|
In the past, the annual tangos between PES and its main rival FIFA
were little more than mere formalities, strictly one-sided affairs
with EA's title, resplendent in an outfit tailored to extenuate
its fine features and encrusted with its expensive, licensed jewels,
left completely flat-footed by the superior skills of Konami's game,
which by comparison looked like a hick from the sticks who could
barely string together a dosido. However, prancing around in football
boots is about as risky as trying to do the same thing in high heels
and last year Pro
Evo got its routine badly wrong and ended up falling right on
its face. So with this season's FIFA already receiving a 9 for its
performance in our PS3
review how will pro Evolution Soccer 2009 fare? Well, ladies
and gentlemen, please clear the floor because we've got a dance
off on our hands.
For
a long time, FIFA was EA's WAG; the huge amounts of money the company
has spent on its presentation has given the game's looks a flamboyance
that Liberace, let alone Konami, can't compete with. Consequentially,
and partially intentionally, PES appears decidedly retro in style,
more mid-gen than next-gen. Take for example the player models.
You know when you're in your local supermarket and you think you
spot Francesco Totti over by the 3 for 2 tinned spaghetti, but when
you get closer you realise it's not him at all? Well, PES suffers
from the same problem. From the standard match view the guy playing
up front for Roma looks like the Italian striker but none of the
players move particularly uniquely and when you see him up close
he doesn't look like Mr Totti at all; he doesn't even look particularly
Italian. The animations vary between the good, the bad and the boring,
gliding serenely along through choreographed moments but quickly
losing their smoothness during slow and clunky transitions and their
interest due to frequent repetition. Inside the stadiums, the PES
experience builds to an atmospheric crescendo. There's some nice
lighting, the pitches are so well tended that it's like knocking
the ball around on a parquet floor and the thousands who pack the
stands around them are extremely vocal; it's just a shame their
songs are all generic. The commentary from Jon Champion and Mark
Lawrenson also doesn't inspire; their disjointed, often off key
comment and Lawrenson's long periods of silence means that there
isn't a warmth and believable camaraderie between the two of them.
Instead, they sound like a second rate team; the guys who are always
doing the European games on ITV4 while David Pleat works his incomparable
descriptive magic over on the main channel.
Konami
has worked hard to address Pro Evo's previous lack of official content
by securing the exclusive rights to the UEFA Champion's League.
Its capture is a giant coup - the world's most glamorous club competition
and a tournament that EA has devoted entire games to in the past
- but with the floor under Europe's most dazzling lights all to
themselves, the developer has surrounded it with a mismatched partnership
of licensed and unlicensed content and every misstep casts a long
shadow. Although rights to most of this year's competing teams have
been obtained, a few are missing creating matches like London F.C.
vs. Bordeaux, which you can't even find on the red button on Sky.
Almost half of the sides in La Liga and all but Manchester United
and Liverpool from the Premiership have been given made up names
like Middlebrook and West Midlands Village, which make them sound
like they compete in a local under nine's league, and despite being
the official game of the Merseysiders, while the new Wembley is
amongst the nineteen stadiums, Anfield is not. The game is also
missing all but the big three from Portugal and the entire Bundesliga,
as well as a whole handful of late transfers like Robinho's escape
from Madrid and Berbatov's kidnapping by United. At least this year
the players' names are correctly spelt, which means that Andre Arshavin
escapes the possibility of having his changed to something like
Andrew Arsehaven. With content so cobbled together, PES needs a
comprehensive editing mode and, thankfully, it has possibly the
most complete one ever featured in a football game. Images, such
as faces and badges, and sound files, like crowd chants, can all
be imported to help alter and create players and teams - and while
the breadth of options isn't quite matched by their ease of use,
the investment of some time, and possibly a little assistance from
the PES community, brings pleasant results.
With
the issues that crippled last year's game now resolved, a basic
match engine that still hasn't changed much since the series' glory
days on the PS2 is revealed. It may be longer in the chin that Bruce
Forsyth and provide games with a chess-like nature - passes need
to be precise and planned, shots snappy but not snatched at - but
PES 2009 also plays faster, looser and not as calculated as before.
Skill moves have been incorporated into the standard directional
controls, making pirouetting around the pitch easier than ever and
of all the player attributes, speed is still king. This makes matches
frenetic and fun but also causes problems; often it seems like the
game wants to go faster than the canned animations will allow, leading
to an uneven rise and fall in tempo. Shots are too powerful, resulting
in goalkeepers parrying far too often and matches are niggly - way
too niggly. Whether you're controlling players with the left stick
or the d-pad, the eight possible directions you can move in have
never felt so rigid or changing from one to another such a jarringly
obvious event. These tendencies, combined with small things like
the tighter camera angle, the icon above players' heads and the
game telling you that "an injury has been discovered" gives PES
2009 a slight Japanese arcade football game edge; not surprising
considering its roots but something the series hasn't really shown
before. There's a hint of SEGA's Virtua Striker and, dare we say
it, PES's long vanished stepbrother, International Superstar Soccer.
It all just feels a bit shallower than FIFA. There's no equivalent
to that title's Live Season or Custom Team Tactics and while building
a team from scratch in Master League remains a challenge, there
are even options that make this less hardcore.
The
inclusion in last year's FIFA of 'Be a Pro' mode left Konami in
a difficult position. Implement a similar feature and they'd be
accused of copying, fail to do so and their game would be criticised
for its absence, especially since they previously had something
along the same lines in their Winning Eleven series. In what could
be called a 'move of recognition' then, PES 09 introduces 'Become
a Legend', a mode that's essentially the same as Be a Pro; rather
than playing as a whole team, you create a player and then literally
fill his boots, controlling only him in matches, covering every
blade of grass and kicking every ball he does, trying to get him
from young hopeful to club and national team player, dealing with
all the trials and transfers along the way. It's engrossing and
Konami has tinkered with the idea, predominantly giving you more
freedom; a full career that starts at the age of seventeen rather
than FIFA's paltry four seasons and the ability to make more decisions
yourself rather than having an invisible assessor sitting in the
stands, constantly instructing you. You can even hold down a button
and the AI will move your player for you and there's no distracting
shaky camera effect every time you get near the goal. The lack of
guidance though also makes the experience a little detached; beyond
obvious aspects like scoring goals, you're given little idea of
what the game considers good or bad, which can lead to a tendency
to overlook your team duties, particularly during the tedious training
matches, and the lack of the option to play as a defender is bound
to upset some.
Online,
PES is also disappointing when compared to its competition; while
up to seven players can take part in offline matches, the number
online is restricted to four. The options for play are standard
at best, with one-on-one challenge matches or the chance to pair
up with another player being the bread and butter, and the amount
of screens you need to navigate through to start and the lag that
can crop up and ruin the experience seriously make you consider
if it's all worth it. At least the online Legend mode has more structure
to it, although, once again, you're limited to very simple games
featuring up to a quartet of competitors.
It's
sometimes strange to consider how quickly the two main performers
in the world of football videogames have changed their styles. FIFA
is now the American Smooth of the genre, classic, elaborate and
elegant, while PES is like a Cha Cha Cha; faster and livelier but
also seen as somewhat outdated. After last year's Pro Evo, Producer
Shingo "Seabass" Takatsuka and his team went back to the basics
because they were broken. This year they need to go back to them
again and actually change them, because until they do, PES will
remain an enjoyable game but not one that people will make the song
and dance about that they used to.
Reviewed by James Hamblin for AceGamez (All Rights Reserved).
Read
external PRO
EVOLUTION SOCCER 2009 reviews on ciao.
|