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When Darth Vader uttered those immortal words to Luke Skywalker,
regarding their true relationship, the audience was shocked. We
simply didn't see it coming. But here's something that you might
have seen coming: if Star Wars: Battlefront II was a Star Wars character,
it would take the form of the Empire's scariest villain, stroll
up to the rest of the pile and announce, "All other Star Wars games…
I am your daddy!"
Yes
indeed, Star Wars: Battlefront II is something of a dream come true
for Star Wars fans everywhere. The amount of locations, characters,
weapons and powers packed into this massive game is truly astonishing,
and the scope for recreating pretty much any of your favourite Star
Wars scenes (except for Jar-Jar Binks getting his tongue caught
in an engine, and then getting sucked in and ripped to pieces),
is here. It's also taken a leap forward since the original Battlefront,
in that the wars have truly reached the stars, now allowing you
to take part in epic space battles, as well as those on the ground.
Starting
off with the single player mode, which is huge, you have several
options. A quick training mission that takes place at the start
of the Clone Wars wouldn't go amiss, to get you familiarised with
the controls and different classes of troops at your disposal. Or
you can dive straight into the action with Galactic Conquest, where
you can play from the perspective of four different sides, looking
to establish rule of the galaxy. There is also an added story mode,
Rise of the Empire, that sees you taking control of the 501st elite
unit of clone troopers, as you play through a number of the key
locations from Episode III. Oh, where to begin!
Graphically,
Battlefront II is highly detailed and wonderfully authentic, taking
key locations from all six of the Star Wars films. You can fight
in the city of Naboo, or visit the stormy seas of Kamino, where
the clone army was created. Or how about the rocky canyons of Utapau,
battling within the base where General Grievous made his last stand,
and where Obi-Wan went riding around on that ill-fated giant lizard.
You can defend the beaches of the Wookie home world, Kashyyyk, raid
the frozen world of Mygeeto, or explore amongst the gigantic plant
life of Felucia, three planets that got very little screen time
in Episode III, but are here in all their splendour nevertheless.
You can raid the Jedi Temple on Coruscant, or fight in the factory
on the fiery lava planet of Mustafar, where the first infamous showdown
between Anakin and Obi-Wan takes place (they both look a lot different
for the second!)
Moving
onto the original trilogy, and all the key locations are here too
- the snowy plains of Hoth, the murky Dagobah swamps, the forests
of Endor, Mos Eisley spaceport on Tatooine (complete with the quirky
cantina music), you can even play levels set inside the Death Star
and on board Leia's ship, to recreate that very first scene from
Star Wars. Jabba's Palace is available too, amongst others. It's
fair to say that the range covered is nothing short of spectacular
- eighteen varied and well-designed maps in total, with another
six space battles set at different points throughout the series.
And each of them looks lovely, reproducing the look and the feel
of the films perfectly, down to the smallest detail; every building
looks just right, all the technology within each world is authentic
and the more organic planets feature lush vegetation and bags of
detail wherever you look - it really is a feast for the eyes.
As
with any Star Wars game, there's a range of distinctive sounds too,
such as the rapid fire of a blaster and the swoosh and crackle of
a light-sabre - which is a sound that means death if you're not
playing as a Hero character, and one that, the more you play, the
more you listen our for with great trepidation. In space, every
fighter, of which there is a big range to choose from, looks and
sounds equally wonderful - the first time you hop into an Empire
Tie Fighter and hear it scream out of the airlock, you really to
grin - evilly! Time to shoot down some rebel scum… Music is taken
directly from the films and John Williams' awesome soundtrack is
woven beautifully into the gameplay, completing the atmosphere and
enhancing the experience no end.
But
what of the gameplay? Well, it's very much a Battlefield-style game,
in the sense of the game modes on offer, the mixture of troop classes
and vehicles, the complete freedom to play whatever role you wish
to and the accumulation of various medals and accolades for skilful
play. And it plays very well.
The
main mode of the game is Conquest, where you and the enemy start
off with an equal number of bases and reinforcements, the aim being
to capture all of the bases. As there are normally six per match,
this can be a real challenge. Just as you think you're making headway
and a couple of the enemy's bases are taken, another one comes into
jeopardy and falls to your foes. Once you fall behind, it's harder
to catch up too, as your reinforcement count drops faster each time
you lose a base. Still, the way the gameplay has been designed does
allow for impressive comebacks, either working together as a team
online, or saving the day in single player by zipping around like
crazy and nicking back those bases while the enemy is concentrating
their forces on capturing the last one or two that are left.
