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The definition of a monopoly is the domination of a market by a
single entity, which is ironic when you consider that the Monopoly
board game is the most popular and successful in the world - it
just goes to show that there's a lot to a name. Since its creation
in 1935, Monopoly has grown to become the most commercially successful
board game in history, with an estimated four hundred and eighty
million players worldwide, a far cry from its humble beginnings
as a game designed to illustrate the economic and social pitfalls
of land ownership that was concentrated in very few hands.
Monopoly
has seen many incarnations over the years, the most recent of which
sees players using Twenty-First Century cash cards and swipe machines
as a way of seizing control of the board and driving opponents to
bankruptcy and destitution - it's no wonder then that Electronic
Arts has decided that the game is ready for a new outing on the
next generation consoles.
The
Wii version of Monopoly stays faithful to its board game origins
while offering a few extras to reinvigorate the franchise. The meat
and potatoes of the game, however, is a straight console port of
the traditional board game. Up to four players (with computer opponents
filling in the gaps when there are less than four human players)
compete to acquire wealth by buying, renting, and trading properties
using make believe money. This is the game that we have all grown
up with and should be instantly familiar to everyone. As in the
traditional version of the game, the players take turns moving around
the board according to the roll of the dice and the object is to
buy as many properties as possible, acquiring a bucketload of money
and bankrupting your opponents along the way - all good family fun.
The
proceedings are narrated by a digital representation of the avuncular
Mr Monopoly, a loveable character based on the perhaps not so loveable
American billionaire J. P. Morgan. The game offers both a 3D and
a top down display that seamlessly flows with the proceedings, whether
you're watching other players take their turn or rolling the dice
yourself. Graphically, EA has done a fairly respectable job in presenting
the game in a clean, sharp and colorful format. The only character
you see is Mr Monopoly and he scampers around the board, following
the action and offering commentary along the way. The in-game audio
is equally functional; the music is subdued and unobtrusive, reminiscent
of the non-descript hum you hear in a hotel elevator or PC chess
game. In essence the audio is inconsequential and acts as an inoffensive
backdrop to the game itself.
As
this is the Wii version of Monopoly, players are encouraged to shake
their controllers in order to reproduce the sound of rattling dice
before pressing the A button to throw. You will quickly discover
that shaking the controller isn't necessary but it's a nice touch
nevertheless. There are some new features for this version, too,
such as unlocking multiple game boards that each feature a unique
theme such as jungle, snowy ice and deserts. EA's Monopoly also
comes with twelve mini-games that make effective use of the Wii
controller, such as jail break, where you shake your Wiimote up
and down to escape the cops and then press A to jump over obstacles
in your path and Get out of Jail. I found these side offerings fiddly
to control and eventually dismissed them in favour of the more substantial
main game.
As
an alternative to the traditional version of Monopoly, there's also
the Richest Mode, which allows players to complete a game of Monopoly
in around thirty minutes. In this mode, each round begins with a
multiplayer mini-game based on a Chance or Community Chest card
and once that's complete, the game then rolls one die for each player,
with the winner of the mini-game getting to pick whichever number
they want out of the results. The game then gives the players ownership
of that number of random squares; any vacant properties come under
their control but if they're assigned occupied squares then they
have to hand over some property as a payment to the previous owner.
It's not an essential but Richest Mode does bring something extra
to the traditional Monopoly fare and that can only be a good thing.
However, there are a few disappointing omissions that could really
have helped raise the game's appeal; options to customise the game
experience are pretty much non-exisistent and, perhaps most glaring
of all, there is no online mode, although as usual that's possibly
more down to Nintendo's lack of support for online gaming than laziness
on the part of EA.
The
truth is that, despite all the trimmings, Monopoly is essentially
a digital version the ever popular board game and how much you enjoy
EA's version on the Wii - or the other two consoles - will depend
on how much you enjoy the traditional board game. It's by no means
a killer application but Monopoly is a faithful reproduction of
a timeless classic. It lacks any of the razzmatazz and childlike
abandon traditionally associated with Wii titles but it does provide
a solid game of Monopoly that's easily accessible to newcomers and
more seasoned players alike. As with the real thing, it's likely
that this game will be hauled out and dusted down over the holiday
season and then shelved again once the festivities are over.
Reviewed by Kizzi Nkwocha for AceGamez (All Rights Reserved).
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