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Come away on a mini-fantasy with me. You line your car up on the
starting grid behind a highly-tuned Lamborghini Murcielago. To your
left is your bitter rival in a Ferrari F430. You exchange glances
as the first red light appears, you blip your throttle to let everyone
know you're not here to mess around, the screaming of the 700 horses
under the hood of your modified, supercharged Porsche 911 Turbo
reverberating around the starting grid, the upgraded exhaust system
roaring like an infuriated lion, causing the ground to shake. Now
they definitely know you're not kidding. The second red light appears,
quickly followed by the green and it's time to put the pedal to
the metal and teach these guys that they've got a bit more tuning
to do before they'll even be able to read the writing on your rear
bumper.
This
is the world of Forza Motorsport 2, one of the finest, most in-depth
racing games out there at the moment. You see, this isn't your everyday
racing game where you just jump into any old car and manage to drive
like Michael Schumacher. Oh no, this is a game that requires skill
and, to an extent, some knowledge about cars. Not to say that this
won't appeal to those of you who don't know their exhaust from their
elbow, but Forza has a level of technical tweaking that hasn't been
seen since the almighty Gran
Turismo series on the PS2.
Every
car in Forza 2 can be made better, stronger and faster (just like
the Six Million Dollar Man), with the use of upgraded parts, and
the level of customisation is unbelievable. For example, you head
to the Nissan dealership and pickup a nice 350Z, then you try it
out and decide it's just not fast enough, or doesn't handle as well
as you'd like. So what do you do next? Sell it? Nah, don't be silly.
Take it down to the upgrade shop and keep tuning it up until it's
ready to go into meltdown. There's a whole range of parts you can
add to increase pretty much every aspect of your car, from changing
the brakes to nice shiny carbon-ceramics right up to the extremes
of swapping the whole engine out and converting it from a rear-wheel
drive monster to a corner munching all-wheel drive super car. Seriously,
I haven't seen anything quite like this; it's amazing to watch your
piddly hair-dryer-for-a-turbo vehicle being transformed into an
absolute monster; I imagine it's like watching your kids grow up,
except probably not as important in your life (or at least I hope
not!)
Everything
you could want to change is here; you switch clutches, drive shafts,
turbos, superchargers, radiators, intakes, cams, valves... the list
is endless. I should also mention that you can't just bolt on bits
and bobs and turn your car into some sort of Bugatti Veyron Formula
One car lovechild; you see, in Forza 2 all parts have positive benefits
but they may also hold some negatives. You could spend all your
hard earned credits on that super-charged Porsche, but if you don't
throw some credits into upgrading the handling and brakes, you'll
quickly find yourself screaming head first into a wall. You need
to know when your car is at its limits.
Forza
2 includes the most powerful physics engine ever witnessed in a
game. The real power doesn't come from the car engine, but rather
through the tyres. Whilst you're out flying around the Nurburgring
or Silverstone, the game is constantly calculating the forces that
are acting against your car. Each tyre consists of three zones (inner,
middle and outer edge) and is being monitored all the time. It's
measuring the friction acting upon them, the heat and from there
working out what effect these forces are having on the tyres and
subsequently, what's going on with the car. Start drifting around
corners and the indicators along the side of the screen glow red
to let you know that the tyres are overheating and, once at this
point, you're actually wearing them down at a much faster rate than
before. Drive like your granny and your tyres won't warm up, giving
you much less grip and thus less traction around corners. This can
be avoided by fitting higher rated racing-slick tires (yet another
upgrade) that have much better grip, warm up faster and give you
extra traction to get you through the corners with ease.
With
all of this technical wizardry that developers Turn10 have incorporated,
we're left with an unrelenting simulator. It's really not your average
'pick-up-and-play' sort of game; you can't expect to jump into a
Ferrari Enzo and start powersliding through sweeping turns (you
can try, but no doubt you'll end up going sideways into a wall and
end up left with whiplash and one hell of an expensive repair bill).
You've pretty much got to be at the right speed for the turns; the
physics engine is constantly watching and waiting for you to slip
up. It takes a bit of time and patience to perfect the art of cornering
in Forza 2.
The
game itself consists of three modes - Arcade, Career and Multiplayer
(Xbox Live, System Link and Split Screen). It's really in
the Career mode where you'll spend most of your time; you begin
with enough credits to purchase your first vehicle, which unsurprisingly
consists of low-powered cars. From here you get thrown into the
novice races, each one consisting of a few laps around small, tighter
tracks. Winning earns you some credits, which at this point isn't
really a large amount, but is just enough to start modifying your
car. I should add that these races are categorised, as we've seen
in Gran Turismo; you get your usual entry requirements such as FWD,
RWD, AWD, Japanese, British, American and so on. There's nothing
really new in the approach taken here but it works very well.
The
basic premise of the game in Career mode is as you would expect;
race through the different events, earning as many credits as possible
for use with that next car and subsequently tuning it to perfection.
