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Before Guitar
Hero and its sequel
began tearing up the gaming charts over the past year or so, a quirky
little gem known as Gitaroo
Man was king of the PS2 music/rhythm game scene (and is still
one of my all-time favorite games). Though it was (and still is)
more of a rare cult classic than the true mainstream hit it deserved
to be, Gitaroo Man remains highly regarded for those who were brave
enough to give it a shot when it first debuted over four years ago
and the craving for a sequel has been grumbling in Gitaroo fans'
stomachs ever since. Now, after all these years, Koei has apparently
listened to those grumbles long enough, and although a true sequel
wasn't the end result, they have brought U-1, Puma and the gang
back to relive their former glory in Gitaroo Man Lives! for the
PSP - and thankfully its greatness hasn't diminished one bit.
Being
an 'enhanced' port of the original PS2 release, Gitaroo Man Lives!
consists of the exact same content as before, including the return
of the classic soundtrack, single player storyline, memorable character
cast, psychedelic art direction and insanely addictive gameplay,
all topped off by a few new features and optimized playability for
the PSP's portable environment. Much of the game being identical
to its four-year-old counterpart is kind of a bummer for fans like
myself who've been dying for a brand new Gitaroo Man outing, but
that's merely a minuscule complaint against a remarkably enjoyable
music game extravaganza.
Gitaroo
Man's main source of gameplay goodness comes from its ten-stage
story mode, which preaches an underlying message of learning to
believe in yourself via an oddly compelling plot following a young
boy named U-1, who is constantly picked on by his peers and doesn't
have the self esteem to fight back and win the heart of his dream
girl and true love, Pico. U-1's loyal canine companion, Puma, makes
him realize his inner strength by helping uncover who he really
is - the last remaining descendent of the legendary Gitaroo Men
and destined savior of Planet Gitaroo (which is under rule by Prince
Zowie and the evil Gravillian family).
Yep,
it's way out there for a game premise [Although not that out there
for a Japanese game premise! Ed], but in some strange way it works
incredibly well, mainly because the cast of characters is so loveable.
Pre-rendered cut scenes present the story in a charming anime style
and the voice acting, although over the top, is light-hearted and
perfectly in tune with the concept. Graphically, Gitaroo Man Lives!
isn't the most technically superior game the PSP has seen, but the
quirky art direction, oddball character designs and vibrant colors
are gorgeous nonetheless. Each stage is also a continuation of the
plot, featuring all sorts of crazy activities taking place in the
background while you play - this game is just as much fun to watch,
because you'll pick up some hilarious background events that are
otherwise missed when you're focused on the gameplay.
On
his quest to save Planet Gitaroo, U-1 must take his place as Gitaroo
Man and defeat all those who stand in the way of his heroic path,
which is where the game becomes even crazier. In the Gitaroo universe,
head-to-head musical face-offs are the battlefields and instruments
are the weapons, so it's up to you to aid Gitaroo Man in breaking
his foes down to size by mastering the ways of his magical guitar.
Each battle encompasses three song phases - Charge, Battle and Final
- during which you play notes in the song by deftly timing the appropriate
button presses as they flow by a blue dot (the Attack Point) sitting
in the middle of the screen. During the Charge phase, successful
rhythm and timing increases U-1's life bar (which you'll want to
fill as much as possible, as the going gets tough), while in the
Battle phase you and the opposing Gravillian take turns attacking
one another. To see who comes out alive at the end, the Final phase
lets you shine with a solo harmony to finish off the enemy (or blow
the whole thing by missing too many notes).
Notes
come in two types - Phrase Bars representing your turn as the attacker
and Guard Marks representing the opponent's attacks that you must
successfully dodge. While attacking the objective is to follow along
the Trace Line that flows towards the Attack Point using the analog
nub to hold tight on the line while tapping the circle button as
Phrase Bars pass by. Some Phrase Bars only require quick taps, while
others are longer notes that reward a higher score for holding the
button down through the entire phrase. Quite surprisingly, the analog
nub lends a much more precise and intuitive feel to following the
changing contours of the Trace Line than the PS2 controller's analog
stick, which is a rare event for a PSP game. Another PSP upgrade
that I personally appreciated is the ability to pause and resume
the game mid-song. Back on the PS2 version, if you paused the game
at any time during a song there was no option to resume - you either
had to restart from the beginning or exit to the menu. I found this
extremely aggravating, so I'm glad it's been fixed in the porting
process.
Attacking
is the more satisfying end of playing each song, however playing
defense is where the real challenge comes in. When being attacked,
Guard Marks representing the PSP's four face button symbols randomly
float towards the center of the screen, coming in from the top,
bottom, left and right, and in order to dodge each attack and save
U-1 from taking damage you must press the appropriate face button
as its symbol approaches. This may sound easy, but trust me, it
can get brutally tough, especially when playing on the Master difficulty
level. Putting all of these discussed elements together, Gitaroo
Man is still one of the most uniquely conceived rhythm games around
and it plays like an absolute dream on the PSP.
What
cements Gitaroo Man Lives! (and the PS2 original before it) as an
all-time classic rhythm game is its music. Pound for pound, Gitaroo
Man's soundtrack is among the best ever. The track count isn't the
deepest, totaling just into the double digits, but each song is
completely different from the next and the quality and catchiness
from track to track is unmatched (well, the Katamari
games are right there with it too). There's pop, Latin, reggae,
rock, techno, blues and a variety of other musical styles, and they're
all great fun to play along with, as well as listen to. Plus there
is now a Jukebox function for just listening to all of the game's
tunes on the go, which is a great portable feature to have.
Exclusively
for this PSP update, two new songs have also been added to the soundtrack
- Metal Header, a sort of rock/pop/metal amalgamation, and
Toda Pasion, a salsa themed jam. Neither are necessarily
in the class of the original songs, but they're still worthwhile
additions. These new songs also tie into the other prominent addition,
the all-new two-player Duet Mode. The Vs. Mode is back again for
competitive Gitaroo battles, however a cooperative Duet Mode brings
a little more to the multiplayer party compared to what the PS2
version had. In Duet, you and a friend team up as Gitaroo Man and
Kirah to battle a single foe, with both players performing solo
parts as well as simultaneous bars, and if one player dies, the
other can still continue the fight alone. These two ad hoc wireless
modes are good fun, but like the original they lack the depth needed
to give them more lasting appeal.
Except
for two new decent songs, a fun-but-shallow Duet Mode and some subtle
playability enhancements, Gitaroo Man Lives! is the same game it
was nearly half a decade ago. While that really isn't a bad thing,
some small part of me feels a wee bit disappointed that more effort
wasn't put into beefing up the experience even more (or making this
the all-original sequel that fans have been longing for). Still,
with any luck this will be a PSP hit that leads to a sequel getting
the green light. Gitaroo Man Lives! is unquestionably an upper echelon
PSP title, just as the original is for the PS2. The music is sublime,
the graphics and art design are out-of-this-world charming and the
gameplay is fast, intense, intuitive, unique, challenging and more
addictive than damn near any other game you can think of. So what
are you waiting for? Stop reading and go get your Gitaroo on already!
Reviewed by Matt Litten for AceGamez (All Rights Reserved).
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