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Ever since Wolfenstein 3D hit the market in 1992, game designers
have been wetting themselves with excitement trying to conjure up
the greatest WWII epics on the videogame scene, although it wasn't
until EA released their own take on the catastrophe that the industry
started the infamous mass-production of WWII titles that we have
by now become accustomed to. Along with Half-Life
and Quake,
EA's Medal
of Honor series has helped shape the world of first person shooters
into the million-dollar business it is today, and the success naturally
spawned a host of sequels, stretched across a host of platforms.
Now the series has returned for another piece of the cake, as Medal
of Honor: Heroes makes a grab for the portable market.
Historically
set in the middle of the chaos, you control a couple of military
handymen undertaking missions in Italy, the Netherlands and Belgium.
Your objectives include blowing up enemy strongholds, recovering
critical stolen papers, capturing Nazi-controlled settlements and
generally just plugging down Nazi soldiers whenever possible. The
story is really quite shallow and the soldier we follow has no lines
whatsoever; he is simply put there for you to have someone to move
around the map and nothing more, which is a shame. Games are striving
to create a better atmosphere these days and it's a waste that Heroes
doesn't follow the trend and develop its characters. Of course,
deep relationships with your team would make it very hard for them
to respawn all the time, so the game does work fine without it.
Developing
an FPS for a portable device is something developers that have been
struggling with for years and aside from the DS I doubt it'll ever
be done completely satisfactorily. In EA's latest you look around
you with the triangle, square, circle and cross buttons, using the
analog stick to walk. This method of steering, while admittedly
working well, also has the drawback that turning around takes an
awkwardly long time, allowing your enemies to shoot you in the back
without you ever noticing them. The other buttons are chosen well
though and everything from changing your weapon to firing, zooming,
sprinting and firing feels very effective after the first few missions.
My
initial impression of Heroes is that it seems like a bigger version
of the N-Gage's Call
of Duty. Of course, the graphics are far better than that particular
game and are actually surprisingly detailed at times. However, they
can be a bit grainy at times too, giving this the look of an updated
PSOne game, which is clarified by the annoying drops in frame rate
that occur periodically. Visual tricks do pull up the experience
though, such as blurred dizziness when you're hit by a grenade,
making the experience feel a lot more real and keeping the overall
impression of the graphics aloft. The audio is every bit as grand
as is befitting a videogame epic, from the rain of bullets all around
you to the strangled cries of wounded comrades. Although there is
very little music to be found in-game, the menus are accompanied
by beautiful military music that sets the atmosphere perfectly.
But
it's not the presentation that causes thousands of Medal of Honor
fans to storm down to their local game store, battling for a copy
of the latest instalment in the series - it's the gameplay, pure
and simple. Containing very few frustrating moments, the game is
stressful and tense at certain times and wonderfully simple at others.
Heroes was my first real try at Medal of Honor and I can easily
see why it has become as popular a franchise as it is; even though
the missions greatly vary in quality, a solid effort has been put
into making it unique, and that effort really paid off here.
Online
gaming has become an integral part of shooters and Medal of Honor
has a devoted fanbase constantly raging virtual war in its past
games. With Heroes the game moves onto a portable device, allowing
fans to wage war anywhere, and already the servers are filling up.
Allowing for up to 32 players to compete wirelessly at the same
time, EA Games have provided a well-crafted multiplayer experience
for you to enjoy. Featuring a range of different weapons, game modes
and maps, online gaming plays a very important part in the overall
experience. The single player campaign is essentially the multiplayer
maps in a set game mode where you won't respawn. This means that
gamers won't have any trouble learning the multiplayer maps by heart,
because they just blew through them in the single player.
Medal
of Honor should receive a warm welcome to its new, portable home,
as Heroes, despite a few faults and bugs along the way, is a great
addition to the series. Even though it's not quite a stunner, Heroes
is an engaging and interesting addition to the PSP's expanding library.
The unfortunately short single player mode is made up for by brilliant
online play, with several unlockables to keep you coming back for
more. I am glad to have had the chance to play it and discover what
I've been missing, and I look forward to seeing more chapters of
the series on Sony's sleek portable in the future.
Reviewed by Niels Jakob Kyhl Jørgensen for AceGamez (All Rights
Reserved).
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