On
the battlefield, regardless of which side you're playing for, there
are a number of classes to choose from. You've got your basic trooper,
armed with grenades, a pistol and a blaster rifle, which is a powerful,
rapid-fire weapon that can kill very efficiently. Then there's the
heavy weapons troop, who has the advantage of a rocket launcher,
thermal detonators and mines, but the slow reloading and limited
ammo leaves you very vulnerable, as your back-up pistol is pretty
pitiful when compared to most other weapons. You'd better aim that
first rocket well if you want to stay alive for long! The sharpshooter
of the team has a powerful sniper rifle that can take enemies out
with a single headshot, and a very handy auto turret, that you can
leave nearby to provide cover fire against any approaching enemies.
There are jet troopers that have powerful EMP launchers (particularly
lethal against anything mechanical) and can fly for limited periods,
which is great for reaching a base speedily or getting out of a
tricky situation in a hurry. The engineer has a shotgun and det
packs, plus a cutter for repairing health and ammo replenishment
stations, health and ammo packs that can be thrown down at will
and used by yourself or your team mates, and the cutter can also
slice into occupied vehicles and allow you to take control.
As
well as all the above, there are special characters for each side,
such as the Clone Commander, who has a lethal chaingun, a recon
droid that you can send out remotely to spy and attack, and he can
raise the defence rating of anyone nearby too. Then there's the
Bothan spy, who has a stealth mode for sneaking into bases and timebombs
for blowing up key systems. Sabotage has rarely been this satisfying!
However,
the real jewel in the crown here is the inclusion of the Hero characters,
allowing you to play as all your favourite characters from the movie.
Feeling a bit evil? Then take control of Darth Vader and force choke
your enemies before finishing them off with your lightsaber. Or
use the Emperor to float around and fry people to death with your
electric shock attack. All of the many Jedi on offer are a very
powerful force on the battlefield and if you know what you're doing,
you can wipe out half the opposition very quickly - the combination
of force powers, deadly lightsaber (which can block both blaster
fire and physical attacks until your stamina bar runs out), a very
high force double jump and super speed (again limited by stamina)
makes these characters truly formidable. Yoda and Darth Maul are
two of the fastest, whipping around and slicing all over the place
to the point that it's almost hard to keep track of where they are.
Other Jedi include Luke Skywalker, Obi-Wan Kenobi, Anakin Skywalker
(after he's turned, but before he's maimed), Mace Windu and Count
Dooku, plus lesser-known characters Aayla Secura (the blue skinned
female with the floppy long ear things) and Ki-Adi-Mundi (the one
with quite a tall head). General Grievous is playable too, with
no less than four lightsabers to hand!
Not
all the hero characters are Jedi though - you can play as Chewbacca
with a lethal bowcaster, or Han Solo with his blaster. Princess
Leia is a force to be reckoned with too, as is Boba Fett with his
jet pack and flamethrower. The whole cast of Star Wars is here at
your disposal - but because they're so powerful, their time on the
battlefield is limited and you have to do well with the regular
troops before you earn the right to use them. The system governing
this is really well thought out and unless you're in a Heroes game
(where there are Jedi zipping around all over the place!) there
will only be one per side at any given time, meaning that if you
and some other troops group together, you can actually despatch
them quite effectively.
Once
out onto the battlefield, there's such a range of options available
that it's almost overwhelming. You can take control of land or air-based
vehicles and fire upon manned gun turrets, attack enemy vehicles
or lay waste to individual troops. You can get a heavy trooper and
put those rockets to use taking out vehicles and turrets, or clearing
an area for your allies to conquer a base. You could grab a sharpshooter,
find yourself a great vantage point and snipe some troops. You could
become a spy and sneak into enemy territory, to blow up a key installation
in the missions that require this. You can be a plain old trooper
and group together with other allies to mount an offensive on a
base or enemy stronghold. Or you can take control of a hero and
launch into battle, wielding your lightsaber and force powers to
deadly effect. The choice really is yours, and such open-ended gameplay
is very refreshing.
