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Since the release of NBA 2K way back on the Dreamcast, the 2K series
has been the undisputed king of basketball games. For all of NBA
Live's razzmatazz, it has never been able to offer up as realistic
and comprehensive an experience as the one delivered by the 2K Sports
team. NBA 2K8 is no different - although the engine has seen little
more than progressive tweaks and minor upgrades over the years,
the foundations on which NBA 2K has been built upon have always
been first class. With NBA Live 07 being a disastrous step backwards
for the series, it's completely understandable that 2K Sports decided
not to rock the boat for this instalment, instead opting to again
build upon what was already an excellent title. Although this might
seem a touch lazy, maybe even dangerous given the vast improvement
made for NBA Live 08, once again every adjustment and enhancement
is just about spot on, making NBA 2K8 a superior product to its
predecessor in every conceivable way and, more importantly, a game
that is still vastly superior to its nearest competitor. There are
still a few issues yet to be ironed out, with too many missed lay-ups
and overly complicated, hard to navigate menus souring the experience
slightly, but as an overall package NBA 2K8 is difficult to fault
- whether you're a casual basketball fan or an NBA fanatic, there
really is no excuse for this game to be missed.
Although
NBA 2K8 plays a great game of basketball, on first appearance there
really isn't a huge difference between itself and its predecessor,
NBA 2K7. The
same old horrific menus greet you as you boot up and the general
presentation when you get on court doesn't stand out as a vast improvement
over last year's iteration. Look a bit closer though and the refined,
subtle improvements soon make themselves apparent. Okay, so the
average Joe probably won't recognize every last upgrade made to
the game engine, but those who take an active interest in the sport
outside gaming truly are in for a treat.
Although
there have been many successful updates to the features on offer,
it is the improved animations that are the real money shot this
year. The NBA 2K series has always been blessed with some of the
best animations seen in any sports game and with NBA 2K8 adding
to the package with a hugely improved and extended roster of signature
moves, along with the kind of transitional animations that make
Pro
Evo look clunky, you are left with a game that looks and plays
just like the real thing. Screenshots really don't do this game
justice; it is only when the game is up and running that you can
see just how smoothly it all runs. Players move and react just as
their real life counterparts do, jump shots are nothing short of
a joy to behold and the new player-specific dribbling animations
make the entire game an absolute pleasure to be a part of.
It
isn't just you that will be playing out these player perfected moves
either, as the AI in NBA 2K8 has also seen a sizeable improvement,
largely down to the huge increase in signature animations. Although
the already stellar AI from 2K8 remains largely unchanged, it is
thanks to these signature moves that the CPU-controlled opposition
now feels like a real opponent, the new animations really driving
home just how great the AI has always been. You will find yourself
defending against Steve Nash's behind the back passes, Allen Iverson's
drives to the basket and powerful Shaq dunks that look like they
were lifted right out of a real game. In fact, you don't even have
to be playing the game to have fun; for basketball fans simply watching
a game will be entertaining, taking some time to observe and take
in the subtle changes and extra animations that all come together
to make NBA 2K8 one of the finest sports games around.
Beyond
the spectacular new animations, there have also been some minor,
but once again, effective tweaks to the gameplay for this year's
release. The biggest of these new additions, one that will surely
please the diehards, is the play diagram. Rather than just driving
the line as usual, you can now see exactly what movement each player
and you should make for specific play calls. It may not be for everyone,
but for those who do use it, it really gives you the opportunity
to put together plays just like the pros. If this isn't for you
however, yet you still find it annoying that CPU-controlled players
aren't making enough offensive runs when not on the ball, you can
now take control of them and push them into position before opening
up the defence with a perfect pass. It might sound slightly daunting
on paper, but this is an incredibly intuitive addition to the gameplay
mechanic, one that opens up a lot more opportunities and individuality
on offence. Skill-based moves have also been tweaked this year,
with all movements, be they crossovers or spin moves, now mapped
to the left analogue stick. This is sadly one of the areas where
the game is still lacking though; rather than taking up NBA Live's
exemplary skill moves, 2K Sports have decided to stick to their
guns and attempt to improve upon their own system. Sadly it just
doesn't quite come off and the controls still feel slightly stilted
and forced. Don't get me wrong - they are far from terrible - it's
just that they tend to tarnish an otherwise near-perfect control
scheme and feel too randomised in comparison to Live's hugely intuitive
method.
With
all this talk of offence, you would be forgiven for thinking that
defence has been untouched for 2K8. Luckily, there have been a couple
of tweaks that once again have proved to be largely beneficial.
When on defence you can now raise and lower your arms with the right
analogue stick, which gives you a better chance of blocking passes,
something that's vital given the severe regularity of reach in calls.
Thanks to the new animations, defence also feels more refined, with
player-specific match-ups becoming more important and fiercely contested
than in previous releases.
Another
improvement in the gameplay has come via changes to the free-throw
system. Due to the unforgiving difficulty and annoying changes in
camera angle for each free-throw, it often became a frustrating
experience in NBA 2K7. For 2K8 the annoying camera changes have
been removed in favour of a fixed baseline camera view, allowing
for the perfection of timing. They have also been made a little
more forgiving, allowing for more realistic percentages come the
end of the game. No more seasons of Kobe throwing up 67% - thank
God!
The
NBA 2K series has never been short of game modes and NBA 2K8 is
no different. Although all the same modes from 2K7 are present and
accounted for, there have also been some welcome additions, along
with some pleasant refinements. Yes, the menu is still ridiculously
poor, but get to grips with it and you will soon come to realise
just how much there is to the NBA 2K8 experience. Beyond the usual
staples of quick play and season mode, there is the all encompassing
franchise mode, a hugely improved street-ball mode, outstanding
online play, three point shoot-outs and the brand new slam dunk
contest.
