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Right on the heels of the PS3's big exclusive, Ratchet
& Clank Future: Tools of Destruction, Uncharted: Drakes Fortune
gives PS3 owners yet another reason to rejoice. Taking the core
elements of Tomb
Raider and Gears
of War, Drake's Fortune provides a thrilling experience without
ever feeling like an inferior copy of either of those aforementioned
classics. Add incredible production values, likeable characters
and an exciting story and you've got one hell of an adventure.
You
play the role of Nathan Drake, a charismatic young adventurer who
believes he's a direct descendant of Sir Francis Drake. Following
clues from Drake's journal, Nathan finds himself searching for an
ancient relic with the help of his fast talking friend, Victor Sullivan,
and an assertive TV reporter, Elena. On the surface the plot appears
to be simple, but there are a few twists and turns along the way.
The story is solid, but it's the endearing characters and snappy
dialogue that carry the weight. Also, influences from action movies
are apparent; this game has all the makings of a blockbuster action
flick - a wonderful main character, a hated villain, huge explosions,
wry humor and a blooming romance. Think of it as a modern day Raiders
of the Lost Ark.
The
core of the game revolves around three gameplay elements; cover
based shooting, platforming and hand-to-hand combat. The latter
isn't much of an option however, as you'll usually be pinned down
by enemy gunfire. Melee attacks consist of a few simple button combos
and taking down enemies with your fists looks good, but doesn't
feel very rewarding. Instead, most people will find themselves letting
the bullets fly. The gunplay in Uncharted is fast and intense, using
a cover system that's similar to Gears of War, so you'll have to
make use of pillars and the like to conceal yourself from enemy
fire, pressing the L1 button to pop out and take some shots. Sure,
this has been done before, but it works very well in Uncharted.
There are various weapons to choose from, including pistols, shotguns,
grenade launchers, sniper rifles and assault rifles. It's surprising
that such a substantial amount of weapons are in a game such as
this, so you're sure to find your perfect match. You've got a lot
of firepower, but you'll often find yourself in some tricky fights,
due in large part to the tough enemy AI.
Throughout
the game you're up against pirates (no, not the ones that wear eye
patches and have big hats), but these aren't your typical sea dogs.
They often flank your position and throw grenades to lure you out.
Unfortunately, the difficulty can be a bit much when so many enemies
are thrown your way; I know I found myself sighing when I had to
take down another dozen or so enemies, as I thought the last twenty
were enough! Also, these guys don't go down easy; sometimes it takes
a half a clip of ammo to kill them. Some may find this to be a welcome
challenge, but others will find it frustrating. Your trusty companions
help lighten the load though. There have been so many games where
the non-playable characters get in the way, but you'll want Sullivan
and Elena along for the ride. If you put a few bullets in one of
your foes, Elena doesn't just stand there, she finishes them off,
while Sullivan helps you with puzzles that require two people. It's
a rare occurrence when you find non-playable characters with good
AI but Uncharted has them in abundance.
That
all sounds great, right? Well, there's a whole other side to the
game with the platforming elements. Borrowing from the Tomb Raider
formula, Uncharted has Nathan leaping across ledges, swinging from
vines and climbing various obstacles. But unlike Tomb Raider, these
aren't frustrating tasks. Uncharted doesn't require that you get
the timing exactly right or make the perfect jump. Basically, all
you have to do is find the ledges to jump on and you're set. Sometimes
certain ledges can be tricky to spot, but this isn't much of a problem.
It may sound like the platforming has been simplified too much,
but it's a nice contrast to the formidable gunfights and it feels
more natural than pretty much any other game I've played; the interaction
with the scenery is fantastic and you really feel like you're making
the most of your environment to progress past obstacles like locked
gates.
You're
probably wondering about the puzzles too - a game like this has
got to have them, right? Uncharted does feature puzzles, but they're
few and far between. Plus, they don't require you to think too much,
because Sir Francis Drake's journal gives you clues for each one.
It'd be going a bit too far to say these are mundane tasks, but
they're a walk in the park compared to other games. Uncharted does
try to offer more variety with some vehicle sequences though and
they're done very well. A couple of them involve you driving a jet
ski while Elena provides gun support and one particular highlight
of the game has Nathan at the turret on the back of a jeep in a
high speed chase sequence. Put all of these gameplay elements together
and everyone is sure to find something that they enjoy.
When
it comes to presentation, Uncharted is a visual masterpiece. Those
who have seen the screenshots and videos already know this, but
actually seeing it on your TV is really something. Most of the game
takes place in lush jungles and the vivid colors really stand out;
I was in awe of the lighting and shadows in particular. Other environments
include worn down forts and eerie catacombs. The attention to detail
is impeccable wherever you go; when you brush past plants, they
move realistically. When you enter a river or lake, Nathan's clothes
are wet when he emerges, clinging to his skin until they dry over
time. All of these wonderful little touches start to add up and
you begin to really appreciate the effort put in. What really stands
out however is the spot-on animation. Developer Naughty Dog sought
out the talents of real actors and actresses to do motion capture
and it works wonders; seeing Nathan struggle to hold onto a ledge
after a huge leap is very convincing. The best part is that it helps
bring the characters to life.
Another
contributing factor to giving the characters life comes from the
voice actors, who do an excellent job of injecting personality into
their 3D counterparts; Nathan's sarcasm and Elena's confidence are
easily apparent just because of the voice work. But that's just
one aspect of the spectacular audio. The score has an epic grandeur
to it, but doesn't feel like it's taking from all of those action
movies out there today. Also, the sound effects are perfect, whether
it be the blast of the shotgun or the ringing after a nearby grenade
explosion. Put together the audio and visuals and you've got a game
world that you can easily immerse yourself in.
Uncharted's
length is one if its few downsides. The game's twenty-two chapters
only take about eight hours to complete. There are a slew of enticing
treasures to find (sixty to be exact) and completing tasks, like
getting fifty kills with a particular weapon, unlock rewards that
are similar to Xbox 360 achievements. These result in little goodies
such as new costumes, concept art and behind the scenes videos.
This doesn't add a whole bunch of replay value, but it will convince
you to come back at least a second time around, especially as the
whole gameplay experience is so compelling.
Uncharted:
Drake's Fortune isn't a clone of other action adventure games. Yes,
it borrows certain elements from its peers, but it combines them
together into a wonderful package that's unlike any other game out
there. The variety in gameplay is sure to leave just about everyone
happy. If you don't like the combat then you'll enjoy the platforming,
or it could be the other way around, although the majority will
probably feel that both aspects are great. Either way, Uncharted
draws you in with its movie-like atmosphere and provides you with
a memorable videogame experience from beginning to end.
Reviewed by Anthony LaBella for AceGamez (All Rights Reserved).
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