In
space battles the options are slightly less opne, but just as much
fun! If you're in the mood for some dogfighting then you can take
one of the weaker but more manoeuvrable ships out to shoot down
the enemy fighters, or you could take a bomber out and make bombing
runs across the huge enemy starships. Taking a landing craft into
an enemy docking bay means that your team can now spawn on the enemy
ship, overwhelm the forces within and begin to take out key installations
with timebombs. Or you can focus your attention on key systems on
the outside of ships. What's really good fun is to land in the enemy's
ship and steal one of their own fighters to use against them - very
satisfying! But whether on land or in space, the scale of the battles
is immense, and it really does feel like you're in the middle of
an all out war, as everywhere you look, laser blasts are firing,
things are exploding and bodies are flying. If you don't keep your
wits about you, you'll be dead before you can say Beechiwawa!
Galactic
Conquest gives you the task of gradually taking over (or liberating)
the whole galaxy, starting with only a handful of worlds under your
control, which will need defending when the enemy attacks. You take
it in turns to move your fleets around and you use the credits you
earn from victories to purchase more troop types for battle (only
the default trooper is available at first), build new fleets to
attack and defend your territories, and buy bonuses that can be
selected at the beginning of a battle, like auto turrets to defend
your bases, increased power to blaster weapons or unlocking a hero
character. These campaigns take a while to win too - hours will
pass by as you gradually take over the galaxy. To add to the variety
you can do this from one of four perspectives - the Rebel Alliance,
the droid-based Confederation, the Clone Troopers or the Stormtroopers
from the reign of the Empire, each with their own set of troop types
to unlock and unleash.
Then
there's the Campaign mode, where you fight through a series of land-based
battles (with a couple of optional space battles) that charts the
taking of key planets from the Separatist threat, right through
to the elimination of the Jedi in their temple on Coruscant. The
drawback of this mode is that you have to take care of key objectives,
and if you don't get on with it, your reinforcements will be depleted
and you'll lose the mission. This means that your freedom in this
mode is very limited compared to the rest of the game, but it's
enjoyable enough to fight through the campaign and you get a different
hero to take control of near the end of each mission, such as Yoda
on Kashyyyk, Obi-Wan on Upatau and Anakin in the Jedi Temple. You
probably won't spend as much time here as in the rest of the game,
though.
While
single player is enjoyable and entertaining enough, Battlefront
II really comes into its own online, with a staggering 24-player
maximum. These battles are huge and while the AI of both allies
and enemies is very convincing in single player, it's simply no
substitute for the skill and deviousness of real people! Teamwork
comes into play very strongly once there are human players involved
on both sides, and generally speaking the team that works together
most effectively will come out on top. Everything from the single
player is available online - all twenty-four levels, all the classes
and heroes, plus a range of modes. As well as Conquest, there is
1- or 2-flag Capture The Flag, Hunt, which is a race to hunt the
most indigenous life forms, and Assault, where you're taking out
key systems in space or having a Heroes-only free-for-all. It's
safe to say that whatever you're in the mood for, as long as the
players are available you're in for a real treat.
There
are a couple of niggles - loading times are frequent and intrusive,
plus the save system is particularly annoying, as you have to manually
save your campaign and profile at the end of each game, confirming
the name and then confirming the fact that you want to overwrite,
making for a laborious process. Also it's not instantly accessible,
particularly online, as it takes a while to get used to aiming accurately
- it's hard to describe, but the look sensitivity feels a bit unnatural
at first and you'll often be overshooting your target one way or
the other, until you get the hang of it. Finally, although it is
great fun, this is basically Star Wars does Battlefield and I think
that those who aren't fans of the films will probably get more kicks
with the down to earth setting of Modern Combat. Still, none of
this adds up to anything significant, neither does it really detract
from what is a truly enjoyable and entertaining game, for anyone
who's into war games, regardless of the themed setting.
Star
Wars: Battlefront II is without doubt one of the best releases of
the year for those with the capability to take it online. Authentic
and graphically lovely reproductions of every significant character
and location from all six films, complete with a range of troop
classes to choose from, all with their own weapon sets, a host of
vehicles to use, spectacular space battles and fully playable Hero
characters, not to mention the various awards you can earn for certain
achievements during the game, and the massively detailed stat breakdown
at the end of each match, both of which I, um, didn't have time
to mention! Until we hit the next generation and the graphics can
step up a notch, it simply isn't going to get any better than this.
While the appeal of the single player mode will perhaps be limited
for the more dedicated Star Wars fans, if you have a network adapter
and enjoy online gaming then it really doesn't get much better than
this. I'll leave you with what I think Yoda would say in summary,
if he'd been sat on my sofa reviewing this game… "A blast you will
have, buy this you should!"
Reviewed by Geoff Holland for AceGamez (All Rights Reserved).
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