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There have always been great rivals throughout the brief history
of the videogame industry - Mario
and Sonic,
Virtua
Fighter and Tekken
and more recently the likes of Splinter
Cell and Metal
Gear Solid have been fighting it out for the attention of the
masses. However, for anyone who holds the slightest interest in
football, the greatest rivalry in recent years has without doubt
been between EA's FIFA
and Konami's Pro
Evolution Soccer. Although FIFA has enjoyed very healthy sales,
it has always lacked in the kind of critical acclaim that is lavished
upon Pro Evo each time a new iteration is released. Although quite
often solid enough games, especially in the case of FIFA 06, which
really pushed the series forward, EA have always come out second
best to Konami, regardless of the fact that FIFA boasts the kind
of licensing and high end presentation that Pro Evo can only dream
of. The fact of the matter is, FIFA has always been beautiful at
a distance, only for the cracks to appear the closer you get, which
has always been in great contrast to Pro Evo, which appears to be
the ugly sister of the two at first glance, only for its true beauty
to shine through once you get in and take a long, hard look. This
however, at least to a large extent, has changed with the latest
and without question greatest instalment of the FIFA series to date.
Although
the differences between FIFA 07 and its predecessor are not particularly
obvious as soon on starting up the game, it becomes apparent that
the subtle changes made for this year's iteration have a huge impact
on the gameplay once you realise the nuances of the new physics
and controls that have been implemented. The major change in FIFA
07's gameplay comes in the form of all-new ball physics, which when
combined with the substantial increase in player animations means
that it plays a much smoother game of football than in previous
years, with matches now feeling as though they're determined by
your actions rather than by pre-ordained animations that need to
run their course once they have begun. Okay, so FIFA is doing little
more than unashamedly stealing every aspect of Pro Evo's gameplay
in an attempt to completely rehash the feel of its classier counterpart
while still pushing its trump card of ridiculous levels of licensing
combined with the kind of presentation that Sky Sports would be
proud of. This may sound a little sneaky on EA's part, and believe
me it is, but the fact is however that gamers have always wanted
to bring the two great strengths of each franchise together in one
title and although Pro Evo is improving in regards to presentation
and licensing each year, FIFA 07 has definitely come the closest
to bringing the most positive aspects of each game together in one
title.
In
previous instalments of the FIFA franchise, the fluency of the match
was always determined by the player animations rather than the movement
of the ball, which has led to FIFA lacking in the unpredictability
that is such a large part of football. It has also meant that passing
and shooting in previous years were a matter of vaguely aiming in
the right direction and pressing the button with little regard to
the player's positioning in relation to ball, thus making FIFA feel
simple and basic, especially when compared to the fluidity of animation
and unpredictability that has always been a staple of Pro Evo's
gameplay and subsequent success. FIFA 07 however, in its continuing
attempts to recreate Pro Evo's gameplay mechanics, has finally created
a football experience worthy of comparison with its great rival.
One
of the first major improvements you are likely to notice is in the
way that the players run with the ball. Instead of being stuck to
the player's foot as if by magic, the ball now acts a lot more realistically
when you accelerate and decelerate. This makes the game a lot more
tactical and certainly adds to the emphasis on passing and looking
for gaps rather than continuously running at defenders. When it
comes to passing around the field, you now have to plan your actions
more carefully, as each pass is greatly affected by the player's
position in relation to the ball and in terms of distance to your
intended target, once again adding to the tactical aspect while
you twist and turn to find the right angles for that killer pass.
To make things easier however, players not controlled by you are
now a lot more adept at making off-the-ball runs. You can still
manually trigger runs, but generally players do their best to find
space for you to pass into, thus making it easier for you to keep
your mind on taking the ball and positioning your player correctly
before slicing open the defence with a pinpoint pass.
Much
in the same vein as passing, shooting has also been made more difficult
with the much maligned sweet spots all but eradicated. It is still
a little too easy to score from a distance, but generally you will
find yourself having to carve open real space to score. Again, like
passing, your chances of a clean strike are affected by factors
such as the positioning and balance of the player, as well as whether
you are taking the shot first time or whether you have taken the
ball under control beforehand. This generally means that when you
start playing FIFA 07 you're likely to find yourself shooting into
the stands until you get to grips with what is needed to successfully
strike the ball. However, once players become more accustomed with
the nuances of shooting, it is soon apparent that scoring, although
a little more difficult than in previous instalments, still isn't
as tough or demanding as in Pro Evo. Although the keepers in FIFA
07 save their fair share of both long range and short range shots,
they still have a tendency to parry rather than catch, often leaving
the opportunity for players following up to tap the ball into an
empty net. Regardless of this minor niggle, there is certainly a
greater sense of accomplishment garnered when scoring a spectacular
or well worked goal than there was in any of the previous FIFA titles.
A 'finesse shot' has also now been added to each player's repertoire,
which allows a cleaner, more precise, yet less powerful shot at
goal. Although far from perfectly implemented, it does give another
option when given the chance to shoot.
