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So then soldier, think you're ready for war? Well I hope so, because
we're about to roll into the hostile territory of Kazakhstan and,
believe me, son, this ain't gonna be no cake walk. Now move out,
double time!
There
has been a strong range of shooters released on Xbox 360 thus far
- Perfect
Dark Zero for a very distinctive and almost unique take on the
genre, Call
of Duty 2 for your gritty and realistic WWII fix, Quake
4 if you like a bit of straightforward sci-fi blasting, The
Outfit, with its unique third person viewpoint and tactical
approach, and more recently Far Cry: Predator, for some tropical
island hunting. Battlefield 2: Modern Combat, while only being an
enhanced version of the Xbox classic conversion of the PC original
(phew!) arguably eclipses every other shooter on Xbox 360 and it
will take the likes of Gears of War or maybe even Halo 3 to beat
this incredible modern warfare title when it comes to online multiplayer
gunplay.
Now,
a lot of people feel that Battlefield 2 is all about the multiplayer
and that the single player campaign is just tacked on and barely
worth bothering with. While I will agree that it is all about the
multiplayer, and that if you're not hooked up to Xbox Live then
you should think twice before prioritising this game over some of
the others I've mentioned above, the single player campaign is still
one of the most challenging, engaging and varied I've ever come
across and will last you for a considerable length of time, at least
if you attempt to get all the game achievements and gain the maximum
star rating for each mission.
The
story is pretty straightforward - US forces are moving into Kazakhstan
to fend off China's attempts to secure the country's oil supply
for themselves, but what is a neat feature is the way you get to
play on both sides of the conflict, starting off winning victories
for the US, then gaining some ground back as the Chinese, then back
to the US and so on, until the conclusion of the campaign. The presentation
throughout Modern Combat is immaculately stylish, with polished
video cut scenes playing out key points of the action via biased
broadcasts from either the US or China, and strong, clear voice
acting accompanying the briefings with complex 3D wireframe models
mapping out the combat zone, the final part of which are narrated
while the level loads, meaning that there's very little time to
get bored. It's also a nice touch that replaying a mission happens
instantly - great usage of the hard drive, something that has been
greatly lacking so far on the part of most developers.
Whichever
side you're playing, there are up to five different soldier classes,
with two or more classes present in each mission, which really affects
both the gameplay variety and the range of tactics on offer. The
Assault class is equipped with an assault rifle, grenade launcher
and smoke and frag grenades, Special ops have silenced rapid-fire
rifles, C4, stun grenades and a knife, Snipers have smoke grenades,
GPS and a laser target designator, as well as the mandatory sniper
rifle, Support class have a heavy machine gun and frag grenades,
plus auto injectors for healing allies and the power to call in
mortar strikes, while finally the Engineers have shotguns, rocket
launchers, anti-vehicle mines and a blowtorch for repairing vehicles.
Throw in various land based vehicles such as jeeps with machine
guns and grenade launchers, and of course tanks, fully armed speedboats
and even Apache gunship helicopters, and you've got about as much
variety as you could ask for in a shooting game.
The
one thing that really separates Modern Combat from the crowd is
hotswapping; rather than playing as a single character with an identity
and back story, you can at any time leap into the body of any allied
soldier on the battlefield. This means that one moment you might
be sniping from a tower, only to see a tank approaching, at which
point you leap into an engineer and fire his rocket launcher, then
while he's reloading you leap into a second engineer and fire his
rocket launcher too, getting maximum hits on the tank in minimum
time, or use a special forces operative to throw down C4 and hit
the detonating trigger at the critical moment. Taking out helicopters
with rockets can be very tricky, although supremely satisfying,
but using machine gun emplacements or vehicle weapons is definitely
the easiest and quickest way to destroy airborne foes.
While
a lack of an identity might seem like a bad thing, in reality it's
quite the reverse - you're like an unseen force on the battlefield,
a commander leaping into the bodies of many different soldiers,
making all the difference by your strategic choices, accurate aiming
and quick reactions when facing an all-out enemy assault. And if
you die, you simply hotswap into the body of a nearby ally, although
reinforcements are limited, and there are a number of missions where
you will repeatedly fail the mission due to sustaining heavy losses
before you figure out a good strategy to overcome the odds.
The
graphics in Battlefield 2 are excellent - they're perhaps not as
massive a leap from the Xbox version as you might have hoped for,
but they're definitely a significant step forward and never fail
to look anything other than polished and striking. The variety in
terrain and locale is also excellent, from snow-covered villages
in the mountains to desert-based towns, complete with authentic
looking and fully detailed architecture, to a night based assault
on a harbour or a fire fight around an oil rig, including a mission
where you have to take out an entire ship. The vehicles and individual
soldiers sport great detail too, looking just like their real-life
counterparts; they're highly detailed and well animated, with some
nice rag doll physics when you blow ground troops high into the
air. The sounds for every weapon, explosion and engine are also
some of the most ear-pounding and lifelike effects I've ever come
across and they do a fantastic job of immersing you into the battle
as if you were really there, complete with full surround sound that
is a big help for locating incoming threats. The fully orchestral
soundtrack is a delight to the ears as well, treating you to a range
of rousing and exciting themes that complete the atmosphere and
get the heart pumping - they're also present when you're online
too, which is a very welcome inclusion.
