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Back in 2003, Microsoft published a tennis game by the name of Top
Spin. You might have heard of it - it quickly became the new
king of tennis, knocking Virtua Tennis from the top slot, and with
its deep gameplay, gorgeous looks and online play, it achieved that
rare accomplishment of breaking through the sports game barrier
and hitting mainstream appeal, regardless of your interest in actual
tennis. Flash forward three years and it's now 2K Sports who take
up publishing duties for Power & Magic's sequel, Top Spin 2. However,
there's already a terrific line-up of Xbox 360 games available and
with the promise of many wondrous titles just around the corner,
can PAM work their magic once more?
The
short answer is, yes, they can! Upon loading up the game you're
greeted with some wonderful presentation - everything about this
game is very slick, right down to the loading screen, which allows
you to circle the globe and read about each of the near twenty venues
on offer. You can dive straight in with an Exhibition match, singles
or doubles, alone or with friends, on any court and with any combination
of the assortment of accurately represented pros available. Got
more than four people? Then set up a Tournament for up to sixteen
players that you can even save and come back to later. If you want
a bit of multiplayer madness then there are three party games available
too and they're a real blast - Splash Court sees you painting each
other's side of the court by scoring points, Wall Breaker gives
your opponent a wall of boxes to be knocked down while you defend
your own wall and finally Time Bomb sees two clocks counting down
to zero, the active clock switching to the player who last had a
point score against them. The end result? The first person to run
out of time explodes! However, the meat of the game comes in the
comprehensive Career mode and, with a multitude of training exercises
on offer, this is the place where you should begin your Top Spin
2 experience.
Of
course, no sports game these days is complete without character
creation, and Top Spin 2 customises where no tennis game has customised
before - the range of options is limitless and you can change everything
about each aspect of the face in a multitude of ways - jaw, cheeks,
eyes, brow, chin, you name it, you can change it, and if you're
willing to spend enough time you can get a damn good likeness of
yourself. Once you've got your player created you begin the calendar
year with the default sponsor and trainer; a number of alternatives
are on offer as you progress through the ranks from #200 right up
to the top spot. You regularly receive emails and well acted voicemails
from various people with a range of nationalities and corresponding
accents, keeping you company as you plough through your career.
At first you can't enter many competitions, so you can either skip
the current fortnight or spend some of your points on training exercises.
These
exercises are easy at first but they get challenging quickly and
without any real guidance on exactly how the controls work it becomes
something of a trial and error experience. This can be frustrating,
as it's hard to know exactly how far to push the left analogue stick
to guide the ball where you want it to go, but the controls are
responsive and with some practice you'll get the hang of it. This
is not an easy game by any means and mastering it could take a very
long time. For now though, your best friend is the green button,
which performs a safe shot - not that near the line, but it'll never,
ever go out of bounds or hit the net. The sooner you can get in
position and the longer you can hold down the button in anticipation
of hitting the approaching ball (the actual swing of the racket
is automatic as long as you're within reach) the more range you
have to send the ball where you want with that safe shot. The same
applies to the other shot types too.
As
you progress, you're taught the basics in a series of free training
sessions, where you learn the difference between the four shot types
- safe, drop, spin and lob - and then get the chance to throw the
right trigger into the mix, which requires split second timing and
lightning fast reactions to use. Get it wrong and the ball is going
into the net or off the court. This is something that will take
a long time to get the hang of and is best experimented with in
Exhibition matches - it really is difficult to pull off, but when
you get it right, the results are very pleasing! The training exercises
that cost your hard-earned points put you up against either your
trainer or obstacles on the court - a giant ball to hit, a wall
of boxes to knock down, dominos, bowling pins, highlighted patches
on the court - each exercise focuses on a certain area of your training
to help improve your serving, volleying, shot types and more. They're
often timed or have a limited number of serves, making them that
much trickier and having to pay for them only to fail can be frustrating.
When
you hit the court for the first time though, you'll be very impressed
with the visuals - each of the big venues, from Australia to the
U.S. and England's Wimbledon Centre Court have been authentically
reproduced down to the smallest details and they each look amazing.
The small local courts, such as the one at the Mediterranean Leisure
Club, the Chicago street court and the Mexican court, all look gorgeous
too and they're just oozing with the atmosphere of the locale, with
maybe a dozen people gathered to watch, working up to the 20,000
or more spectators for the biggest venues and events. Most of these
can be played at dusk too, for added atmosphere. The audience looks
great, each person fully formed and individually animated, and while
repetition of clothing and movement is used, they do form a very
convincing and realistic looking crowd. The ambience is enhanced
by lifelike sound effects too - the sound of the ball hitting the
racket and bouncing on the court is of course as good as the real
thing, but details like the squeaking of trainers on clay have not
been neglected, while you can hear passing traffic and other background
sounds on the small courts. The audience is brilliantly dynamic
and you can often tell when you're the underdog and the audience
is against you, cheering madly for your opponent and gradually warming
to you as you assert yourself and give them a great match to watch.
Of
course, the real star of the visuals is the players themselves -
the animation is so fluid and the transition from one movement to
another is so perfect that it basically looks like two real people
are playing tennis with each other, as you watch your player run
across the court, reach to volley the ball back and then change
direction to speed back into the middle you simply won't believe
how smooth and natural it all looks, while the motion of the various
racket moves is second to none. It really is a marked improvement
on anything we've seen before.
As
you progress through your career you earn bronze stars from training
and then silver and gold stars from matches, which you can add to
an assortment of stats, everything from power, speed and stamina
to volley, service and backhand. These stats make a marked difference
to your player's performance too - if you don't believe me, try
taking your fairly new player online into a ranked match and watch
with dismay as you are utterly destroyed by a player with nearly
full gold stars for every stat. Then head to a custom game and see
how the odds even out, as here you both use professional players
and things are much more balanced. Online the competition is ruthless
and fierce, and after getting trounced four times in a row in ranked
matches, I headed over to custom exacted my revenge on a hapless
bystander - oh how I cackled with glee as I trounced him, payback
has rarely been sweeter! There's no doubt that the online mode enhances
the game's lifespan, just be warned that if you intend to do well
in ranked matches, you will have to put the hours in to build your
custom player up to the max in order to have a chance at winning
- otherwise you'll just be running up and down the court swatting
flies, while your opponent silently, or not so silently, laughs
at your feeble efforts.
Top
Spin 2 takes everything that was great about the original and enhances
it with some simply fantastic next generation visuals, adds even
more depth to the gameplay and controls, delivers a comprehensive
Career mode complete with sponsorship, trainers and even fully customisable
bling and new rackets to buy, and provides a lag free and highly
enjoyable (when you're winning!) online experience. I gave the original
a 10/10 and this one is better - so why am I scoring it a 9 this
time around? Well, the answer is simple - the gameplay still gets
a 10, but I feel that as fantastic as the gameplay is, it doesn't
quite achieve universal appeal in light of the competition. I generally
speaking can't stand sports games and as enjoyable as Top Spin 2
was, I couldn't help but eye up The
Outfit and Burnout:
Revenge sitting on my shelf and just begging to be played, games
from two genres that are much more up my street. If you loved Top
Spin or you even vaguely enjoy tennis games then this is a must
have, no question, and while I do feel that there's a hell of a
lot here for non-sports fans, whether or not you want to invest
your money and the amount of time needed to get the most from this
undeniably deep and satisfying gaming experience is down to you.
Anyway, enough of all this deliberation, break out the strawberries
and don't go easy on the cream! Sorry. I had to…
Reviewed by Geoff Holland for AceGamez (All Rights Reserved).
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