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SSX,
the surprise hit of the PS2's launch line-up, has made it's home
in almost every PS2 owner's collection. The intense trickery and
edge-of-your-seat racing combined with superb graphics and sublime
gameplay made this a game for everyone, and for me personally SSX
was easily the best game in the PS2's launch line-up. Everyone's
ears perked up when a sequel was rumoured, although with EA's track
record for sequels added to talk of celebrity voiceovers and other
cheeseyness, people were sceptical. Can EA make a sequel without
selling out? Will the SSX series lose its hardcore centre?
Not
a chance! SSX Tricky is bigger and better than ever before! With
longer tracks with bigger jumps, more characters, better tunes,
uber tricks and more, Tricky oozes class from every eye-watering
pixel. Swing by the DVD extras and watch footage of the celebrity
voiceovers, designers and musicians doing their thing first, as
once the game is started and that icy voice says, "Welcome to SSX
Tricky", you'll forget that they are there.
Anyone
who was sceptical over the fact that they are the same tracks as
last year can rest happy. True, they have the same names and the
same landmarks, but that's pretty much where it ends. Many of the
tracks are longer than before, and all of them have been built twice
- one for racing and one for pulling tricks. In race mode the tracks
are bare, leaving loads of opportunity to pass and punch opponents,
whilst for the trick competitions the tracks are littered with additional
ramps, grind rails that soar overhead and giant coloured icicles
hanging from the sky in prime positions to multiply your trick score.
There are also all new shortcuts and alternative routes that ensure
that this is no cash-in sequel.
Most
of the characters from the first game have returned for this instalment,
with the exception of Jurgen and Hiro. (EA say they retired due
to injury, we say they were just annoying) and we are compensated
with 6 new characters to play as. Flagship Eddie voiced by David
Arquette, Seeiah voiced by Macy Gray, Marisol voiced by Lucy Liu
and the others all slide into the game as if they were always there.
Interestingly, there is now a rival system where if you shove someone
out the way with the right analogue, they'll remember and hunt you
down for the rest of the season, though the lure of a full boost
meter for a knockdown begs you to get nasty!
The
progression through the game is generally the same as the original
SSX, where you work through all the tracks with all the characters
in both Race and Showoff modes to unlock the fantastic free-slope.
Tricky incorporates this and the additional characters add to the
length of the game but it still never feels that repetitive. Each
boarder has their own trick book to master and outfits to unlock,
and they have different styles of board as before. Also worth noting
is that your trick book is now accessible from the in-game pause
menu, which makes it a lot easier to gain outfits. For the gamer
who likes to unlock and complete everything, this will certainly
not be over in a day.
The
trick system is just as intuitive as ever. Hold down X to prewind
and then release to jump (as per Tony Hawk games), using one or
any combination of the shoulder buttons to perform a grab trick.
It's all the same as SSX, but now with the new addition of the uber
tricks. Snowboarders of the real world laugh as Psymon takes his
feet off the board and spins it around his neck, yet it fits into
the game seamlessly without looking out of place and adds a new
dimension to the already fantastic trick system. To be able to uber,
though, you must trick your way up to a full trick meter, where
Run DMC sing along to the background music "It's Tricky!!!" to notify
of your uberness. Take a crash and you lose half of your trick meter,
but manage to pull off 7 uber tricks and gain Super-Uberness for
the rest of the run!
On
the subject of the tunes, Run DMC and the rest of the crew are as
banging as ever, with many new artists including the Beastie Boys
joining the fun, making another outstanding area of the game and
all tunes are available from the DVD content, along with interviews
of the bands.
If
there was a criticism that anyone could have with this game, it
would be that it's too similar to the last one, and yes, the game
has the old tracks, characters, gameplay, structure and so on, yet
it's so much more! It's the SSX you dreamed of, with all your "they
could have stuck a ramp there" thoughts put in just for you. Million-point
runs are not out of the question on almost all of the tracks! If
you loved the first one, you'll adore this and like Tony Hawk, whilst
the structure and game basics remain the same, the sequel introduces
new enhancements and improvements that make it well worth buying.
But
that's probably the biggest question here - "I've already got SSX,
is this really worth it?" For anyone without SSX this is a must-have,
but does it offer enough for owners of the original? The answer
is definitely! Anyone who laboured with SSX for every trick book
will fall in love all over again with SSX's uberness. It's bigger,
it's louder, it's trickier, it's SSX Tricky!
Reviewed by AceGamez (All Rights Reserved).
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