So
then, why exactly is the single player campaign so involving? Well,
the variety of level layouts and mission objectives really helps
- you might be moving through an area wiping out all enemy forces,
holding a position as you're assaulted, planting explosives to sabotage
a bridge or refinery, or even going on recon duty against the clock,
in a speedy jeep or helicopter. Each mission brings new challenges,
and although you could probably blitz through the whole campaign
in ten hours or less, there's plenty of incentive to replay levels.
You see, at the end of each level you're marked on five aspects
of play - score, time taken, weapon usage, accuracy and losses.
Each of these has a scale, so you get up to five stars for score,
two for time, two for weapon usage and one for accuracy - plus you
can lose up to two stars if your losses are high.
Getting
the maximum ten-star rating for each level requires you to learn
it off by heart and achieving this for the opening level took me
a good ten attempts, maybe more. You have to get through the level
in a very fast time, keeping your accuracy as high as possible,
using a variety of weapons and personally destroying as many enemies
as possible to get your score high enough, all without sustaining
too many losses. To further complicate matters, to get those high
scores you need to keep killing every few seconds in order to build
up a combo score multiplier. The key to this is to hotswap between
multiple units - take out a few soldiers to get that multiplier
up, then hotswap to an engineer to blow up a jeep, or reduce a tank's
armour, then hotswap back to an assault troop to get another kill,
then to the engineer again to finish off that tank, or even take
out a helicopter - the action when going for the big scores really
does reach fever pitch and it pushes your skills to the very limit.
There
is also a range of challenges that are unlocked as you progress.
Hotswap challenges see you hotswapping around soldiers as quickly
as possible while also taking out enemy forces and the faster you
do it, the more you score. Vehicle challenges again put you up against
the clock in a range of vehicles, either racing through checkpoints
with tricky bonus areas to hit or picking up and dropping off troops.
Finally, each weapon challenge brings something new - use your assault
rifle to pick off running soldiers with a limited number of bullets
in each round, hotswap between four rocket launcher troops to take
out all the ground troops and vehicles on land, sea and air that
come your way (bearing in mind that the reload time of a rocket
launcher takes a good two seconds), throw frag grenades into groups
of soldiers arranged like bowling pins (!) or fly around in a helicopter
taking out enemies with a sniper rifle, again with limited ammo.
The challenges start off relatively easy but get harder very quickly
and, again, getting the maximum rating on each one will take you
a long time and a lot of persistence.
The
game achievements also add to the challenge - taking out ten enemies
without losing the combo as each of the five soldier classes, or
in land, sea and air based vehicles, repairing a number of allied
vehicles in a game, healing multiple units without dying; there
is a range of excellent achievements spread across both the offline
and online portion of the game that encourage you to get the most
from the experience.
However,
as much fun as the single player is, it also has a finite lifespan.
Online multiplayer is just the opposite - you could play it for
months and never get bored; indeed, the level of skill and variety
online means that you will need to invest a significant number of
hours just to get good enough to survive! There isn't a huge number
of maps on offer, coming in at a baker's dozen, but each one is
brilliantly designed and features a range of vehicles and gun emplacements.
Like The Outfit, the combat online revolves around two teams battling
it out over capturing a number of strategic points, here in the
form of flags, and the more you have, the faster your opponent's
score counts down towards zero. The first one to hit zero loses,
or if you take every single flag on the map then your team has secured
a major victory. There's no hotswapping online, obviously, as you
wouldn't be best pleased if someone took control of your body, but
each time you die you can choose which class to respawn as, plus
of course which allied flag to respawn at.
The
chaotic, frenetic action and limitless number of options in an online
game can be almost overwhelming at first. You could find a good
spot to snipe your enemies, or hop into a vehicle to either drive
or shoot, take a helicopter if one is available to drop off allied
troops at key locations, use the engineer class to lay mines or
blow up vehicles while repairing your own, choose support to call
in mortar strikes and heal the wounded… the options are literally
endless. My advice is to do your best to stick with one class for
a while and really get good with it, rather than hopping between
classes as you feel the need arises. The requirement for good team
communication and canny tactics is here too, and when you get in
with a good bunch of players who actually talk and plan, it really
is fantastically satisfying to successfully carry out your tactics
and keep in contact with your team mates to win the match. There
is already a strong following online for this game and I predict
that it will last and last, becoming the Halo
2 of Xbox 360 until the biggest shooters like Gears of War come
along to steal some (but only some) of its almighty thunder.
Battlefield
2: Modern Combat is to my mind the best shooter yet released on
Xbox 360 - it really does have everything. The single player is
varied and action-packed, with the ability to instantly switch between
any allied unit making for a unique gameplay experience and a clever
rating system, backed up by tough game achievements and a series
of great mini-challenges, to lengthen out what could have been quite
a short-lived experience. Take it online though and you've got endless
potential, with multiple vehicle types, five varied classes of soldier
to choose from and up to 24 players battling it out for supremacy.
Make no mistake, to become a strong player online in Modern Combat
will require dedication and a significant investment of your time
- but if you enjoy shooting games and have the time to spare, then
this is without doubt one of the most satisfying, rewarding and
engaging games you could put into your 360. So, head over to your
nearest recruitment centre and sign up now!
Reviewed by Geoff Holland for AceGamez (All Rights Reserved).
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