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I'm a huge fan of racing games, which is evident if you read my
past reviews of racers; however to be quite honest I hadn't quite
gotten into the rally racing genre as much - in fact my only experience
with it is Need for Speed: V-Rally on the PSOne, two very arcade
style Rally Cross titles and the rally mode within Gran Turismo
3. I've done my homework though, and gave Colin McRae Rally 04 a
fair shot, studying up on its predecessor. Let's dig right in here;
Colin McRae Rally has been considered the king of rally games for
a while now and after this title I can say that I don't think that
will change. CMR04 boasts an impressive list of features, which
I'll run down right now for you.
First
up is the Championship mode. Here you can race any car you've unlocked
over 52 classic and brand new stages that span 8 countries. The
championship mode is the heart of the game and it isn't exactly
a piece of cake. Rally experts and followers will obviously get
along with it better and have a better grasp of the way the cars
handle, but getting through a course with a clean race requires
a good amount of skill and technique.
Once
you've unlocked a lot of tracks and cars, you can race any car on
any track via the Stage Mode; you can even put together a circuit
of various tracks to race back to back in the Rally Mode. This can
all be done head to head in multiplayer as well (which is available
for every game mode, including Championship). On top of this there
are also mini-games and other special modes. The car list is gradually
beefed up and divided into sections, including bonus and classic
Group B vehicles for you to unlock; also unlockable is an expert
championship mode for those of us who are very talented with the
game.
One
of the most impressive aspects of CMR04 is the graphics, which run
very smoothly at all times. While the cars, surfaces, sky and especially
weather effects all look outstanding and gorgeous, I'm saddened
to say that trees, bushes, crowds and barriers still look poor,
somewhat ruining the experience. However, the pop-up issue that
plagued Colin McRae Rally 3 is gone, thankfully. Also worth mentioning
is the amazing damage engine this title uses; depending on how you
drive, your car can look very, very ugly by the end of a couple
races. This is actually fun to watch, especially when racing in
the view from the car's seat. There's nothing like flying off a
jump and seeing your hood completely block your view for a second
before it detaches and flies through the air behind you. Windshields
will break, bumpers fall off, engines die in the middle of a race;
everything that can go wrong with your car will (should you damage
it as you drive) and it's not just for cool looks, as it affects
the cars performance drastically. After a few races you can enter
the repair shop, where each repair takes a certain amount of time
(and you only have 60 minutes, meaning you can't make every repair
at once in one sitting). Upgrades are also available, in fact there's
over 1.5 million possible car setups!!
The
sound is also superb and even better when your view is inside the
vehicle (which makes the whole experience as a whole more realistic,
intense and scary). There isn't any music, which I think was a good
move as the sound effects for the various surfaces, rocks and weather
are very good. Collisions are heard with impact and the sound of
your car sliding across the gravel is very satisfying. All of this
can be heard in glorious Dolby Digital as well.
Handling
your car will take some getting used to if you're new to the Colin
McRae series, or rally games in general. It's a very different experience
from the traditional racing games that rule the market. My inexperience
with rally games makes it hard for me to determine if the handling
in CMR04 is spot on or unrealistic. Getting the hang of mixing acceleration,
brakes and handbrake is important and works differently than most
racers but shouldn't be too hard to get to grips with. Fans of rally
racing will no doubt enjoy the depth CMR04 offers, as you will need
to change your tyres and various car parts depending on what kind
of track you're racing. When selecting your parts you're given short
descriptions of what that tyre or part excels at and what its faults
are. It's good to study the tracks first before picking your parts
and going into a race, especially in Championship mode. However,
this may turn off arcade racing fans, as most of the time just picking
up the controller and racing is a very bad idea.
Making
it through a track with a good time and no crashes is satisfying
but not always easy. The learning curve varies depending on the
player but newcomers such as myself will have a harder time than
veterans of the franchise. The replay value could be better but
it is not bad at all, with the ability to race against ghosts, head-to-head,
or by trying to beat other people's scores online via a scoreboard
(the only Xbox Live feature CMR04 supports). The head-to-head mode
is there for those who want it (Multi-player Championship mode is
a good addition) or you can just take turns and attempt to beat
each others' times.
Colin
McRae Rally 04 picks up right where CMR3 left off, fixing multiple
faults (most importantly the pop-up issue) and adding a variety
of new features (such as more tracks and online scoreboards). Rally
fans will lap it up and long time players of the series will love
this addition to the family, but casual racing fans may have a harder
time getting into it, especially without the competitive nature
and online play offered by titles such as Project Gotham Racing
2.
Reviewed by Christopher Martin for AceGamez (All Rights Reserved).
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