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I cannot help but think that if LEGO has had such an impact on Star
Wars, what impact could it have on my life, if my world was
to become all Legoified? I could change my hair on a day to day
basis, I could build and rebuild my house at will, and the term
getting a lift would have a whole new meaning… cars won't take you
where you want to go - the giant hand in the sky will! I could reuse
my litter and build something useful out of it, if I was sick of
my dog, I could shape him into a cat - and if I fancied good night,
I could pool my resources and build a woman! Unfortunately, my life
will never be Legoified, but apparently Batman's life will soon
be, as the same team sets to make those boomerangs blocky in LEGO
Batman next year!
Although
LEGO Star Wars II: The Original Trilogy isn't that different to
the last instalment we were treated to a short while ago, it does
have one key thing to make this second-in-the-series a must buy.
What's that you ask? Why, it's the original trilogy of course! While
the first game covered Episodes I, II, and III, the sequel covers
the original trilogy, and that's IV, V and VI. These are the Episodes
that Star Wars is famous for. It's a little bit of a review
cliché, but I'm going to have to say it - if you're a fan of Star
Wars then you simply must buy this game!
The
reason for this is simple, and behind this simple reason is a question.
What made the first LEGO
Star Wars so popular? I'd hazard a guess that it's the parody
spin on a popular series with LEGO characters that does it. Players
can see some of their favourite scenes from Star Wars acted
out by LEGO characters in a LEGO environment. That reason alone
is why the previous game was a raging success, and that same reason
is why The Original Trilogy will be an even bigger hit - because
it doesn't get much better than seeing the Hoth Battle done with
LEGO vehicles!
For
those who don't quite know how LEGO Star Wars works, let me fill
you in - you control one character at a time from the cast in that
level and you can expect to see and control familiar faces from
the very Star Wars scene you are playing. You might already
have other familiar characters following you, or you might meet
and pick some up along the way. You can switch between the characters
in your party at the press of a button - and you will need to switch
between them too! This is because most characters have unique traits,
the majority of which are crucial to the story. Some are droids,
like R2-D2, who can open certain doors or even disable other droid
characters, while others may be Bounty Hunters that have the ability
to throw bombs and blow objects up that may pose a problem to regular
characters. Another example is the Jedi - and I'm sure you can guess
how much fun these characters are to play! Perform various light
sabre attacks, use the force to move LEGO, even use your powers
to break enemies into pieces. And the great thing is, the Jedi aren't
few and far between - you're playing as one within the first twenty
minutes! Huzzah!
Surprisingly
simple, yet astonishingly deep, LEGO Star Wars II seems a little
more interactive that the original; at every corner there's a door
that only certain characters can open (which leaves plenty of replay
value, as you may have to come back to these doors in Freeplay mode),
or there is always something to build up, such as platforms, generators,
or a little jukebox, which when built played a Star Wars
theme remix that had my enemies dancing, allowing us to sneak past
them! The building side of things isn't under your control - you
cannot build what you choose, you simply walk up to a pile of bricks,
hold down the action button, and watch your character build. Although
this might not sound that exciting, many moments of greatness revolve
around this system. Like the jukebox, another recent feat was building
a platform, jumping onto the platform and then the Jedi in the team
lifted the platform up like an elevator, to the floor above with
his force powers! In addition to building and opening doors, some
characters can fly around the setting, others can use grapple hooks
to get where they want - you can push objects around to push down
switches, use some environmental objects such as cranes to solve
rather challenging puzzles, jump on and ride creatures, or even
get into vehicles!
