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Star Wars games have always been a little bit hit and miss; for
every Knights
of the Old Republic there's a Masters of the Teras Kazi, for
every Jedi
Knight there's a Star
Wars: Galaxies. The Force Unleashed is different from its less
than illustrious brethren, as it's an official slice of George Lucas'
epic space opera.
Set
between episodes III and IV, the game tells the story of Darth Vader's
secret apprentice, the imaginatively named Starkiller, and features
plenty of familiar faces along the way. Alongside its proud canonical
position, The Force Unleashed, as the title suggests, is also the
first game to let you use the force the way you've always wanted
to; to throw Stormtroopers, Wookiees and various other aliens and
objects hundreds of feet into the air. Then electrocute them. Then
stab them with your lightsaber. Then drop them off a cliff. But
for all its story and style, is there enough substance here to keep
you cutting a swathe of destruction through the galaxy? Is this
an Empire Strikes Back or an Attack of the Clones? Saddle up your
Wampa, pull on your cloak and, remember, boredom is the path to
the dark side.
I'm
not going to spoil the story of The Force Unleashed for you; that
would just be mean, because the story is one of the best things
about this game. What I will say is that you do get to meet Princess
Leia and Bale Organa, and that, yet again, it's a droid that steals
the show. PROXY, your sidekick and communication device is one of
the funniest and most original characters in the game, as well as
being responsible for one of its biggest surprises. Unlike the staid
and lifeless prequels and the toy advert that was the animated Clone
Wars movie, The Force Unleashed actually feels like Star Wars, with
the same thrill and mystery that made the originals such classics.
Whilst the game doesn't hold any real emotional clout, it's still
good to see the developers placing as much emphasis on story as
they do on action. There are some scenes that are more than worthy
of a Hollywood blockbuster and, by the end, even the most cynical
amongst us will have a special place in their heart for at least
one of the characters. It's by no means perfect and in some places
it's predictable, but the script and the voice acting are by far
the tightest in a Star Wars game. As a piece of interactive entertainment,
the Force Unleashed sets it standard high and more often than not
it doesn't disappoint.
The
game begins with a prologue level that allows you to play as Darth
Vader, making for an excellent introduction to the core force mechanics
of the game, letting you loose from the outset before forcing you
to earn back your powers as Starkiller. You can't customise your
character in any way, which niggles a bit, considering you're left
with an avatar who looks very much like all the other male, shaven
headed grunts that are starring in video games nowadays. The controls
are simple and effective, with the right trigger controlling your
force grip, the left allowing you to block and use more powerful
force powers, and the face buttons handling lightsaber combat, force
push, force jump and later on force lightning. Powers, combos and
attributes are handled by a simple levelling up system that allows
you to unlock new attacks as you progress. It doesn't take too long
to pick up the system; within a few minutes you'll be throwing droids
out of starship windows, choking rebels and stormtroopers alike
and flourishing your lightsaber like Yoda on speed.
Graphically
the game starts off magnificently, with the opening level on the
Wookiee home planet of Kashyyyk a master class in next-gen flair.
Sadly, the quality isn't kept up for the rest of the game; whilst
the first time you visit each planet is often breathtaking, the
second time around, when the Empire has taken over, everything turns
brown and dull. It's a shame - and a shame that could have been
avoided with more imagination and a design team who were willing
to take a few more risks. The Force powers themselves are impressive;
force push makes the air ripple and distort, force lightning crackles
and bursts and your lightsaber flashes and arcs with the kind of
grace we've come to expect from Star Wars. The music and sound effects
are classic Star Wars and add an extra air of authenticity to proceedings
and, as mentioned before, the voice acting is impressive to say
the least. The whole package has the level of polish you'd expect
from a Star Wars game and whilst the visuals lose inspiration, they're
never anything short of solid from a technical point of view.
There's
always a decent crop of enemies for you to deal with, some of which
are visually stunning and others of which are not. There's really
only so many times you can kill a stormtrooper and whilst making
them big and black sounds pretty cool, eventually you'll begin to
tire of the slaughter. The robots you fight on the junk planet level
are by far the best looking aspect of an already attractive game;
formed from the scrap around them, they clank and creak, all rust
and menace. Later on you'll fight Rancors painted neon, AT-STs,
rogue Jedi and even seven-foot tall plant people. Sadly, there's
rarely any different tactics required to take down new foes and
unless you consciously try to keep things interesting, you'll often
end up just using the same combo over and over again.
A
lot of the hype around the Force Unleashed was centred around its
use of physics; objects and characters react the way they would
in real life when you hit them, or in this case, when you throw
them three hundred feet into the air. The physics engine doesn't
add any authenticity to the proceedings but it amps up the fun even
further. Dangling a stormtrooper over a cliff only to pull him back,
arms and legs writhing like entangled snakes, and then drop him
into a pile of explosive barrels, is a truly joyous experience.
You'll spend a lot of time just playing around; what can I bend,
what can I break, how far can I throw that, does that explode? It's
this experimentation that makes the game so enjoyable and I can
unashamedly admit to spending many an hour just throwing things
at other things to see what would happen.
The
Force Unleashed is a short game; it'll take you no more than six
hours to finish, but if you're a completist then playing through
more than once is going to be essential. There are holocrons to
collect, achievements to complete and secrets such as new costumes
to discover. Another couple of hours of playing time wouldn't have
hurt, but the overall decline in imagination by the end of the game
suggests that perhaps it's for the best that it ends when it does.
The
Force Unleashed is, in parts at least, a spectacularly fun game;
there are times when the action is so fast and frenetic that you
feel out of breath and slightly relieved when a lull finally comes.
There are other times, however, when you feel like giving the whole
thing up as a bad job. Platform sections are ill conceived and aimless,
leaving you fumbling around in the relative dark. The boss battles
are throwbacks to simpler times and for some reason insist on fixing
the normally free camera in an awkward raised position that can
leave you unsighted at crucial points in the fight. Worst of all,
a later, much vaunted section, where you pull down a Star Destroyer
using the force is one of the dullest, worst implemented sequences
in any big game of recent years; turning what should have been the
game's central set piece into a slow motion rhythm action mini-game
is a decision that should not just be laughed at, it should be tied
in a sack and thrown into an icy river. Quite how game testing didn't
reveal how fist-clenchingly poor the section is beyond me, but replacing
it with a cut scene would have been simple and far less embarrassing.
Star
Wars: The Force Unleashed is flawed, cursed with anti-climaxes and
a sprinkling of disappointment. It's not the game we all hoped it
was going to be, it doesn't reinvent anything, it's certainly not
original and the main tenant upon which its sold - that you can
'kick ass with the force' - is often forgotten in favour of tedium
and annoyance. However, and this is a big 'however', there's a truly
exceptional game lying beneath the flaws and mistakes. When The
Force Unleashed gets it right, it does so in astounding fashion.
There are times when you feel like a force-wielding messiah, destroying
all in your path with a wave of your hand and a flash of your laser
sword. Yes it falters sometimes, it's too short, it fails to deliver
on some of its promise, but when it's at its glorious best, when
the blood's pumping and the bodies are flying, The Force Unleashed
is one of the best Star Wars experiences you could ever hope to
have. Even when things are going badly and giving in is becoming
a possibility, a desire to find out what happens in the end takes
over and pulls you through. The Force Unleashed is far from perfect,
but it's definitely Star Wars, it's definitely fun and, if you're
a fan of the franchise, it's definitely worth the money.
Reviewed by Harry Slater for AceGamez (All Rights Reserved).
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WARS: THE FORCE UNLEASHED reviews on ciao.
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