The
outstanding Franchise mode returns for NBA 2K8, albeit with few
updates. The menus have been mercifully updated, yet still come
across as overly and unnecessarily complicated, while some of the
new options feel laborious at times - yet this is still far and
away the most in-depth, comprehensive franchise mode out there.
Some might argue that it is due a rework sooner rather than later,
but with NBA Live coming up short in this department every year,
you can hardly blame 2K's choice to evolve and tweak their franchise
mode rather than overhaul it. The options available in franchise
mode are nothing short of staggering; this is a game mode that hardcore
NBA fans could lose months in, with trade-clauses, contracts, scouting
reports, position placement and minutes on the court all controlled
by you and all having an impact on your team and individual player
morale. Of course, not everyone is going to want to immerse themselves
to this great an extent, and for that reason NBA 2K8's franchise
mode allows you to play the game in as deep or as shallow a way
as you like. Beyond the franchise mode, if you are only interested
in the trades and basic tactics then you could always play the extremely
solid season mode that offers a no-frills alternative.
Street
ball also returns this year and I believe the majority of players
will be glad to hear that the atrocious storyline from 2K7 has been
dropped. This immediately makes this mode a much more pleasant and
playable experience in comparison to last year's outing and once
again makes it a viable alternative to the franchise and season
modes. Although street mode has been revamped as NBA Blacktop and
has seen some nice refinements, it is the return of the always fun
three-point shoot-out and the all-new dunk contest that really completes
the package. Okay, so a dunk competition is hardly innovative or
revolutionary, but it does serve as another well-implemented game
mode that rounds off an already stellar package.
Although
the three-point competition speaks for itself, it is the dunk competition
that tries to be a little unique. Each dunk is split into three
parts - the gather, the air and the finish. Each of these steps
feature a wide variety of choice and when combined allow for some
truly spectacular dunks. The gather is how you start; here you can
throw it off the board or bounce it to yourself etc., which is carried
out easily with the right analogue stick. Secondly is the air aspect
of the dunk, in which you can spin, pose or twist before planting
the dunk with a timed push of the right trigger to finish in style.
Once you have mastered this, you can even throw in an array of props
that are offered. Although this is a touch confusing at first, after
a few goes you will be throwing up complex dunks in no time. As
much fun as this is, down to the judges handing out some appallingly
inconsistent scoring, playing against the computer soon becomes
arduous and frustrating. Online however, the dunk competition soon
turns into a riot, as you argue amongst friends at the suspect scores
delivered!
And
speaking of online play, NBA 2K8 once again proves the 2K series
as the master of online options. There is the usual array of ranked
and unranked matches, with up to eight players in a match. You can
also play any of the Blacktop modes, including three-point shoot-out
and the dunk contest. You can create tournaments, leagues and even
play through an entire online season with full online draft if you
are so inclined. Once again, 2K8 also plays like a dream for the
most part, with little or no slowdown for the majority of games.
The free-throws do take a hit with timing made that bit more difficult,
but on the whole, the online experience is solid and enjoyable throughout.
As
mentioned previously, there hasn't been a huge overhaul in graphical
quality for NBA 2K8, but thanks to the added signature styles and
superior transitional animations between moves, the game ends up
looking leaps and bounds ahead of NBA 2K7. Saying that, player models
have been improved, with the superstars of the NBA looking especially
impressive. Sadly, the same cannot be said for some of the fringe
players, who look nothing short of terrifying at times! All the
arenas once again look great, with incidental touches really adding
to the on-court atmosphere; cheerleaders, mascots, substitutes,
coaches and the crowd all look fantastic. The audio is also top
notch for the most part, with the commentators calling the on court
actions with surprising accuracy while coming up with some genuinely
useful and entertaining half-time analysis. The on court effects
also excel at making the whole experience that little more immersing,
as players make impromptu calls and trainers squeak against the
hard court surface.
All
the improvements, additions and exceptional gameplay really should
make NBA 2K8 a monumental sports title. Sadly, due to a few underlying
niggles, it falls just short of greatness. For all of the great
game modes on offer, most of them are hidden amongst the mazelike
menu screens. Online options, of which there are many, are especially
well hidden, with access to Blacktop events buried under layers
of screens and unnecessary options. Also, from a gameplay standpoint,
the problems of far too many missed lay-ups and open shots in the
paint that tarnished NBA 2K7 have sadly not been amended. For every
sweeping move that ends with a glorious fifteen footer over a stranded
opponent, there is a wide open lay-up missed with the basket at
your mercy. Also, as good as the AI is, there are still issues with
teammates making themselves open on offence and covering positions
on defence. These really are minor issues in an otherwise exemplary
package though and should not put off anyone with the least interest
in basketball from picking up this game.
NBA
2K8 is still far and away that best game of basketball you are going
to find. EA might have got their act together this year, but they
are still a way off challenging the almighty 2K series. Naysayers
might argue that the engine is due an overhaul, but honestly, when
you can release a game this good with the engine that you have,
what's the point of starting from scratch? The day that 2K sports
have to completely revamp their NBA title probably isn't all that
far away, but for the time being this more than suffices; the animations
are breathtaking, the gameplay as solid as ever and the list of
game modes is as robust as any game on the market. Believe me, this
might only be a refinement of previous instalments, but it is a
game refined to the point of near perfection.
Reviewed by Liam Pritchard for AceGamez (All Rights Reserved).
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