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Nostalgia is defined in the dictionary as a bittersweet longing
for things, persons, or situations of the past. Looking back at
life can provide some truly evocative childhood memories; chopper
bikes, spangles, hand-made go-carts and snowball fights. Through
rose-tinted spectacles all of these are fondly remembered but in
the cold light of day is your memory all that it was? Chopper bikes
with the castrating gearshift, chemical tasting sweets so responsible
for hyperactivity, splinters from shoddy go-cart seating and frozen
hands from mittens caked in snow. Can the same be said for the modern
fascination with retro gaming? Well, in Midway Arcade Treasures,
you may find the answer to the question but, depending on your disposition,
you may or may not like the answer.
Midway
was one of the major leaders in the developing video arcade market
of the Eighties and the collection of games here, somewhat surprisingly,
reminds you just how big a player they once were. This package contains
many of the games that gave birth to various modern day gaming formulae,
covering just about every genre, from racers to shooters. A generous
twenty-four games are contained within the package, some of which
will be instantly recognizable from those smoky, cigarette burnt
arcade cabinet days and some that are just plain obscure. Those
amusement arcades may be long gone but their memory lives on via
the miracle of modern consoles.
The
extensive range of games included in the package (in alphabetical
order) consists of 720°, Blaster, Bubbles, Defender, Defender II,
Gauntlet, Joust, Joust II, Klax, Marble Madness, Paperboy, Rampage,
Rampart, Roadblasters, Robotron 2084, Root Beer Tapper, Satan's
Hollow, Sinistar, Smash TV, Splat!, Spyhunter, Super Sprint, Toobin'
and finally Vindicators.
Personal
highlights for me are Defender, Gauntlet, Smash TV and Spyhunter.
Defender is one of the world's hardest games, where you pilot a
single intergalactic fighter in an attempt to protect the human
race against wave after wave of invading aliens. Gauntlet is probably
the pinnacle of the arcade multiplayer experience, as you guide
Thor the Warrior, Thyra the Valkyrie, Merlin the Wizard or Questor
the Elf through an almost endless maze of dungeons fighting grunts,
ghosts and the legendary death himself. Smash TV is sheer madness
and carnage in the first videogame interpretation of the Running
Man story, where contestants go up against hordes of mutants for
cash and fabulous prizes. And Spyhunter, with the Peter Gunn soundtrack,
introduces the definitive weapons based driving game, using smoke
screens, oil slicks and missiles to dispatch the bad guys in black
cars.
All
of the games literally ooze gameplay, whether the high score chasing
of Defender, the multiplayer fun of Gauntlet, or the sheer bonkers
game design of Splat!. Beware though, as these games are addictive
and many will prove a test to even the best players, meaning that
you could suddenly find your life taken over by the classics of
a bygone era. Although disappointingly, the difficulty level for
many of the games can be adjusted through the options menu. This
dilutes the challenging nature of the way these games were designed
to be played and it's not as if it's still costing you 10p a go.
[This makes them more accessible for those who aren't battle-hardened
gaming veterans though - Ed]. One minor chink in the near faultless
gameplay armour applies exclusively to the multiplayer games within
the collection; as a single player you are forced to play as the
Position 1 character on the selection screen, irrespective of the
port the controller is plugged into (who wants to play as Warrior
in Gauntlet when you can be Elf?
Many
of these games were originally designed for use with specifically
devised arcade cabinets; 720° had a rotating joystick, Marble Madness
had a rollerball, Paperboy had bicycle handlebars and Spyhunter
had a multi-buttoned steering wheel. Adaptation of these complicated
controls to the controller has been boldly attempted and in many
cases they do feel comfortable (Marble Madness, Smash TV).
The
graphics and sound in the games, whilst obviously not pushing the
PS2 to its limits, are good (but not perfect) recreations of the
original arcade source code. However, the presentation of the overall
collection is very poor; the Egyptian styled front seems superficial
and detracts from the importance of the gaming titles contained
in the package. But, if you can manage to navigate through this
front end, included in the package are some excellent DVD style
extras for each game, such as interviews with developers, a collection
of trivia, galleries of game logos and cabinets and the history
of the game.
In
the end, Midway Arcade Treasures is a lot like Marmite - you'll
either love it or hate it. If you are old enough to have experienced
these games the first time around, in answer to the question, they
are every bit as good as you remember. However, unless you are already
a retro fan (which means you should already have bought this title),
these games will seem basic and lacking the graphical wizardry that
the modern day gaming industry so thrives on. Whichever way you
approach it, at the bargain price Midway are offering this collection
for, it would be a shame to let this little piece of gaming history
pass you by. Go on try it, you never know, you might like it.
Reviewed by Darren Stevenson for AceGamez (All Rights Reserved).
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