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Well, I guess we're getting what we asked for. The "we" I'm referring
to is that group of GameCube owners, myself included, who were constantly
livid about the lack of software on Nintendo's last console - exclusive
titles were few and far between while the PS2 and Xbox chugged out
game after game, third and first party alike. That is no longer
the case with the Wii, as the little system that could is churning
out games like butter in Amish country. It's too bad then that most
of these titles barely meet the standards set by the last
generation, let alone this one. But I digress. The audience for
My Horse & Me isn't likely to find this issue important. What is
important for them to know is why this game is a waste of time and
money.
I'll
get straight to the point. In My Horse & Me, controlling your horse,
which is not only the core but 99% of the game itself, has a learning
curve that is way too high for the demographic that the game is
aimed at. Tenacity is not usually a quality found in youngsters,
but it's a requirement for anyone attempting this game. Being a
gamer, I think it's safe to say that I have somewhat of an advantage
in picking up on how to play games over someone who plays them casually,
yet it took a whole two hours before I could coerce my horse through
even the most basic of courses. And those two hours were some of
the most infuriating and curse-filled of my gaming days!
Honestly,
the game is built on a solid, logical concept of using the Nunchuk
and Wiimote combo like the reins of a horse; pull the Nunchuk up
to turn left, the Wiimote up to turn right, pull up on both to slow
the animal and shake them three times to speed up. Logical? Yes.
Accurately implemented? Um, no, not quite. When there's actually
room on the typically congested courses, turning your horse is manageable
if you're going slow enough, but slow equals boring. It's when the
course expects you to do multiple figure eights and jump thirty
hurdles that you'll find the controls simply too inadequate and
inaccurate to perform what you're tasked with.
Had
My Horse & Me suffered solely from control issues, as I'm somewhat
of a forgiving dude, the score wouldn't be as damning. However,
W! Games (a new developer that I think its safe to say was created
to make games specifically for the Wii) committed one of the most
mind-boggling mistakes I've seen in some time. There is absolutely
no Career mode to speak of whatsoever and effectively no
structure on how to play through the game at all. The case boasts
three aspects of horse riding: grooming, training and competing,
but as there is no Career mode to link the three gameplay elements,
they're no more than what many other Wii games boil down to - a
collection of unrelated mini-games (there are some of those too,
but they're nigh on unplayable thanks to the controls). Yes, you
can train your horse, but going through the training sessions does
nothing to improve your horse's stats, as it has none. Yes, you
can ride in five different levels of competition, but your only
reward is new clothes for your rider and new saddles for your horse.
Yes, you can groom your horse, but there is absolutely no point
in doing so in that it yields no benefits and is devoid of an ounce
of fun. Of course, one might say that since I'm not a ten-year-old
girl who loves horses then I wouldn't find it entertaining,
but the simplicity in which you groom your horse - scrub with a
hard brush, then a soft brush, then water with a hose (all using
the same motions of course), and voila, you're done - would leave
much to be desired by any kid in this era of entertainment. I just
don't understand. A game like this is a perfect fit for a Career
mode, where you could create your horse and rider in the beginning
and work your way up by training, starting off in small competitions,
earning money to purchase supplies, clothes and the like and keep
moving up from there. There's not even a trophy room where you can
view your accomplishments. In short, My Horse & Me has all the options
and content of a demo.
So,
what have we got so far? Broken controls and three modes that fail
to mesh together to make a cohesive game experience - but we aren't
done yet. I blame the two-hour learning curve on the poorest excuse
for tutorial levels I've ever come across. As there aren't too many
horse games out there (though the number is growing for some strange
reason) and since the Wii's controls tend to be unique to each game,
you might think it would have been logical for the game to thoroughly
display them so that you can learn them with ease, like in the excellent
Zack
& Wiki, which features an onscreen character mimicking the movements
you need to perform. My Horse & Me features one screen (during loading)
of four static pictures with arrows that show how you're supposed
to make your horse move - and nothing more. Needless to say, this
doesn't help as much as the developer perhaps thought it might.
I
suppose it is necessary to touch on the aesthetic elements of the
game, though they are quite trivial in light of the poor core components.
The world of My Horse & Me is incredibly bland, with little to no
textures to speak of. The color has a heavy scheme of pastels with
what looks like a soft wash over everything that makes it look like
an Easter game. Cardboard-thin audiences and backdrops coupled with
every object not in the foreground being a vague blur round out
the visuals. They get the job done, but I'd take black and white
stick horses and PlayStation polygon courses if the controls were
worth a damn.
If
W! Games deserve credit for anything, it's got to be consistency
- the sound design is virtually non-existent. Of course, they somehow
managed to find the two most irritating voices in the world to voice
the tutorial levels and competition introductions, which repeat
the same phrases over and over. During competitions, on your first
attempt, the audience is really pulling for you, cheering loud,
but if you have to retry (and you will) they apparently lose faith
in you and head to the concession stand, because the only other
sound is the thud of hooves on grass - and that of your sigh of
disappointment. And cursing, if you're like me.
I'd
like to think I gave My Horse & Me a good amount of effort and a
fair hearing - more than most would have. I was driven to master
the controls and for a while as I bullied my way around them - that
is until the difficulty level ramped up unexpectedly and the courses
became impossible to complete. Once this happened there wasn't anything
more I could possibly do in the game. My Horse & Me is an unfinished
product, an experiment in making a horse game on the Wii and somebody
somewhere should be ashamed to have slapped a $30 price tag on it.
What it deserves is the same treatment the doctors dish out in The
Far Side's "horse hospital" strip. If you don't get the reference,
I'll help you out: BLAM!
Reviewed by Scott Schmidt for AceGamez (All Rights Reserved).
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