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Music games such as Guitar
Hero and Rock Band
aren't exactly a dime a dozen, but seeing their great success, many
publishers are now looking to jump on the rhythm bandwagon. Battle
of the Bands - the latest from publisher THQ and developer Planet
Moon Studios - isn't quite in the same league as the two smash hits.
Although not a bad game, it's more like a local cover band to Guitar
Hero's premier, world-touring rock star - and like any run-of-the-mill
cover band, Battle of the Bands is likely best relegated to frat
parties and dusty dives.
Battle
of the Bands doesn't actually play all that similarly to Guitar
Hero and its ilk. There's no peripheral for starter; you use your
Wiimote to play along to the music. The only real, rather skin-deep
similarity to Guitar Hero is in the look of Battle of the Bands
during gameplay - rhythm markers move along a conveyor-belt-style
platform (that, oddly enough, looks very much like a guitar neck).
However, the gameplay in Battle of the Bands is more akin to Dance
Dance Revolution, were you to not be dancing and play it simply
with one hand.
At
the top of the game's set list is its Adventure mode, which is less
of an adventure and more of a straight-up, arcade approach to rhythm
games. Select a band from eleven different groups (but only five
style variations - Latin, Rock, Country, Hip-Hop and Marching Band),
choose a difficulty setting (Easy, Medium or Hard), and get rockin'.
Once you've got all your ducks in a row, the game brings you to
a sort of map hub, containing whatever songs are currently available
for you to play along with. Like many other games of this sort,
successfully completing the challenges unlocks new tunes for you
to play through.
The
gist of the gameplay in Battle of the Bands is this: if a marker
appears on the left of your rhythm frame then you motion left with
the Wiimote; if a marker appears on the right, motion right; in
the middle, motion down. There are various other gesture motions,
all of which are fairly straightforward and simple to execute. Though
you're using the Wiimote and its motion-sensing capabilities to
perform the gameplay moves, Battle of the Bands' concept isn't anything
new. With that said, the game does bring one fairly unique element
to the rhythm-game genre in that the gameplay truly is a battle
of bands.
Throughout
each tune, as you successfully hit your rhythm markers, you'll launch
attacks against the opposing band, causing effects such as smoke
covering up their rhythm frame so it's impossible to see their markers
for a short time or speeding up the markers to move super fast.
Of course, the opposition also flings attacks your way, but with
the B-button you can block attacks by timing your button presses
just as objects are about to hit your rhythm frame. It's an interesting
and admittedly fun idea but it does often cause you to miss your
marks and lose track of a song's rhythm. Hitting your marks, successfully
blocking attacks, and successfully landing attacks, along with various
other factors, accumulate points for your band; at the end of the
tune, the band with the most points wins the face off. Your performance
also affects the style of the song you're battling through; if your
band is a country outfit and you're winning then the song will be
heard as a country rendition, if your hip-hop opponent is in the
lead then it'll play with a funky flair. A typical battle will see
the tune bouncing back and forth between whatever styles the two
bands are playing in, and while this is mildly entertaining, you'll
likely never actually enjoy the music for the music's sake.
The
core game is pretty simple - a little too simple, in fact. There's
no Career mode, no character or band customization and no other
variation in the gameplay. There is, however, a Versus mode, which
allows you to either battle against a friend or an AI band. It's
fun with a friend but, really, just more of the same. Gesturing
constantly with the Wiimote is a tiring business and the rather
bland presentation doesn't do much to keep your motor running.
On
the graphics front, Battle of the Bands is mostly a Gamecube game
in appearance. There's nothing really to complain about but there's
certainly nothing to rave about either. The colors are nice, the
characters are funny to watch in motion and the frame rate stays
rock steady throughout; but there's little variety in the backgrounds,
not a lot of detail in the textures and, overall, the game does
nothing to push the Wii hardware.
Surprisingly,
Battle of the Bands doesn't deliver much in the audio department
either. I auditioned the game using a pair of studio-quality, M-Audio
speakers and there was no discernable stereo separation. It seemed
to be more a lack of instrument separation during mixing of the
game's tunes rather than the tunes being mastered in mono, but the
songs just seem somewhat flat. However, the performances of most
renditions are enjoyable and there's a decent selection of thirty
songs included. Whether or not you think the song selection is a
good one will, of course, depend greatly on your taste in music,
but tunes like Insane in the Brain and Momma Said Knock
You Out work perfectly with the rest of the game's silly nature.
Battle
of the Bands is a game that you'd expect to see tucked away in the
corner of some bar; it's reasonable fun in short bursts but if you're
looking for something in the vein of Guitar Hero then this ain't
it. If you want something to break out at an adult party where there
will be alcohol then Battle of the Bands will likely serve as a
fun diversion for your friends while they hang out and socialize
- but as a gamer's game, it just doesn't offer enough meat to justify
the high price tag. Really this should have been a budget title
(or a WiiWare offering) and so I can only recommend a purchase if
you spot it in a bargain bin.
Reviewed by Tony Capri for AceGamez (All Rights Reserved).
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