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No-one truly knows what the future holds, but if films and television
have taught us anything, it's that sooner or later, aliens or robots
or robot aliens will threaten the very existence of the human race.
At this moment, the world will call upon a muscle-bound, cheesy
catchphrase toting hero who will save the world whilst finding the
time to make smart-alec quips such as, "Hey robots, what's binary
for game over?"
In
Advent Rising, the fate of the entire civilised world rests in the
hands of Gideon Wyeth. Despite a name that would sound more at home
in the Welsh valleys, where an alien is someone who shaves, Gideon
is an American hero of the Independence Wars. Set way into the future,
Advent Rising picks up the story following news that a group of
aliens out to eradicate the human race are travelling through the
galaxy, gaining power and influence as they go. With the human race
now spread across millions of light years, the first human colony
is under threat. The Aurelians, a more peaceful breed of alien,
have travelled to earth to warn of the impending danger and to charter
a visit to the colony. Two of those selected to take part in this
mission of utmost importance are Gideon and Ethan Wyeth. Gideon
is an expert in flight combat and Ethan has a moustache, which means
he can't be trusted. As two war heroes, reunited after some time,
the brothers immediately attract the wrong kind of attention, and
after a quick bar brawl with some random Cockneys (unintelligent
henchmen have to be Cockneys by law) it's time to have a refresher
course in combat training.
For
me, an in-game tutorial is always a good start, especially one of
this nature. You are asked to enter a simulated combat arena that
you can move around freely. You can also stay in this area for as
long as you want, taking on virtual enemies of increasing difficulty,
which allows the gamer to move along at their own pace. Being in
a virtual combat zone, it's also a lot easier to play when you know
that any failure won't have any effect on your game progress, which
gives you the freedom to try all sorts of different methods for
tactically outwitting your enemies.
The
gameplay isn't too hard to master and one great feature is that
not only can Gideon wield dual weapons, but you can also fire individually
by using the respective trigger for each hand. The lock-on aiming
is carefully structured so that you're not left shooting at dead
bodies while being shot by still living enemies, and with the ability
to strafe whilst locked on, it's not too difficult to avoid incoming
fire. Its all very fast-paced action, but I prefer a character to
walk by default, as constantly running makes it too easy to fall
over edges, which in this game can become very frustrating.
Graphically
the game is somewhat mixed between true-life imagery and cartoon-like
graphics and movement. To begin with, you must navigate your shuttle
into a space station orbiting Earth, and the environment surrounding
this is incredibly well animated. But once inside the station, the
graphics become a little sketchy and the cut scenes can become long,
drawn out affairs with more than predictable outcomes.
Within
the game there is a distinct lack of variety for a title that boasts
a universal environment. There are a total of 12 different weapons
available, which isn't too bad, and on top of that you can unleash
the force of 8 different superhuman powers. The beginning of the
game where you take control of a small shuttle is very promising,
but it is disappointing to discover that there are only 3 different
vehicles in the game, particularly when this looked like it was
going to be such a major attribute to Advent Rising's success.
If
Advent Rising has a few chinks in its armour regarding the way it
looks, then the way it sounds does it no favours. For some reason,
all the dumb infantry baddies are unconvincing Cockneys and the
gunfire is far too Doom-like; surely we have advanced beyond that
by now? But apart from these troublesome Londoners, the character
voices are typical of any space story, commanding generals and bizarre
speaking aliens such as the French.
But
the biggest problem that comes out from playing this game is the
way the developers have set the camera navigation up. And it's so
much to the game's detriment that it really stops it being a classic
title. There is no auto correct, so the sole purpose of the right
thumbstick is to control the angle from which you view things. Being
of male persuasion and therefore incapable of doing more than two
things at once, avoiding alien gunfire whilst trying to effectively
manage a floor set from a Hollywood movie becomes a painstaking
task.
On
the whole, Advent Rising is an impressive title and the involving
storyline means that before too long you're playing it well into
the night and forgetting to eat, work, or even make it to the bathroom.
With film trilogies often generating a lot of success, developers
of Advent Rising have two more titles in store for future release,
so don't expect very much closure on completion of this title. But
if you get that far, chances are that the story will have sucked
you in enough that you will be anxiously waiting the next iteration.
The question remains though, will you get that far? Probably not.
Reviewed by Rob Byron for AceGamez (All Rights Reserved).
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