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The Red Star is finally here (after years in limbo), bringing retro-arcade
gaming into the 21st Century. Based on the Eisner award nominated
'Archangel' comic book series, the game is set in the URRS, an alternate
Russia of the future, where incredible weapons and immense technology
rule.
You
are thrust into this world of warfare in an attempt to take down
the corrupt tyranny of The Red Fleet. The only problem is, there's
only one of you against an entire army of gun toting maniacs, giant
ED-2O style robots and massive technological weapons - sound a little
unfair? Wait until you play the game!
From
the moment you pop the disc into your PS2 you're pretty much set
up for what to expect. There's no gloriously animated intro scene
- in fact there is no intro scene at all. Instead you are taken
straight to the main menu where you have two options - 'New Game'
and 'Options'. You initially have only two characters to choose
from - a gigantic, double-edged-blade-wielding monster of a man
who in the game is slower than a bullet in a Matrix film,
or an eating-disorder-thin woman who darts around the screen at
ridiculous speeds but has a very limited striking range and not
a great deal in the way of power. This isn't a great selection to
start with, but there is a third unlockable character who is considerably
better.
The
game starts off by giving you a short text briefing for your mission,
which basically tells you to kill anything and anyone who gets in
your way, before plunging you head first into the action. The first
thing you will notice is the straightforward left to right linear
route through the game - there are no free roaming levels to explore
here, this is straightforward old school arcade action in the same
vein as Streets of Rage and Golden Axe. You walk along in pretty
much a straight line, mashing up a variety of enemy soldiers on
your way with your fairly limited range of attacks, which include
a melee attack, a projectile weapon and a special move, the latter
of which has to be charged up by beating seven bells out of your
enemies, who vary from character to character.
At
first the enemies are bog-standard foot soldiers that are easy enough
to pummel with your melee attack, but as you work through the game
they become increasingly varied, leaving you to figure out the best
strategy to beat them with. This is thankfully one of the saving
graces of what would otherwise have become an inanely boring and
repetitive 1980s style beat 'em up. The action is also nicely broken
up (although perhaps a little to often) by boss-style enemy weapons,
which come up a couple of times in each level. These make up the
second element of a game that is essentially split into two main
sections. Here you find yourself thrust from Streets of Rage back
through time to the days of Space Invaders and Asteroids. In these
sections you have to avoid bullets and missiles whilst at the same
time aiming to shoot at the machine that's firing them at you. Sound
familiar? That's because it is.
Now
as simple as all this may seem, it's easier in theory than it is
in practice. The missiles start coming from different directions
and with increasing frequency, you start getting attacked by foot
soldiers at the same time and frustratingly your gun only fires
for a certain amount of time before needing to recharge, leaving
you ducking and diving to avoid insane amounts of enemy fire whilst
waiting for that heavenly sound, which means you are once again
ready to launch back into an attack.
Graphically,
The Red Star is nothing special - it is however in-keeping with
the gameplay and therefore difficult to criticise. Somehow it would
have seemed wasteful to create a vast, beautifully designed and
animated world, inter-cut with awe inspiring cut scenes, when the
gameplay is so basic. The characters move smoothly enough around
the levels and the landscapes themselves look good enough to not
really deserve a great deal of criticism; however, some of the explosions
and death animations could certainly have been improved - with the
next generation upon us and the PS2 being pushed to its outermost
limits, I genuinely didn't expect to see such pixelated fire effects!
As
for the music and sound effects, they are again not particularly
amazing but they are passable. Developers XS Games have managed
to put together a fairly retro soundtrack without it ever becoming
annoying - the only time you will find yourself cursing at the screen
is during the mission briefings and the loading screens when the
same ten-second piece is just looped over and over again. The effects
for explosions and gunfire are all convincing enough, if not entirely
realistic -but then again, I'm not exactly sure what a plasma rifle
sounds like, having never been involved in a fictional, futuristic,
Russian cyber-war.
When
it comes to longevity it's difficult to give The Red Star a rating;
when I first starting playing, I found myself wanting to turn it
off after the first five minutes. However, by the time I had completed
the first level, I have to admit I was pretty hooked and did struggle
to put the controller down until I had completed the entire game
- which unfortunately didn't take that long. This is one of those
games where you really don't want to let it beat you, because you
know that you can beat that evil boss next time round… okay, next
time… okay, just one more go and I can definitely get that boss!
The lasting appeal and replay value are not that great, although
there are a couple of game modes available to unlock upon completion.
Once you've finished the game the first time around, the only thing
to keep you coming back is the two player mode, which although exactly
the same as single player, is a lot more enjoyable - then again,
I guess kicking some serious robot ass is always better with friends!
So,
who is The Red Star best suited to? Well, if you played and loved
Streets of Rage, Double Dragon and Golden Axe as much as I did then
you will certainly get something from this. If you played Space
Invaders until your eyeballs bled profusely from a lack of blinking
then you'll also enjoy this (just make sure you've got someone on
hand with eye drops!) The Red Star is simple, harmless entertainment,
an old school arcade game jazzed up (a little) for today's gaming
generation - and as such, it does just fine.
Reviewed by Jon Davies for AceGamez (All Rights Reserved).
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