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Since the release of the Xbox 360 and PS3, all the talk has been
of hi-res graphics and their importance to the overall quality of
any title. However, the ever-growing popularity of the less powerful,
standard definition Nintendo Wii would suggest that fun often comes
before looks for many consumers. It is interesting though that few
look at the significance of art design in games and its undoubted
importance towards the completion of not only a quality game, but
in many cases, a believable virtual world.
The
fact of the matter is, technology will always move forward, and
the tools at developer's disposal will always become more and more
advanced, thus increasing the potential for greater beauty with
each incremental improvement. Therefore when looking back, it is
not the games with the highest polygon counts or clearest definition
that will successfully stand the test of time, but the games that
have been thoughtfully and carefully crafted. That is why Super
Mario World still looks so fresh over fifteen years after its original
release, why Shadow of the Colossus will still be breathtaking years
from now and why, regardless of polygon count, Turok will still
look boring and uninspired.
For
these reasons more than any other, Odin Sphere will be remembered
long after many of the so-called 'next-generation titles' have long
since been forgotten. Regardless of the fact that it's running on
eight-year-old technology, Odin Sphere is one of the prettiest games
you will ever encounter and a true testament to Atlus's art design
and unique approach to the visual design of Odin Sphere's enigmatic
world.
The
graphics of any game may seem like a strange place to start a review,
but when they are as memorable and lovingly crafted as in Odin Sphere,
they demand special attention. The characters and backgrounds have
all been painstakingly hand drawn, successfully giving the game
the impression of a beautiful painting that has come to life; from
the ice tipped mountains and fiery underground lairs of Erion to
the highly detailed, delightfully drawn characters and huge, larger
than life, screen-filling enemies, Odin Sphere never falls short
of being breathtakingly memorable.
Adding
to the Odin Sphere's brilliant overall presentation is its magnificent
audio. The orchestral score is pitch perfect, fitting the settings
and onscreen drama almost perfectly. The voice acting, available
in both English and original Japanese, is also well above the average
for this kind of game, and when combined with the beautifully subtle
collection of ambient noises and incidental effects, you are left
with a game that sounds as stunning as it looks.
Sadly,
while the art team should be commended at every possible opportunity,
the same cannot be said of the technical team; for as striking a
game as Odin Sphere undoubtedly is, it often falls very short in
technical terms. The worst of there faults comes with the slowdown;
although most gamers will put up with a little slowdown every so
often, the amount to be found in some of Odin Sphere's busier battles
and boss fights borders on the ridiculous, making certain parts
of the game almost unplayable. It should also be noted that underneath
the beautiful visage lies a reasonably basic side scrolling beat
'em up. Now, when I say this, I don't mean a beat 'em up in the
image of say Final Fight or Streets of Rage; Odin Sphere doesn't
feel like an arcade game in any way. Thanks to its length, RPG-lite
upgrades and multiple routes, it actually has a lot more in common
with Treasure's Sega Saturn classic, Guardian Heroes.
Odin
Sphere is set in the world of Erion and uses the familiar Atlus
template of magic, monsters and warring kingdoms. You start the
game playing as Valkyrie, the daughter of the King, although four
more characters become available as you progress. With these five
characters in tow, you are tasked with, well, killing everything
in sight, moving on and repeating the process. This continuous brawling
is broken up nicely by a rather compelling, largely cliché-free
story that will keep you hooked for all of Odin Sphere's epic forty-hour
playing time.
As
you fight your way through the world of Erion on its 2D plane, you
will notice how the levels, much like in Viewtiful
Joe, are built as one big circle. This means that by continuously
moving from left to right through the level, you will eventually
find yourself back at the beginning. This is because each level
in the game does little but task you with the destruction of absolutely
everything that crosses your path. Kill all the enemies, defeat
one of the many hard-as-nails bosses and then move onto the next
level. This probably sounds a bit repetitive - and to a certain
extent it is; you will spend most of the game smashing on the square
button repeatedly as you hack through a seemingly endless horde
of foes. You can also jump to unleash mid-air combos, but these
are again achieved with little more than the continuous pounding
of just the one button. Odin Sphere is kept fresh however via its
RPG mechanics, basic magic spells and web-like multiple route system.
As
you defeat each enemy they release magic energy that can be absorbed
and saved up so that you can let loose an array of simplistic but
fun magic spells to help you on your quest. The fact that the levels
are split up into branching stages allows for exploration and unique
approaches to each level, keeping things fresh overall and allowing
you the choice of heading straight for the boss or powering up by
finding treasure and defeating more enemies. Although this design
does give the game a unique flavour of its own, it also suffers
from the drawback of Odin Sphere's excessive loading times. Although
each stage only takes about ten to fifteen seconds to load, many
stages can be passed through in well under a minute, meaning that
it can become a bit of a nuisance, especially during a period of
extended play. Another thing likely to keep you on your toes for
the duration of Odin Sphere is the extreme challenge that offers
to even the most ardent of beat 'em up fans; you will rarely feel
completely safe, and thanks to the huge amount of enemies and tricky
boss battles, players of all skill levels will have stay on their
toes if they want to stay alive.
Beyond
the basics of fighting and rudimentary magic spells, Odin Sphere
also tasks you with treasure hunting for items such as artefacts,
seeds, fruits and money, along with the option to synthesise these
items in an attempt to get the best out of them. Well, I say the
game gives you the option, but if you plan on getting anywhere in
the land of Erion, you are going to have to be well equipped at
all times, especially with food to replenish your health. Further
than replenishing your health, food also earns experience for your
characters. As you earn experience, your characters level up, thus
increasing your hit-point limit. On your travels you will have to
pick up items to synthesize to create stronger items that provide
higher levels of experience upon use. To help you in your successful
synthesis of items, restaurants show up throughout your travels,
offering the chance to combine items and recipes to make ever more
potent meals.
Although
item collection does add a bit of depth to the gameplay, Odin Sphere's
technical options are called into question thanks to the lack of
an option to map items to a specific button for quick use. There
is also an extremely low limit on the amount of items you can carry
at any one time; item planning may be fair enough, but when you
have to continuously cut from the frantic action onscreen to the
laborious and poorly crafted inventory options, it soon starts to
feel like an unnecessary and time consuming chore.
Even
with the technical deficiencies that Odin Sphere suffers from, it
is still a largely enjoyable game with some of the best visuals
seen on any console for quite a few years. The slowdown may be annoying
and the stop-start of item management may be arduous, but the combat
is fun and the story, along with its magnificent score and great
voice acting, is a joy for the full forty or so hours of playing
time. Pros and cons aside however, Odin Sphere is a game that deserves
to be played and is more than worthy of your time.
Reviewed by Liam Pritchard for AceGamez (All Rights Reserved).
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