Although
passing now plays a larger part in FIFA 07, this doesn't mean that
the opportunity to embarrass the opposition with silky skills is
a thing of the past. The trick stick makes its return, but with
new mechanics and a much more refined feeling of risk versus reward.
Although defenders are at as much risk as ever at being beaten by
trick moves, the actual process of completing one has become a lot
more skill-based and a lot less forgiving. The controls for skill
moves now require Street
Fighter style swivels of the right thumbstick, therefore adding
a sense of skill to the proceedings. The trick moves, like passing
and shooting, are again affected by the player's position in relation
to the ball, this however allows for some very exciting moments
when such a move is pulled off, thus leaving the defender for dead
and generally demoralized.
Players
being demoralized or on the other hand lifted by events on the field
are also no longer a simple matter of how you or your friend may
be feeling while playing. FIFA 07 has now added a momentum meter,
which means that the games swing back and forth a lot more like
they do in real life. Although it is hard to say how well this has
been implemented, it is without doubt a clever new addition to the
football genre, with huge possibilities for refinement and improvement
in future titles in the series.
As
you would expect from a FIFA game, the presentation throughout is
second to none. Licensing has been taken up a level yet again, with
the inclusion of fully licensed kits and player names for all the
usual teams, as well as those from the Championship and Series B
etc. All the major stadiums are again included, with even Wembley
making a surprise appearance. This level of authenticity adds a
real sense of atmosphere to the proceedings and is still very much
FIFA's trump card in its battle with Pro Evo.
Again
keeping to FIFA's high standards, the graphics throughout are very
strong and generally hold up well against those of the Xbox 360
version. Although a little fuzzy up close on replays and introductions,
the game looks great when in motion, with much crisper and more
natural looking animations throughout, combined with TV-like presentation
across the board.
The
biggest improvement however certainly comes in the audio department;
give FIFA 07 the Dolby surround treatment and you will be treated
with the closest feeling to actually being at a football match as
you're ever likely to get. For a start, the commentary from Andy
Gray and Clive Tyldesly is hugely improved over the already impressive
FIFA 06 commentary, with repetition cut down to a large extent.
The relation between what the commentators say and what is actually
happening is also a lot closer and certainly light years ahead of
any other football game on the market. It's not just the commentating
that has improved either, with crowd audio also much better than
previous instalments. The crowd now reacts very realistically to
what is occurring on the pitch. If you are the home team, expect
your actions to be duly jeered or met with rapturous applause, depending
on how you are playing. Other nice touches such as cheers for every
pass when winning by a large margin or silence once a goal has been
conceded again capture the feel and atmosphere of a real game perfectly
and certainly adds to an already very competent package.
When
it comes to starting a game, you're greeted by an abundance of options,
including the usual quick match, a huge array of fully licensed
cup competitions and leagues, plus a chance to hit the training
ground to practice those all-important skills and tactics. The more
interesting additions to the usual compilation come firstly in the
return of management mode and the quite outstanding online FIFA
lounge and interactive leagues, which certainly take online football
gaming to a whole new level.
Management
mode allows you to take a team of your choice to glory, not only
by playing the game as usual, but also through the control of every
aspect of the club's decisions, from team sponsors to club finances
ala Championship
Manager. Although not hugely detailed, it certainly adds another
level to the process of leading your team through the season, as
you find yourself looking to keep the board happy while nurturing
new talent for the future through specific training regimes and
minutes on the pitch for younger, less experienced players.
Although
entertaining, the real highlight off the pitch comes in the online
mode. The FIFA lounge returns, which allows a group of players to
leave and return to matches while their results against each other
are still tracked and entered into a league table. This allows for
a continuous yet relaxed way to compete with a group of friends
online. The major improvement however comes in the form of the all-new
interactive leagues. These allow you to choose a team from the English
Premiership, France's Ligue 1, Germany's Bundesliga or quite strangely
Mexico's top flight division. These interactive leagues allow for
players to be pitted against each other using the same schedule
as used in the real leagues. This certainly gives the online matches
even greater meaning and as the results affect your team's standing
within the league, you find yourself more determined than usual
not to be turned over, especially by local rivals. Of course, if
all this sounds a little too much, you can simply resort to quick
online matches that pit you against a random online player using
the teams of your choice. FIFA certainly lends itself well to online
play, with a balanced mix of tactical football and fast-paced action,
which runs smoothly with little sign of lag.
Although
it's not obvious to begin with, FIFA 07 is a huge step in the right
direction for the series, with nearly every new addition adding
positively to the game as a whole. Although still not quite as refined
or smooth as Pro Evo, FIFA 07 is certainly kicking at the heels
of its great competitor. Although likely to be the last instalment
of the FIFA franchise on current generation consoles, EA can be
happy with the fact that they have certainly saved the best for
last, while giving next-gen FIFA titles the perfect foundation with
which to keep the pressure on Pro Evo and push the series towards
even bigger and better things.
Reviewed by Liam Pritchard for AceGamez (All Rights Reserved).
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