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The short answer to the question you've already asked yourself is
yes, Forza Motorsport is better than Gran Turismo 4. Microsoft has
taken note of all that's good about Sony's monster, analysed everything
it's lacking and come up trumps. You'll have to forgive me comparing
the two throughout this review but not only are they both similar
games, they're also the two big headline exclusive racers for their
respective consoles. So to not compare them would, quite frankly,
be rather rude.
Forza
is a racing simulation game and the developers have gone to some
trouble to make sure this title stands out as being something different
from other top car games on the Xbox; they worked closely with the
developers of Project Gotham Racing to ensure this offering was
an opposite alternative to what has so far been hailed as the best
Xbox racer.
The
list of cars is huge, with over two hundred to drive; there are
also over thirty tracks for you to burn around. All the ones you'd
expect are there; Nurburgring, Laguna Seca, Susuka…. It's not all
out and out racing tracks though, there are also a good number of
city streets at you're disposal.
Each
of the cars, once purchased, can of course be modified; clutches,
turbos, exhausts, body kits, spoilers, paint jobs, customisable
logos and much more are all available for the right price. The level
of detail you can go to in creating your car is fantastic; you really
feel like you've made the machine your own. Once it's finished and
you're proud of it, you get offended and upset if somebody bumps
it or if one of your competitors in the same make and model has
managed to have a little more creative flair than you. It's nothing
short of incredible.
So
how do you go about getting some wheels and getting some cash? As
the game begins, you are asked to choose a region as your home base
and whichever region you choose determines the cost of cars available
to you initially. Japanese cars cost more in Europe while American
cars cost more in Japan, so you need to choose wisely. Think about
the first car you'd like to own and choose the region it comes from,
as you'll have a lot more cash to play with in the early part of
the game.
Once
you've picked a region and a car you're set up and ready to play
in Arcade Mode, Career Mode, Multiplayer, Time Trial or Free Run.
Arcade mode is a simple racing fix; you don't have to buy any vehicles,
just pick one you like and compete against similarly levelled opponents
to unlock more cars and events. Not only does this option give you
a nice instant burst of pleasure but it gives you a chance to test
drive something you might be considering buying. The rewards are
great too; it's definitely worth having a few races in this mode
before moving onto Career so you can get a feel of a wide variety
of vehicles, build up your car collection and get used to a few
of the tracks.
Career
Mode is the heart and soul of the game, with menus that are incredibly
easy to navigate and before you even begin a race, the attention
to detail the developers have gone to in making the whole thing
as intuitive as possible becomes apparent. Rather than Gran Turismo's
clunky checking out a race, going back to the garage, scratching
your chin whilst you figure out which car to pick, choosing one,
trying once again to join the race, realising the car you've picked
is slightly wrong and going back to the garage again, what we have
here is a simple and effective system. As you choose a race you
can be instantly transported to your garage where the cars you own
that are eligible for the race are displayed. You can then use the
compare option to see which one best suits the track before picking
the perfect one and hey presto, you're ready to race. It's perfect
in every way. Throughout the career you have several difficulty
options from amateur to pro and the choice of normal, point to point
or endurance races. Once you've picked your race and your car it's
drive time.
The
graphics are a joy to behold; the cars look fantastic, the tracks
are reproduced to a fine level of detail and the draw distance is
impressive. The whole thing powers along at fantastic speeds without
a hint of glitch or slowdown and the only minor gripe I have with
the presentation is that the whole thing seems a little too computer
drawn, rather than photo real. Even though Forza's graphics are
technically a lot better than Gran Turismo's, I actually prefer
the look of Sony's game. Nevertheless, you will not be disappointed.
The
sound as you play through the game is absolutely breathtaking through
a good Dolby 5.1 set up. The engines growl, the tyres scream, you
can hear the competition gaining on you and from which side they're
approaching. You can even hear them behind you bumping each other
as they mess up a tough corner - it's great. Another really nice
touch is the crowd noise; as you approach the spectators you can
hear their cheers grow slowly louder and it gives you goose bumps
as they roar when you pass by in first place - yet another example
of a small detail going a long way to enhance your gaming experience.
Unfortunately the game's soundtrack is pretty poor but thankfully
the developers had the foresight to let you use your own soundtracks,
so if it's not your cup of tea just rip your favourite driving music
onto the Xbox and use that instead. You can also quickly change
between soundtracks at any point in the race.
The
game plays really well, but bear in mind that this is a simulation,
so you can't go tear arsing around every corner as you would in
Burnout or Gotham, because once you're off the track you've pretty
much lost the race. You can't approach it like you would in Gran
Turismo either, bouncing off the competition and using the barriers
as brakes because your car takes damage. One wrong knock and not
only will your speed and handling be impaired for the rest of the
race but you'll have to fork out for the repair from your winnings.
