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I never really fancied fishing myself; it just isn't my idea of
fun. Sitting there for hours, messing about with live bait in the
hope of catching a fish that, in many places, you have to chuck
back in after you've caught it - and the idle chit chat you have
to make with your fishing partner, probably about the weather, or
politics, or how politics are affecting the weather with global
warming. No thanks - I'd rather let Captain Birdseye provide my
Omega 3, thank you very much. However, SEGA Bass Fishing has had
me hooked over the last week. It baited me in with its arcade look
and feel, and it tugged me out of the waters of scepticism and into
the fresh air, the fresh breeze that is this fillet of fishing delight.
Could I have a brand new outlook on my perception of fishing?
Nope.
I still cannot stand the thought of sitting near stagnant waters,
being eaten alive by flies and all that. Only if fishing was as
surreal and funny as SEGA Bass Fishing would I reconsider boating
out and bating up - so it's a certainty that I'll never know the
pleasure of fishing for real. Or is that reel?
SEGA
Bass Fishing is a lot of fun and it's perfectly suited to the Nintendo
Wii. Swap your Wiimote and nunchuk over so that your nunchuk is
in your dominant hand, then bring the nunchuk close to the Wiimote,
and picture a fishing rod. Your Wiimote is now your rod and your
nunchuk is the reel on the side of the rod. As you'd expect, you
cast your line with your Wiimote by waving it over your head and
towards your TV - but obviously remember to keep hold of it! - and
then with the nunchuk you just wind, and keep winding, to reel in
your bait and hopefully a nice big juicy fish along with it.
As
you'd expect, there's a little more to it than that. You can select
your lure, unlock new lures, and even select the colour of your
lure - but most lures do the same thing in the respect that a fish
will bite if your bait is anywhere nearby. You can shake your bait
by shaking the Wiimote or the nunchuk - shaking might attract fish
that weren't interested to begin with - and you can tug the rod
in any direction to give it a bit of a pull. When a fish bites,
you have to tug to get that hook through the fish's mouth, and then
you're battling with a Bass!
So,
there's a certain number of yards between you and your fish. Now
you have to be careful, because winding too fast or too slow puts
you in risk of breaking the line, so your fish will escape, but
then just winding alone won't be enough to get a bigger fish out
of the water; you will have to tug your rod, give this fish a bumpy
exit and follow quick instructions from the narrator, who will shout
phrases such as "lower your rod" - if you don't follow his advice
then you might go home without supper. This narrator makes the game
a compelling experience for me. He's a typical SEGA narrator, the
same voice you might hear on classics like Outrun or House of the
Dead - so enthusiastic and so excited about fishing! He tells you
what size and weight fish you managed to catch, too. Sometimes you'll
pull one out and in his enthusiastic tone he'll proclaim, "It's
a HUGE ONE!" but many times he'll tell me what many women already
have - "Awww, it's too small!" - gee, thanks for lowering my self-esteem
there SEGA.
The
graphics in this package is where SEGA Bass suffers from that common
fishy disease known as Finrot - i.e. it's not very good to look
at. Now, the Nintendo Wii isn't famous for its glorious graphics,
but the water effects, the speedboat textures and even the way the
fish swim to your bait, simply don't ooze any degree of graphical
style or realism. Sure, it's an arcade game, so I'll cut it some
slack, but even arcade games deserve some graphical love and it
looks like SEGA Bass received none, which is a bit of a shame. The
audio matches the arcade style; cheesy music fills up the background
and the narrator does a good job of entertaining with his vintage
passionate vocal talents.
Surprisingly
there are quite a few modes to get your hook into, but they all
boil down to the same fishing mechanics. My personal favourite is
the Arcade Mode, where you just have two minutes to catch fish and
each one you snag gives you a time extension. When you have enough
fish in weight you move onto the next stage, until you've done every
stage - then you'll receive a rank based upon your skill. There
are tournament modes, practice modes and a rather bizarre nature
mode that lets you pick your stage, the time of day, the weather
and then gives you six full hours to fish and be at one with nature!
The chances are that if you bought this game you didn't buy it for
realism though, so it makes no sense to me why any of the SEGA Bass
punters would want to become one with virtual nature. If you want
that then the real world is ready and waiting for you.
It
came as a little shock to me when I found out that the game lacked
multiplayer modes however; it would have been a nice game to break
up the FPS action in game nights and LAN parties, even if it only
supported two players. Obviously there's nothing stopping you passing
the controller around and having two minutes each on Arcade Mode,
and SEGA Bass Fishing isn't too boring to watch somebody else play;
in fact it's quite comical to see your friend struggling with his
makeshift rod! Even so, given the chance, I think that anybody in
their right mind would prefer to play than watch.
SEGA
Bass Fishing has a lot going for it. For a start, it's not overpriced.
You can pick it up quite cheaply if you don't get sucked into the
rod peripheral sale; you do not need a housing for your Wiimote
and nunchuk to turn them both into a complete rod - it doesn't add
anything to the experience, so don't fall for that line! Aside from
the bargain price, SEGA Bass Fishing has a wonderful arcade feel,
complimented by innovate controls that further that special arcade
feel and really immerse you into the act of fishing. I'd happily
blow a couple quid on this game down at the amusement arcades, so
why not pay a bit more and own it? It's a good catch, all things
considered!
Reviewed by Dexter Pearson for AceGamez (All Rights Reserved).
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