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Hollywood has long had a penchant for Mafioso-style gangster movies.
Scarface (both the 1932 original and its 1985 update), The
Departed, Casino, Goodfellas, Donny Brasco,
Road to Perdition, The Godfather and even comic takes
such as Analyse This are but a select few of the many that
have been released since the invention and widespread acceptance
of the medium, all to an eager and willing audience. You would think
that with all its violence, shootings and made-for-gaming beat 'em
up moments that this genre would be a fertile ground for quick and
easy videogame inspiration, especially given the relative youth
of our industry. Yet only recently has the medium of gaming even
attempted to catch up with Hollywood. Not until Grand
Theft Auto III did the Mafioso game really found its feet. Maybe
this is in part because of the implied complexity of the genre;
the extortion, racketeering, bribery and turf wars, plus the fact
that the lead character is often an unstable and on the edge anti-hero
and no-one really wins - there's a hidden sophistication and depth
that is only just being realised thanks to the PS2-era of consoles
and their descendants.
Nintendo
have often shied away from subject matter such as this for its own
commercial reasons rather than a worry about their ability to handle
the subject matter, yet times are changing and the industry is maturing,
along with its interactive audience. A case in point is The Godfather:
Blackhand Edition on the Wii, a concept that a few short years ago
would have seemed not just unlikely but flat out contradictory.
The
Godfather loosely follows the plot of the first film and maybe it's
in part due to a better understanding of the medium but - much like
Scarface:
The World Is Yours - The Godfather follows along a path of re-imagining
its acclaimed namesake. Starting out as a lowly grunt on the mob
ladder, your overriding aim is to work your way up the ranks of
the Corleone Family until you become the next Don of New York City.
That will take some time though, as along the way there are many
missions to complete, merchants to harass and people to blackmail,
as well as your need to 'earn some respect'.
First
things first though - if you want to be Don then you've got to look
the part. EA's trademark presentation is visible throughout this
title and although it is not without its faults (such as not being
able to move the game map when its legend is being displayed), nowhere
the quality more evident than in MobFace, an extremely comprehensive
character editor where you are given the chance to create and customise
your avatar's facial appearance. Everything from your hairstyle,
eyebrows and smile lines through to scars, moles and eye bags is
covered, although you can of course use the default provided, or
choose a random appearance. Clothes can be selected from the few
choices that are initially available, but once you have earned some
cash, a visit to the tailor can be arranged, in order to purchase
further attire to dress your character exactly to your liking. Should
you later decide you are not happy with your facial features, you
can even pay a quick visit to the barbershop and remodel your appearance.
Beginning
a full nine years before the start of the movie, the scene for your
character is set before fast forwarding to 1945 and Connie Corleone's
wedding. With Luca Brasi as your mentor, you learn the basics of
mob life before the events of the movie catch up with him. From
there on in you are on your own, although you still get guidance
from pop-up objectives that can be recalled from the menu screen.
Often these objectives are missions to complete or people to go
and see, but equally there is some downtime where your only objective
is to extort businesses. This latter part is necessary to increase
the Corleone turf and to boost your income.
Whilst
several of the missions follow along with the movie, none of them
contradict its canon - other than Al Pacino's Michael being conspicuous
by his alteration in voice and appearance due to image rights. Other
than this one unavoidable change, the missions simply show the story
of The Godfather: Part I from different angles. For instance,
good use is made of the attempted hit on Don Corleone, with your
character supposedly taking cover in a nearby shop and then needing
to rescue a fellow enforcer's sister from the hitmen before rushing
the Don to hospital before he dies. The in-game menu also provides
access to several other options, such as viewing all in-game stats,
your career progression through the ranks from outsider to Don,
your skills and available upgrades (which can be obtained once you
have earned enough respect through fair means or foul), as well
as tutorials on all the Blackhand motion controls, from which this
game derives its subtitle. These are more than a neat touch and
help validate the Wii's raison d'etre, compensating somewhat for
its lack of graphical fidelity.
As
expected, the Wii's motion sensor is put to good use. Attack moves
are mostly handled by holding the Z button to lock onto an enemy
and then flicking the remote or nunchuk in various directions. Pressing
B also performs a grab on your opponent and from there you can slam
him into walls by throwing your hands forward, or head-butt him
by bringing your hands sharply towards your body. Slamming your
opponent's head into a table or wall though is often the most rewarding
move! Despite sounding intuitive, this does take some getting used
to, having to unlearn the years of motionless control that we've
all become used to. The rewards are most definitely worth it though,
and extra moves are unlocked once your skills reach a certain level,
as are movie snippets. The latter's use is dubious at best though,
as whilst to a select few they might provide a necessary yet brief
recap of the film, most fans will no doubt already own a higher
definition version of the full movie. They thus feel more like an
added-on extra, put there due to ease of inclusion and to pad out
the title.
There
are also some problems with the audio side of things, with the dialogue
sounding muted at times, especially during cut scenes. Whilst there
are many sound-bytes that are heard when walking around the streets
of New York and interacting with its citizens, the best ones occur
when extorting local businesses, with the to and fro between your
enforcer and his victim suitably full of threatening wisecracks.
In general the game is atmospheric, giving off a good feel for a
grimy 1940s New York City, although the Wii's lack of graphical
grunt is noticeable. However, it is questionable whether it will
be as noticeable to those not used to a diet of high-definition
graphics.
The
Godfather: Blackhand Edition tries to make the most of its license
and does so reasonably well. The motion controls add of the Blackhand
Edition are a nice touch that provide the Wii with something exclusive,
and they do add extra interaction into the gameplay, once you've
got the hang of them. Although comparisons with Scarface are getting
old by now, they are also unavoidable, and thus whilst the debate
of which is the better movie still rages on, the turf war battle
on the videogame front has only just begun, with The Godfather putting
in a strong showing that at the very least puts the two games on
even terms.
Reviewed by Dominick Hardy for AceGamez (All Rights Reserved).
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