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I was looking on eBay the other day at arcade machines, as it's
coming up to my birthday and I could do with something, you know,
a little special. But then, when I see the prices, and look at my
non-disposable income, which isn't disposable because I come from
the tighter region of the UK, meaning I don't spend unless I have
to spend, and even if I have to spend, I'll try to spend as little
as I can get away with, an arcade machine with Street Fighter on
is out of the question. The truth is, you could probably build your
own, starting with Street Fighter Alpha Anthology for the PS2. £20.
All
you'd need then is a cheap PS2, which you can pick up now for less
than a ton, a cheap arcade stick for £20, and a second hand ten
year old 19" TV for around £20 or less. So that's one hundred and
sixty quid and a bit of DIY MDF work, and you've got yourself an
arcade machine with five (or six if you're in an unlocking mood)
Street Fighter games from Capcom - but, well, I don't know. Can
I be bothered?
With
the arcade machine idea out the window, I was left with my PS2 and
a copy of Street Fighter Alpha Anthology to enjoy without the DIY
work. This Anthology, a collection of collectables, the holy grail
of fighting games, contains Street Fighter Alpha 1, 2 & 3 and even
the gold edition of 2 - Street Fighter Alpha 2 Gold. Super Gem Fighter
Mini Mix, or Pocket Fighter as it might be known on other shores,
also makes it into the Anthology, with its midget versions of popular
Street Fighter characters in heavy animé style, complete with superb
special moves and a unique levelling up system, which you achieve
by collecting gems. Power Stone anyone? By completing all of these
games, plus Street Fighter Alpha 3 Upper (which you can unlock by
completing the SFA3 standard) you then get awarded with Hyper Street
Fighter Alpha - so for £20, not only are you getting your money's
worth, but you're also getting a legacy of retro games that will
have any group of rowdy tanked males shouting abuse at each other,
while bashing hell out of your controllers, in a matter of minutes.
It's fighting at its best, and it's easy to see why…
Street
Fighter could have been before my time. It could have also have
been because I sucked at fighting games in my Megadrive Genesis
days, bar Streets Of Rage, but that's a different kettle of fish
anyway. So I left the series alone, and the series left me alone.
But every so often, the series keeps coming back to rub my nose
into what I have been missing out on, like Street
Fighter Anniversary Collection on the Xbox for example. Although
that only came with two measly Street Fighter games for the same
price as this PS2 Anthology, I did become quite accustomed to the
gameplay and before long I was bashing my way to success, like any
Street Fighter player would. And now with this Anthology, it just
makes me wish I had played them back in the day. But I suppose that's
what an anthology is for, to right those wrongs of not playing a
massively popular game at the time. I know I'll say the same about
Halo
& Halo
2 when the Halo Anthology comes out in ten years time, won't
I Geoff? [Sigh. He's never completed the campaign of either game,
and yet has the audacity to call himself a games reviewer. Send
him a message via the contact
form to explain just what he's missing out on, because nothing
I say seems to make a damn bit of difference! Ed].
For
those who don't know what Street Fighter entails, all three of you,
let me try and clear things up for you. Street Fighter is a classic
2D beat'em up franchise, with a wide variety of characters, all
with their own unique moves and fighting styles. That is, at least,
after the first Street Fighter game, where you could only play as
either Ken or Ryu - and they played exactly the same. If you looked
up Street Fighter in a dictionary, you might find the definition
of public arcade. Truth is, Street Fighter started the whole fighting
game revolution off. Sure, fighting games existed before a bunch
of Street Fighter games appeared, but it was this franchise that
made the genre a whole lot more mainstream, and brought the concept
of one-on-one battles between two super-powered fighters kicking
seven bells out of each other, against colourful 2D backdrops, to
the masses.
The
Alpha prequels - storyline wise - came between the first Street
Fighter, the one that nobody talks about anymore, because of its
limitation of only two playable characters, and Street Fighter 2
- the one that everybody loves. Alpha games include lots of playable
characters - and the character charter seems to increase with every
Alpha game, the third and final one pretty much housing all of the
characters from all of the Street Fighter games that had been released
at the time. Though every game had a hint of Japanese influence
to the visuals, the Alpha games were really animé heavy, to mimic
the animé films of that era. And crazy animé shows always have flashy
moves, so the Alpha games were home to loads of super moves too,
moves that the traditional Street Fighter games before and beyond
Alpha didn't include.
I
love the Alpha series of Street Fighter, as it has that animé vibe
running through it. In the same vein as Dragon Ball Z Budokai 3
for the PS2, a classic example of an animé style fighting game,
I can't help falling in love with the visuals of this Anthology.
If they look good now, imagine how they looked back then! Unfortunately,
my HDTV didn't come in time for this review (mainly because I was
too tight to order it last week) but I can only dream of what this
game would look like on a LCD TV. I know it's not a High Def game,
but animé on LCD is a wonder to behold. Playing the Alpha games
in order will give you a good feel to how the series progressed
over the years, noticing changes such as better combos and better
balance in characters, and then more characters, and familiar and
new characters in Street Fighter Alpha 3; just seeing the foundation
and then the brick and mortar, and then the furnishings on the entire
series brings a tear to your eye.
You
know what's good about this collection? All the games bar SFA2 Gold
are open to arcade abuse. You can be the arcade master, tweaking
things like version numbers and giving certain players unfair advantages
(ever wondered why you could never win at the arcade?) - you can
even paint your Street Fighter characters different colours, tweaking
each colour of your favourite character to your own tastes. That
includes skin colours, hair, items of clothing, you name it, and
it can probably be coloured to your fashion. Who needs an arcade
machine after this final nugget of information? The sound in this
game is just as good as it ever was. Retro beat em' ups always sounded
ace; you've got your distorted grunts and your cheesy "Select your
character" phrases at selection screen, but all of this makes the
games what they are (or were) - it's nice that the essence is still
captured here.
It's
hard to review a collection of games with such a legacy - especially
when I'm not the biggest Street Fighter buff. Some fan reading this
will probably be shaking his fist at my rather limited knowledge
of these Alpha titles! What I do know, however, is that 2D beat
'em up games have rarely been as instantly playable, fun and addictive
as those comprising the Alpha Anthology - once you get stuck into
these games, you'll forget all about the idea that they're 'retro'
and become compulsively hooked on playing them for hours on end.
What I also know is that Street Fighter will always live on, and
the fire of Street Fighter Alpha is yet to be dowsed. So, if you
fancy six classic games with arcade tweaks included, six pieces
of time, six morsels of gaming history, then look no further than
Street Fighter Alpha Anthology. And for £20 or $30, even somebody
as tight as me can afford it!
Reviewed by Dexter Pearson for AceGamez (All Rights Reserved).
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