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NBA Live 06 has a lot in common with your favourite supermodel,
or at least the perceived stereotype - it looks absolutely stunning,
but is lacking in depth.
When
the introduction sequence starts up, it all looks very promising,
as a basketball hoop rises at the end of the court and clicks into
place, then the player, Wade, appears, looking so good that he's
checking himself out! Realistically shaped and proportioned, with
excellent, smooth definition of muscle tone and sweat visibly running
down his face and arms, it really is a big step forward for graphics.
And then the problems begin.
The
first big omission is the lack of any kind of tutorial mode. Sure,
you can practice shooting hoops to your heart's content, but for
newcomers to the game (something NBA Live 06 should surely be making
itself friendly to) it's a steep learning curve indeed. Diving into
a game with Play Now, you'll find yourself frustrated by the ease
at which the opposition keeps on scoring, the way it's far too easy
for you to foul your opponents, giving them free shots that they
use to score extra points almost without fail, and the difficulty
of stealing the ball back, or even defending competently, as they
steam down to your end of the court and score as if you weren't
even there.
It's
not that the controls are tricky to understand; they're mapped out
in a logical way that's easy to pick up and remember. However, the
way they translate to the game leaves the player in the dark for
a good while, before you start to get the hang of things - and losing
a few games with your opposition keeping a drastic lead isn't exactly
great incentive to persevere. On offence it's simple enough to move
up the court and pass between players, but when it comes to pulling
off those vital shots, it's hard to know whether or not you're timing
the release of the shoot button correctly and so you miss a frustrating
number of baskets, while the opposition have a pretty high hit rate.
Defence is worse - it's rare that you're able to steal a ball at
first, the players circumnavigate your defensive stances with ease,
and the amount of times your blocks or rebound attempts result in
a foul can be ridiculous. If you do persist, gradually you get a
feel for the game and start to get better, but even on Rookie mode
you'll find yourself being hammered for quite a while.
The
problem is, some of the actions on the court don't quite seem quick
enough from the button presses, so you feel like you're just a split
second behind the action, a split second that naturally makes all
the difference in a fast-paced game like basketball. Getting the
timing right for the basics of shooting a basket or stealing a ball
is really tricky, and while I'm not saying it should be easy, it
should at least be intuitive. Gripes aside, once you start to get
into the gameplay and score a few wins, the fun factor does increase.
Still, you can't help but feel, despite the wonderful animations
in the game, that the gameplay is a little stilted and slow, while
player interactions aren't handled as well as they could have been
- something absolutely crucial for such a fast-paced and interactive
sport like basketball.
While
newcomers are alienated by the lack of a tutorial system and the
game's uncompromising AI, fans of the NBA Live series will be sad
to see the cut down game modes and moves. All you get is Play Now,
Season Mode and Xbox Live play. The Dynasty Mode and Slam Dunk Contest
are gone, while the Superstar moves have also been removed, robbing
the game of some of the depth it had on Xbox. Still, while I have
been complaining a lot thus far, NBA Live 06 does have some things
going for it. EA's standards of presentation are always very high
and the menu system is simple and clear, giving you easy access
to Roster Management and Line-Ups for all of the major basketball
teams. You can easily customise your plays from a huge range within
the playbook, changing players and positions, even signing new players
or trading them for your team of choice. You can also make changes
on the fly as you play, during stoppage time. All the major US teams
are included with stats for the 04-05 playoffs and season.
Graphically,
as I've already touched upon, NBA Live 06 is very impressive. The
player likenesses are detailed and accurate, while the animations
are smooth and very realistic. The court itself looks amazing -
a huge stadium packed with individually animated fans cheering you
on, and while these obviously aren't as detailed on the players
(showing a stark contrast at times in the close-ups) they really
do complete the atmosphere of being there at the centre of a real
basketball game. There's a fantastic Create A Player mode and the
amount of options here is staggering - if you spent enough time
messing around with the many ways that you can manipulate every
aspect of the face, you could certainly come up with an accurate
representation of yourself, whatever you look like. This extends
to the body too, with plenty of options for height, muscle size,
tattoos and accessories like sweatbands.
Sadly,
none of this can really be seen in play, due to the lack of cameras
that get close up - the four available views all show almost the
entire court and stay well back from the players, making you feel
distanced from the action, and if you start fiddling about with
the height and zoom settings, you end up not even seeing the basket
a lot of the time as you or your opponents score, with the camera
really behaving strangely and missing the action altogether. So
just pick the view you like best and put up with it, is my advice.
The
sound is spot on - a few good hip hop tunes accompany the menus,
while in-game the sounds of squeaking trainers, the ball bouncing
and contact with the hoop are all about as real as they could be.
The commentators, while at times a little repetitive, are also very
well voiced, with plenty to talk about for each team and even individual
players, as well as various situations like repeated fouling, last
second plays, good or bad defensive moves and the teams' overall
progress as the game unfolds.
As
with most sports games, the best fun comes when taking on opponents
either in local multiplayer or on Xbox Live, and as always the level
of competition is high, despite the fairly limited following. At
least you can feel better about losing to a real person rather than
the impeccable computer AI (that's not to say that the AI players
don't make mistakes, just not many!) and you can also chat with
your opponent (best do this in an unranked match) to get some tips
and maybe even a bit of coaching, if you meet someone friendly.
NBA
Live 06 shoots ambitiously from downtown but bounces off the rim
- while the presentation, graphics and animation are superb, the
game is let down by the unintuitive gameplay and the scaled back
modes available. It fails to appeal to people who aren't a fan of
basketball games and is lacking compared to other sports games and
even its own Xbox version, both in its content and the feel of play.
Newcomers will be put off by a tough difficulty curve and gameplay
that's less than easy to get to grips with (with no tutorial to
help them out), while seasoned fans might find the scaled-back approach
disappointing. If you want something that looks wonderful, then
by all means give this a spin, but if you want something that plays
wonderfully, there's no shortage of Xbox 360 games already out that
simply demand to be purchased. And NBA Live 06 is not one of them.
Reviewed by Geoff Holland for AceGamez (All Rights Reserved).
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