There are quite a lot of events within the game, each category usually
has about ten or so events, and there are around ten different categories,
each rising in difficulty over the last. This game does take you
around some of the world's most spectacular tracks too; how about
blasting around Silverstone, the infamous Nordschleife and even
Laguna Seca. They're all here and they're beautifully detailed.
Arcade
features a handful of races that once completed unlock some of the
cars in the game so you can head to the dealership and spend your
hard earned credits on. But it's in the multiplayer that Forza 2
really shines, almost upstaging the excellent Career mode. The Xbox
Live integration is awesome; you can choose what sort of game you'd
like, then choose what class you'd like and away you go. Due to
the nature of damage and simulator style gameplay, you rarely see
many people who just drive like they actually stole their vehicles.
It's actually refreshing to play an online racing game without worrying
about someone driving head first into the side of your car when
you're trying to take a corner.
Speaking
of cars, this game has a hell of a lot of them to offer - over 300
in fact! From old-school classics like the VW MkII Golf GTi and
the VW Scirocco to modern super cars like the Lamborghini Murcielago
and everything in between, Forza 2 has it all. Seriously, every
major manufacturer makes an appearance - BMW, Porsche, Ford, Nissan,
Renault, Ferrari, the list goes on an on. Not only this, but Forza
Motorsport 2 has one feature that no other game has managed to achieve
with such success; it's got one of the finest car painting systems
I've ever seen in a game. Using a number of preset shapes you can
create some absolutely stunning custom paintjobs; take a look at
screenshots on the net and you'll see some seriously awesome custom
designs. People out there have even made cars featuring the legendary
Borat, using a number of layers of preset shapes to create an image
of his face. It's truly amazing stuff and will keep you occupied
for hours at a time, applying and reapplying your preset shapes
to create the ultimate street-machines.
Even
better though is that Forza 2 has its own auction system. Created
a custom design and want to sell it off? Stick it up for auction
and watch the bids roll in; anyone, anywhere can see the auctions
from within the game. This is a very nice touch and it's very rewarding
for aspiring artists! It's not just the artists that can benefit
from it though; you can quite often pick up bargain vehicles that
are being sold by other players.
The
graphics within the game are stunning. The cars look amazing, featuring
full reflection and shadow, as well as showing damage when they're
hit. It's a nice change to play a game where damage actually means
something, rather than just showing a dent or missing a part from
the bodywork. In some of the levels, I couldn't help but feel that
time hadn't really been spent on the atmospheric elements of the
game though; the tracks and cars look top notch, but the bits outside
look quite bare and unloved. Luckily, Forza 2 is the type of game
where you probably won't even be looking beyond the track, but still,
it would have been nice to have some more spectators and such, if
only to add a bit more atmosphere to the overall experience.
I
don't even know where to begin when describing the sounds within
the game, they're that good. Every car has its own exhaust note
and every engine sounds different. Turn up the sound and it's an
absolute treat to hear all those cars screaming away behind you;
everything sounds perfect. Go into a tunnel and the sounds echo
and reverberate through all of your speakers. Blast down a straight
with another car a couple of seconds ahead of you and you'll still
be able to hear a faint engine sound coming through your front speakers.
This game features some absolutely amazing effects, with some of
them even sounding just like their real-life counterparts. Forza
2 also features a great soundtrack; with the likes of Faithless'
Insomnia and other big name songs, it's one of the best I've
heard in a game in a long while. It's only utilised during the menus
though, which is actually a good thing because you won't get as
easily bored of listening to the same music over and over again.
I
especially love the amount of customisation possible, the insane
number of vehicles on offer and the stupendously powerful physics
engine. Added together, we're left with one of the most detailed
racing games to ever grace any games console. Just customising the
cars is fun, but tweaking every last MPH out of them is an awesome
experience. Sure, it's not a game that your friends can play straight
away, but it's nice to have a learning curve at some point; if anything
it relies on skill to win rather than blind luck. The only thing
I don't like is the scope of the events that you can take part in.
Once you've completed some of them, you end up having to buy vehicles
that will probably only get used once, which is a lot of credits
to have to earn for one race that will yield less than a 25% return
on the amount you've spent to enter. I think if there were more
events available, it would have been a bit better, but on the other
hand, we all know how insanely long it took to complete even half
of the events in Gran Turismo. This is a small negative point for
what is my favourite game on the Xbox 360 at the moment.
Being
a massive racing games fan [Really? I hadn't noticed! Just kidding,
your enthusiasm is contagious! Ed.], I couldn't wait to get my hands
on Forza Motorsport 2 from the moment I heard it was in development.
Come release day nearly six months later and I absolutely love it.
It's got to the point where I haven't had another game in my Xbox
360's drive in days! In fact, I don't think I've seen the sun in
a few days either (only kidding, but it really is that addictively
good). This is exactly what Microsoft needed after the success of
Sony's Gran Turismo and, better still, it provides a solid foundation
for future sequels to be built off and expanded. This is definitely
one of the must have games on the Xbox 360 at the minute - just
be sure to strap yourself in tight!
Reviewed by Harmz Singh for AceGamez (All Rights Reserved).
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