour filters can be added as well.
Once
you choose the way you want your character to come to the ring you
can decide on the lighting by changing colours, flickers and fades
to any light source in the arena. This includes the titantron colours,
ramp colours (in three sections) and ring lighting. Pyro is also
here in full force, with every kind you'd imagine; Fire, ice, lightning,
explosions, glitter, everything is here and can go off whenever
you want it to, right down to the exact second and below. You can
create some spectacular entrances and they all look amazing and
realistic, thanks to the graphics engine. In fact, sometimes the
sweat and water on the wrestlers looks so good the graphics almost
look cel-shaded, they're that impressive.
The
music comes out pretty good, although I wish a start time was included.
It's not rare for the good part of the music to hit right when the
entrance ends due to most ring walks being quick. Sometimes you'll
stumble onto a good combo though and the music just fits perfectly.
Speaking of music and sound, the sound effects are what you'd expect
from a wrestling game; decent mat impact sounds and generic music
that I usually just turn off. The sound effects haven't left much
of an impact on me as being really good or really bad.
Overall,
WWE RAW 2 is an improvement over RAW in many areas. It has very
good presentation, menus and layout, you can create up to 64 wrestlers
and you can edit real wrestlers' attire, moves and entrances. Combine
this with the awesome graphics, decent sound and a refreshing season
mode and this puts the game on the road to being great. Unfortunately,
the gameplay, glitches and mind-bogglingly bad artificial intelligence
let this game down. You will probably get bored of playing the same
matches over and over, or get fed up with the glitches and dumb
enemies. If you have friends to play with, season mode and exhibition
matches can give you hours of entertainment, even if you can't battle
over titles. Given the right developers, the WWE RAW series could
still be a great game, if the next instalment combines RAW 2's features
with a better wrestling engine and includes the needed adjustments.
Add an online mode and WWE RAW 3 could be the great wrestling title
us Xbox owners have been waiting for. So come on THQ, show us you
can do better than this and get developing!
Reviewed by Chris Martin for AceGamez (All Rights Reserved).
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