If you're going to take risks in this game, you have to bee sure
it'll be worth it in the long run. There's no disputing that Forza
takes commitment, practice and patience but the rewards are worth
it and I challenge any racing simulation fan to deny that this is
exactly what they are looking for.
When
you first start you're helped around the course by a racing guide,
which shows you the perfect line and changes colour if you're going
too quickly. This is an excellent tool as you struggle to come to
grips with the realistic handling of the cars and gain knowledge
of the courses through the early part of the game, although it can
stay indefinitely and it's too easy to become reliant upon it. I
switched it off after the first couple of laps and the game was
a lot more enjoyable; I was actually racing rather than playing
some kind of quick reaction puzzle game. Sure, I couldn't go around
as quickly any more but the game was a lot more enjoyable and satisfying.
The other problem with this is that it can't be blocked whilst playing
online, so unless you're setting up your own private game with trusted
mates and agreeing not to use it, there's a good chance you could
be beaten by somebody who's not as good at the game as you are.
It's annoying and I'm hoping there'll be some downloadable content
to fix this soon.
The
AI competitors are fantastic, even better than in the TOCA series
and that's saying something. They want to win and they'll take whatever
risks or gambles are feasibly necessary to do this. They play dirty
and you need to keep your wits about you. Unlike Gotham, where they
all seemed to work as a team to bring you down, here they all have
their own agenda and bump and squabble amongst themselves as well
as with you. If you don't have Xbox Live, playing Forza is as close
as you'll actually get to how it feels to race against real people.
When you win a race in this game you really feel proud of what you've
achieved and you're also constantly rewarded for your efforts, whether
it be with new cars, more tracks or even establishing relationships
with parts manufacturers to get better deals on upgrades. There's
always something to play for.
Another
nice addition is the Drivatar; in Gran Turismo 4 they brought in
B-Spec mode, where you instructed a computer controlled car to do
your race for you. The Drivatar is a slightly different slant on
this. What happens in Forza initially is a series of tests on various
types of corner. From your results the computer determines your
driving style and will eventually be able to complete a race for
you. This isn't an easy option though, as like the main game it
takes a lot of time and patience to train your Drivatar up to a
competent level. It's particularly useful if you're in a class of
race where the car's handling isn't you're cup of tea and in endurance
races. It would have been nice to have a manual override option
though, so you could jump in yourself and help out from time to
time. Endurance races are tough and boring to play but they are
even more boring to just watch without being able to dip in and
out of them. Be warned - using the Drivatar considerably reduces
the purse in a race.
Multiplayer?
Being a Microsoft title it is naturally spot on, being everything
Gran Turismo should have been and more. All the usual options are
here; quick match, optimatch and so on. But there's also the addition
of being able to buy and sell cars online, an excellent way of getting
a much higher price than you would for trading it in. You can also
start or join a car club, which is almost like a friends list within
a friends list, where your club's statistics are tracked as a group.
I've
already mentioned the main gripe I have with Live play (the racing
guideline) but it's worth mentioning that it's probably not the
best idea to wander onto Live before you've got a nice selection
of cars and plenty of skill on the track. Everybody on there is
good and most of them have cars tuned up to the max. It's tough
but at least it's fair, unlike Gotham where you'll find cheating
idiots waiting behind just to slam you into the last corner and
steal first place. This doesn't happen here because everyone's too
proud of their wheels and doesn't want to mess them up. If you don't
have Xbox Live, the two player split screen option is good and doesn't
compromise the overall quality of the graphics and feel of the game.
System link is also available for those who enjoy hooking up with
friends in person. Rounding the modes off is Time Trial, where you
attempt to crack some target times with predetermined tracks and
vehicles and the Free Run option, which gives you chance to brush
up on your skills.
Throughout
the entirety of the game (if you're connected) your times are automatically
uploaded to Xbox Live, so you can see how you compare to the competition.
You can also compete against one of the best players' ghosts in
Time Trial or Free Run and see how they did it, another wonderful
feature.
Forza
Motorsport puts a strong, confident tick in each "Requirements of
a great driving game" box, raising the bar for realistic racing
simulators. It looks and sounds great, plays like a dream and it's
massive. It can be tough, hard work and tiring though. I'm not condoning
adultery with the following analogy but it's the best way I can
think of getting my point across; Forza Motorsport is like a wife
- it looks pretty, you know what you're getting, you're in it for
the long haul but it can become a little irritating and boring at
times. So what you need to complement it is a bit on the side, something
a bit more edgy and dangerous, something that'll provide you with
some quick thrills for when the monotony sets in. And with Midnight
Club 3, Burnout 3 and Project Gotham Racing 2 all giving a great
arcade fix, there are plenty of Xbox mistresses to choose from!
Reviewed by Mark Hayhurst for AceGamez (All Rights Reserved).
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