I
love how the LEGO characters control, and how they walk - it's just
so fluid and so, well LEGO-like, that you cannot hep but fall in
love with the package as a whole. The graphics are so quirky and
fun that it makes a nice change from all those serious games out
there - the level design is fantastic, to see Star Wars environments
all done in LEGO, and then the characters you encounter, again,
all in LEGO, the way they walk, the way they shoot, the little expressions
and poses these little characters pull when you leave them alone
for a minute, it's all just priceless - a joy to look at and, therefore,
a joy to play. The happy go lucky vibes radiate from the television,
warming you with their light-hearted bliss. The sound is also very
catchy; traditional Star Wars music, often jazzed up, runs
in the background, while light sabre noises and the sound of blasters
firing fills up the rest of the foreground, giving you a game that
sounds authentically Star Wars.
When
the excellent gameplay, fantastic visuals, authentic sound and tongue-in-cheek
humour all comes together, you have the brick schematics for LEGO
Star Wars II. Shooting Darth with a blaster, only to get laughed
at, running into caves, blowing down shiny objects with detonators,
or moving blocks to a position to be built with my force powers,
or disabling enemy droids and bringing down force fields, using
my team of Star Wars characters to their full potential,
one wonders, does this game ever get boring?
To
build more life on top of this foundation of robust Lego gameplay,
there are even more things to sink your teeth into. Of course, the
whole new inclusion of being able to drive more vehicles is a welcome
one; you'll come across many, from small ones that appear on the
occasional level, such as landspeeders, to dedicated pilot levels,
such as the snowspeeder Hoth level, zipping around as fluid as water,
performing back flips, circling around enemy vehicles and destroying
them - it gives the gameplay a lot more variety. As before, Freeplay
is back, a mode that allows you to replay any level you have completed
with any of the characters you have unlocked. In LSW II you can
actually make your own characters, from the hair to the pants, and
then the arms, to the hands, to the cape, and then the weapon -
and then play as them in Freeplay, in addition to the proper characters
you already have in your possession. Collecting studs, the form
of currency in LEGO Star Wars, allows you to buy new characters,
cheats and secrets - many of which have a great impact on the game
in one way or another, which is yet another notch on the lasting
appeal belt!
But
the final block on this almost perfect model comes in the form of
co-op mode; every level in story mode can be played with
a friend, so then there are two of you to control the crew of characters,
two of you to work co-operatively, and two of you to break Darth
in two! Basically, as if LEGO Star Wars II wasn't fun enough, the
whole experience is just multiplied by two! When you were a kid,
and you had a modest LEGO collection, but then your friend brought
around his or her blocks too, and you combined them to make something
even bigger, even better, well - you can compare that to this, as
the co-op is absolutely out of this world!
As
with the first game, the characters don't talk in cut scenes; instead
they just hum or beep, and because actions speak louder than words,
everything comes across fresh, polished and very entertaining -
every cut scene is a thoroughly entertaining, subtle parody of the
film's equivalent, with hilariously accurate recreations of key
scenes, but with added humour, such as R2-D2 falling out of the
speeder on the way to Mos Eisley, then Luke knocking someone flying
as he parks the speeder, getting a dirty look from Obi-Wan. When
you head into the cantina, you're just in time to see Han Solo blast
Greedo to pieces, after which Obi-Wan cuts the arms off the walrus-like
alien that attacks Luke. It's just priceless, and the tongue in
cheek humour combined with the exact rendition of many classic scenes
makes for some of the best viewing Star Wars fans will ever
find outside of the films.
Last
year I gave LEGO Star Wars a high eight out of ten. LEGO Star Wars
II: The Original Trilogy gets my thumbs up again, but this time
we've ascended to a nine. What was once thought to be a novelty
game has now established itself as a hit series, putting a not so
serious spin on whatever it touches. With more meat than the last
game, 100 levels of fun, unmatched co-op gameplay, the feature to
make your own characters, the superb visuals and the funky Star
Wars tunes, I simply cannot fault what's on offer. An online
co-op mode would have been nice, but maybe it's better to play side
by side after all. Want to see how a real LEGO model is built? As
Yoda might say, buy this you must!
Reviewed by Dexter Pearson for AceGamez (All Rights Reserved).
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