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Once bound to the high-speed processor and far grander storage space
of the personal computer, football management titles are now finding
their way across the murky waters of platform migration, onto an
island I like to call 'Consolebourg'. Indeed, in recent years we
have seen invasion on this make-believe, and frankly ludicrous,
land by many of the more esteemed and accomplished management sims.
Sure, LMA and Premier Manager have been ploughing away at the console-based
gaming field for some time, but the arrival of the football manager
series to these rarely trodden lands has renewed interest in the
possibility of leading teams to glory from the armchair, rather
than the spinny desk chair that makes me dizzy.
With
the much loved Pro
Evolution Soccer 5 only a matter of months old and many of us
still marvelling at Ronaldinho's vast range of skills, none of us
could have been blamed for expecting to wait until the release of
the PS3 before Konami blessed us with another soccer title. Then,
like ex-England goalkeeper David James (I say 'ex' more with hope
than fact), Konami have come rushing out of nowhere to swing wildly
at the football market once more.
Pro
Evolution Soccer Management may come as a surprise release to many
die hard Pro Evo fans, and my thoughts on the news of its impending
dip into the games market were filled with uncertainty, excitement
and the hope of boobs. While Konami undoubtedly boasts unrivalled
gameplay that has EA Sports stamping their little feet like a petulant
child, the nature of its glossary of footballing terms and general
ins and outs of the British game have been a little ropey. To my
knowledge, I have rarely heard John Motson call any defender a 'Stronghold
Guardian', and if you went to Millwall on a Saturday with a banner
that read 'Good Old Football', you would probably require surgery
to remove it from whatever orifice it was crammed into. Nevertheless,
it would be unfair to judge this title to harshly before I even
got started, and as I delved deeper I crossed my fingers, toes and
eyes (have no choice with the latter) that an English football fan
had been consulted at some point in the development stages.
First
things first, don't expect too much. EA Sports fork out an enormous
amount of money for the rights to the official paraphernalia that
comes with the English Premiership and, like the young child I referred
to before, they will kick and scream if anyone else attempts to
take a slice of their big fat football cake. Therefore, you can
expect to see many a clash of Man Red against Middlebrook, live
from the Trad Bricks stadium. But let's move on to what we know
and love about the Pro Evolution series.
Customisation
is, as usual, in abundance. Leading with one of its best feet forward,
you must manifest a managerial representation of yourself to yell
from the touchline, tell the press you didn't see anything untoward
and throw hot tea, football boots and gravel at your playing staff.
The variation is impressive enough and although it lacks the extensive
options available when creating a player on Konami's sister title,
you can pick a look to adequately match your management style, be
it a Stuart Pearce tracksuit or a Sir Alex Ferguson suit.
Next
you must accept that guiding Tottenham to finally winning some silverware
is impossible, even more so on your own. So, it's time to hire some
staff, starting with a personal assistant. Not too sure if these
are too apparent in the premiership, and after Sven's little slip
up with his P.A. at the F.A. they may not feature again (or always
will, depends how you look at it). You are presented with four or
more attractive females that will guide you through the rest of
the game. With choice ranging from an attractive brunette graduate
to the stunning blonde daughter of a wealthy businessman, it is
clear that Konami believe management is much more fun when assisted
by someone with commendable assets (and you thought hoping for boobs
was pointless!)
Once
you have chosen your personal assistant, she leads you through the
hiring of a coach and three scouts, followed by choosing which team
to manage. Disregarding the obvious choice for any fans of a team,
you can base your decision on the varying difficulty. This ranges
between clubs such as Chelsea, who offer lots of money but require
consistently impressive performances, and clubs like Portsmouth,
who have little cash but will be satisfied to finish outside of
the relegation zone. The good news is that money is no longer in
points but in real denominations.
Once
into the season, you will need a few friendlies to get your players
up to speed and it won't be long before you realise a few shortcomings
in your team that require a dip into the transfer market to rectify.
The three scouts you hired earlier offer you a variety of players
and report on their findings each week. Unfortunately, the transfers
within this title still have an air of the obscurity that Pro Evo
always seems to suffer from. Salary is on a yearly scale, whereas
the ludicrous amounts footballers get paid is usually expressed
in weekly numbers. There's also no indication as to the factors
that will make a player interested in signing for your club. The
other problem is that the budget you're given at the start of the
season is set and won't change, which really takes away half the
fun of the transfer market, as adding to your fund isn't possible.
This means selling players is relatively pointless, as the money
you acquire goes straight into the chairman's pocket.
What
really sells this title is the graphical content. Every player has
been created with a 3D image and when you arrange meetings with
your staff you actually see (but don't hear) them talking to you.
As for the games, the engine from the successful Pro Evo series
has been utilised and each game is fully viewable from a variety
of camera angles. Although the game can be easily sped up using
the shoulder buttons, the one thing missing is the ability to merely
watch the highlights of a game, instead of every minute of the ball
bouncing around in midfield. But outside the match engine the graphics
are more than solid, and by far and away my favourite feature is
the Sky Sports style TV show that takes place before the season
and before any big game. Two presenters talk to football expert
Michael about upcoming events, which is a revolutionary idea that
sent shivers down my spine the first time I saw it. The only shivers
the music causes however, are ones of pain in my eardrums. Within
the match the atmosphere is still as close to a real game as we
have seen, only hampered by the simply awful commentary that we
now expect from Peter Brackley and Trevor Brooking.
The
controls are as simple as moving around a menu, and anyone familiar
with the Pro Evo titles will find that the slight changes are as
easy as the decision to play Jermain Defoe or Gregorz Rasiak. The
only real issue that may cause some user error is the usual localisation
problems that Konami seem to constantly suffer from, i.e. transfers
being 'negotiations' etc. But apart from these minor translation
errors, it's quite easy to quickly work through a season. Although,
not as quick as would be possible if it weren't for the intricacies
of preparing the tactics each week. Your coach provides you with
tips for how to play to your strengths whilst exposing your opponents'
weaknesses, but it rarely differs each week and becomes a tiresome
task once you have formed the team that you wish to play each week.
Football
management titles are all about living the dream yourself, therefore
their success relates closely to how official they are and how deep
they can reach into the thoughts and expectations of football fans.
Unfortunately, where Konami have excelled in gameplay, they have
failed to really capture the hearts of footy fans more than Robbie
Savage. The reason for this is probably not so much that the game
lacks in quality, rather than that most of us are simply children
of Football/Championship Manager; therefore, the bar has already
been raised to a height that could never be achieved by a debut
in this much-loved genre. But with five iterations of Pro Evolution
Soccer, you would be naïve to expect too much from Pro Evolution
Soccer Management, and as a result, some of its more unique features
shine like the light bouncing from Dion Dublin's bald head. My advice
is to get hold of this title despite the strong competition, because
it won't be long before Konami get to grips with football management
and are competing with the best of them.
Reviewed by Rob Byron for AceGamez (All Rights Reserved).
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