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It's here - the PS2 version of Test Drive Unlimited, a streamlined,
slightly condensed version of last year's Xbox
360 smash hit. PS2 fans now have the chance to experience everything
that the 360 fanboys have been racing about - the incredibly widespread
setting (a Hawaiian island roughly the size of Liberty
City), an amazing selection of sports cars and an online mode
where you can drive around the island inviting other players to
race. Yes, some features have disappeared (most notably the mission
elements) but Test Drive Unlimited is still trim, tidy and extremely
playable. Developers Eden Studios haven't been lazy - they didn't
just cut out some of the 360 elements and leave it at that. Where
a hole was left, they've tried their best to fill it or at least
cover it.
As
soon as the game begins you are blessed with choices. For starters,
it's your choice which car to buy. Yes, unlike lesser driving sims
you don't have to start with the cheapest most dented car and then
work your way up. Even in the opening moments you're free to choose
your path. But if the choice of cars seemed impressive then wait
until you get out onto the island. You can either enter the races
and time trial challenges in the near vicinity or you can put your
foot down, drive further afield and find some different challenges.
It really is totally up to you. Well, almost. If there's one thing
the game forces you to do, it's explore - but don't worry, you'll
thank it for this later. As the game goes on, mission icons spring
up everywhere across the map. If you've already driven down those
roads than you have the option of instantly entering that challenge.
However, if the mission is based in an area that you've yet to explore
then you have to drive there to access it. This is by no means a
bad feature - the Oahu Island is one of the nicest places the PS2
will ever give you the chance to explore, where imaginative backdrops
and crisp textures abound. And if you really don't fancy driving
across to the other side of the island then there are always plenty
of nearby missions to attempt.
But
while the missions may take you to every corner of the island, they
are a little repetitive. As much as I feel like a bitter curmudgeon
for saying it, the missions are can be so samey that you sometimes
question the point of driving right across the island to take part
in another incredibly similar challenge. First there are the well-executed
but rather typical street races, where you compete against seven
opponent drivers. Then there are time trials, where rounding corners
with speed is essential. Finally are the speed challenges, adrenaline
feasts where you're challenged to hit a certain speed within the
time limit. The 360's 'mission' levels sadly aren't here - no more
performing errands or picking up hitchhikers. These missions were
never the most thrilling part of the game, but they did give the
gameplay a more human feel while also adding extra variety, so they
are missed.
As
repetitive as the races may be, you still won't find yourself turning
them down, because more races means more cars - and there are lots
of cars! Volkswagens, Chryslers, Chevys, Lamborghinis, Ferraris,
Aston Martins… and they all look fantastic. As you'd expect from
a game of this calibre, each car has its own driving style and unique
assets. Furthermore, they're split into classes, from A to E, and
throughout the game you encounter races that require cars from each
specific class. Don't worry if you're saving that up for the latest
sports car - you're offered the chance to rent cars too; you'd just
better hope you can complete the mission within twenty minutes so
you can get that car back to the agency! For such an intelligent
game, the AI surprises you at times, like the groundhog glitch where
you redo a race and often find that the computer players career
off the road at the same point they did last time. It's a little
off-putting, but that's okay, because if you don't want to keep
the racing the computer players then this is where Test Drive Unlimited
really comes into its own.
While
the single player game is engaging, innovative racing entertainment,
Test Drive Unlimited's big sell is the online play - and it's brilliantly
done. Rather than a chat-room interface where you challenge other
players to race, the game is set up so that you drive round Oahu
at the same time as other players, challenging them to races as
you go. Like the single player, loading times and lag are minimal,
and this is perhaps the most impressive online gameplay yet seen
on the PlayStation 2 - practical and fiercely competitive. Unfortunately
the online multiplayer is the only multiplayer option though - there's
no split screen to share the fun with a friend in your living room.
Test
Drive Unlimited is a great game where the multiplayer mode is an
integral part of the gameplay, rather than just a bonus add-on.
It scores highly in the graphics, sound and playability departments,
but it still has its flaws and at times you can tell you are playing
a recycled 360 port, rather than a dedicated PS2 game. While it
may get a little repetitive during prolonged play, Test Drive Unlimited
is still laps ahead of its competitors. There's something hypnotic
about purchasing that next Lamborghini model and you'll soon find
that the small gameplay faults are forgotten - unlike the many strong
points, which will stay firmly rooted in your mind and keep bringing
you back to this immensely intelligent and enjoyable racing game.
Reviewed by Robert Jackman for AceGamez (All Rights Reserved).
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