|
Fans of the Madden franchise are a notoriously difficult bunch.
If EA doesn't make a whole lot of changes from one year to the next,
they're accused of releasing little more than a cash-in on the franchise.
Should EA drastically alter the feel of the game by changing up
the passing game or adding an uninteresting play mode, they're accused
of making change for change's sake. This is why it's so surprising
to see EA throw caution into the wind and build the Xbox 360's version
of Madden NFL 06 from the ground up. Don't worry, it's still got
that 'Madden feel' to it, but it has an all-new presentation that
shows what next-generation sports titles are capable of delivering.
However, one of the real problems of creating an all-new game is
that there are some features missing and the gameplay isn't quite
as refined as it normally is in a Madden game.
The
first thing everyone wants to know about Madden on the 360 is how
it look. In short, it looks amazing. The player models are incredibly
lifelike and the game's presentation is beautiful. As you're playing,
the camera focuses in on the players as they break from the huddle,
panning around and eventually zooming in on the quarterback. All
of the players look eerily realistic; you'll see sweat down a player's
arm, they actually blink their eyes and you can even read logos
on the uniforms. When you pan around the field during an instant
replay, you'll notice improved animations in the offensive line,
where the battle in the trenches looks more lifelike than ever.
There are some outstanding new animations on both sides of the ball;
with some nice new dodging moves and some vicious looking hits on
defence.
The
stadiums are nearly photo-realistic, even featuring such minute
details as burnt out bulbs on the scoreboard. The fans in the stands
also look top-notch; rather than detracting from the experience
when you look out and see blurry 2D sprites, the crowd here adds
to the atmosphere when the camera pans back to show 50,000 energised
fans, clapping and cheering, dressed in their team's colours. The
sidelines could have used some work, as it's kind of disappointing
again not to see sexy cheerleaders skipping about in their bikinis
- maybe in Madden 07, I hope…
From
a gameplay standpoint, very little has changed, which is of course
a good thing. It took a little while to adjust to the controls,
since like most people, I usually play Madden on the PS2, but once
I was accustomed to the different layout (like the sprint button
being the right trigger), it felt like business as usual.
One
of the biggest changes to the game is the way in which menus are
navigated and plays are called. Rather than going back and forth
to view different game menus, NFL 06 utilises seldom-used buttons
(such as pushing in the right analog stick) to activate drop-down
menus. In-game menus have also been improved, as plays can be called
by formation, play type and even according to player. This new play
calling scheme works great, as you can now view all your inside
runs in one place, get the ball to a certain player with ease or
even view your last five plays, so you can quickly go back to a
successful play. Online play is also supported, and while it is
very simplistic, it works fine.
So
far so good, but what are the downsides to Madden 06? If I'm honest,
compared to previous version of Madden, the 360 version of Madden
NFL 06 is lacking the polished gameplay and features that loyal
fans of the franchise have come to expect over the years. There
is no training camp mode, nor is there any mini-games, so you can't
perfect your skills by practicing plays over and over. There is
a franchise mode, but it's watered-down and doesn't allow you to
check email, read newspapers, make changes to your stadium, ticket
prices, team amenities and the like. If you enjoy creating yourselves
and your friends on your team I'm afraid you're out of luck, as
there is no create-a-player in the game this year, which is a significant
omission.
On
the field, there are also some noteworthy issues. You can't challenge
calls, so if you get a bad call, you're stuck with it. There's a
pretty significant glitch where the computer can snap the ball without
either team being set at the line, resulting in your team getting
called for a penalty when the CPU is trying to run the hurry-up
offence. The game also doesn't do a good job of figuring out forward
progress, so you often come up short, even if the catch was three
yards past the first-down marker; the running game doesn't feel
as refined as the passing game. Defences have a knack for getting
in the backfield and if the hole closes up quickly, the running
back will sometimes get stuck in the pile while upright.
Almost
everything about Madden's visuals is superb, but there are a few
minor issues. When you're lined up ready for the snap, the camera
is zoomed in rather close, most likely to show off how great everything
looks. From this close perspective you can't see your receivers,
so it would be perfectly natural to just move one of the analog
sticks left or right to swing the camera over, but you can't. Instead,
you've got to hit the trigger button, which quickly pulls the camera
back, where it stays until you snap the ball. Some of the animations
are too long and you can't break out of them.
You
may have heard by now that John Madden isn't in the booth calling
the action, though he is still in the game giving advice when you
select an "ask Madden" play. NFL 06 rejects the typical television-style
announcing crew for a lone radio broadcaster and sadly the commentary
is quite sparse; even with the PA announcer calling the yardage
and downs, there are still long lapses in dialogue where even the
crowd don't make a noise.
It's
really hard to say whether Madden NFL 06 is worth buying for the
Xbox 360. Whilst it is fun to play, you can't help feeling that
they could have done so much more. If you're really desperate to
see what a sports game looks like on a next-gen console or if you're
a huge fan of Madden, I guess it's worth picking up, but otherwise
I would wait and spend your money on some more worthy titles later
in the year. Ghost Recon: Advanced Warfighter, anyone?
Reviewed by Ross Alexander for AceGamez (All Rights Reserved).
|