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Sid
Meier is a legend in the gaming world - virtually everybody has
heard of him at some point, which makes him one of the few games
designers who can actually increase sales of a game by simply putting
his name in front of the title. Sid Meier is the creative brain
behind what are widely considered some of the greatest games ever
made - I speak of course of the Civilization series, which took
the gaming world by storm, along with the original version of Pirates!
way back in 1987. Sid Meier's Pirates! has made the rounds, appearing
on a drove of systems over out the years, before hoisting its mainsail
and setting course for Sony's portable system.
The
first observation you will probably make when playing Pirates! for
the first time is a negative one - the opening cut scene contains
no voice track, relying instead on subtitles and facial expressions,
and this trend continues as throughout the game not a word is spoken.
This is a little disappointing in the sense that the majority of
modern games on the system have voice tracks, and it leaves Pirates!
seeming slightly lacking upon first impression. The second thing
you may notice is the sense of being thrown headfirst into the deep
end, as there is no tutorial of any kind, nothing to guide novice
pirates as they set sail into the Spanish Maine for the very first
time. In fact, the very first time I started the game my humble
ship came under attack having sailed for approximately four seconds
- not just by anyone but by the notorious Blackbeard himself! Needless
to say, this baptism of fire resulted in visitation rights to Mr.
Jones' locker.
The
basic plot of the game is that as a child your family was kidnapped
and now, ten years later, you have set forth to liberate them from
their captors. One of the great things about Pirates! is that if
you don't feel like rescuing the various members of your family
and would much rather pillage and plunder and generally do piratey
things to your heart's content then that's what you can do. Simply
sailing around amassing a large bounty and a powerful fleet is a
lot of fun and where it may seem like a deceptively simple concept,
the reality is far from simple - there is buried treasure to be
discovered, rival pirates to defeat and even governors' daughters
to be romanced and seduced!
The
game itself has a number of difficulty levels that will suit everyone
from inexperienced landlubbers through to the most hardened, notorious
pirates, but choosing to play at the easiest difficulty level is
somewhat disappointing, as the game is just too easy - most enemy
ships keel over without too much trouble and with minimal losses
on your side. Opposed to that is the hardest difficulty level where
it seems that everyone has a more powerful ship and you must make
do with an almost perpetually mutinous crew who are always plotting
to overthrow their captain. In the centre of these extremes is probably
where most players will be comfortable, where the game is challenging
enough to make it engrossing and will have many players coming back
time and time again for more while still striving to reach and maintain
their status as Most Notorious Pirate.
To
achieve this ranking you sail around attacking ships and ransacking
towns, which is, not surprisingly, heaps of pirating fun and may
well have you vocalising pirate expressions to the amusement of
anyone nearby. Attacking ships is a reasonably straightforward process
- you simply sail towards the ship you wish to attack and soon you're
embroiled in an intense naval battle that can end in any number
of ways. For example, it is possible to board the enemy ship and
go sword to sword with the captain in what is easily the best and
most enjoyable of mini-game in the whole of Pirates!, which will
have you thrusting and parrying using a variety of different techniques
to emerge victorious. All the while the two crews battle it out
on the decks and if either crew is reduced to zero then their captain
will be forced to surrender.
The
game itself is interspersed with a number of these small mini-games
that arise at certain situations. For example, when attempting to
seduce the daughters of various governors you enter a fairly simplistic
and somewhat tacky 'dance to the beat' style game, which has you
pressing the directional buttons to dance along with the music.
One of the most frequent mini-games arises whenever you venture
onto land, be it in search of an ancient civilisation or hidden
treasure from a rival pirate, but this task is more irritating than
fun, as it simply entails walking around a small, repetitive map
with poorly animated characters, repeatedly searching for identical
items that you've found before, all the while avoiding what appear
to be lions of some sort. As you may have gathered, it's quite a
repetitive and monotonous mini-game! Yet another side to the gameplay,
and one that's more enjoyable, is the economic aspect that, if you
choose to build a fleet of large, spacious cargo ships, gives you
the opportunity to go around buying, selling and generally amassing
a large fortune
The
graphics are, for the most part, simply outstanding, making Pirates!
easily one of the most beautiful games on the PSP. Sailing around
you can't help be slightly awestruck at the details - the sea is
dazzling and, along with wisps of fluffy clouds floating past or
even a small storm, really captures the tropical atmosphere, while
the ships themselves are incredibly detailed and look good from
all angles. It's easy to tell which way the wind is blowing by simply
looking at which way the sails are billowing! But where the graphics
really excel is in the navel battles; you'll see sails ripping and
masts breaking should you choose to use a chain shot to attempt
to cripple enemy ships. As perfect as they graphics may seem they
are let down in the aforementioned mini-games, which have the appearance
of sections of the game that may have been implemented at the last
minute. Thankfully the amount of time actually spent in the mini-games
is minimal when compared to the hours you will spend sailing around
the main map.
The
ambient sound effects during the battle scenes are almost as good
as the graphics - the thundering cannons and splintering hulls of
rival captains overlay the music brilliantly. Throughout the game
there is a selection of music that differs depending on the nationality
of the port you happen to be in, and while the music is nice and
well suited to the atmosphere it does get rather repetitive, especially
during the dancing mini-game which features the same piece of music
over and over again.
What
makes Sid Meier's Pirates! a game that every PSP owner should at
least seriously consider purchasing is its sheer depth and replay
value. There is literally so much depth to this game and so much
to do that there is something to please everyone. It also receives
bonus points for the fact that it is perfectly suited to the PSP
- you can play it for a few minutes to a few hours, depending on
the situation, and either way you won't be disappointed. Indeed,
Pirates! is a vast game, matey, arr that it be!
Reviewed by Scott McCabe for AceGamez (All Rights Reserved).
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