|
My good friend and our amazing editor Geoff Holland had the fortune
(or perhaps misfortune) of reviewing Metal Gear Solid 3: Snake Eater
last year. Having never played a Metal Gear Solid title, he was
in for a surprise. MGS is far from the most user-friendly title
around, and I'll be completely honest here. I love Metal Gear Solid
and MGS
2: Sons of Liberty... and I gave up on MGS3. After playing so
many third person action games with dual analog control I couldn't
readjust back to what was once easy to play in the original Metal
Gear Solid. I was crushed by this, as I was dying to find out about
the legend of Big Boss - who Solid Snake was eventually cloned from
- and discover what Ocelot was up to in his younger years, possibly
even finding out why he is 100% dedicated to The Patriots and America
in the modern day Metal Gear stories. Fortunately, there were enough
people in the same jungle as myself and now MGS3 has returned in
the guise of Metal Gear Solid 3: Subsistence, with an updated control
scheme and camera - and it makes all the difference in the world.
If
you've never played the original version, or don't know what it's
about, then I suggest checking out Geoff's superb review.
For those of you with a short attention span, here's the run down:
Metal Gear Solid 3 takes place in 1964, long before the events of
the original two Metal Gear titles, and even longer before the original
Metal Gear Solid titles. Those of you who've played any of the four
MG games know that you're playing as the infamous Big Boss. The
Big Boss who was your commander in the first Metal Gear, who went
on to betray his FOXHOUND unit and create Outer Heaven, a place
where soldiers can go to be heroes, not tools of the government.
In Metal Gear: Solid Snake, Big Boss was the final enemy in the
game and apparently killed by Solid Snake. In the Metal Gear Solid
titles we discover Solid Snake, Liquid Snake and Solidus Snake are
all clones of the greatest soldier alive, Big Boss. He is nothing
but an enigma who is referenced constantly but never seen again.
With that in mind, playing Metal Gear Solid 3 is a truly exciting
experience. MGS fans are shown why Big Boss is so infamous, why
he betrayed FOXHOUND in the future games, why he is the 'Big Boss',
and why he may not have become a bad guy at all, but instead an
anti-hero standing sturdy on his beliefs. You know Metal Gear is
always full of twists, and this game will twist you up in knots
and leave you with your jaw dropped.
Watching
the story unfold is truly gripping, especially when you know that
there is going to be a huge surprise (and trust me, there are plenty
in the game's final moments). MGS3 is not obvious, either; many
things must be thought about and figured out (such as who The Boss
and The Sorrow's son actually is... he's right under your nose the
entire game, and it isn't Snake - if you don't figure it out the
game certainly isn't going to figure it out for you!) The cinematics
rival Hollywood blockbuster action scenes and have much more emotion
and intensity, and as I said, the storyline is plain brilliant and
in my opinion the best prequel I've ever seen, game or not. Of course,
you really do need to play the other MG and MGS titles to fully
enjoy it! So, get to it!
Now,
Geoff's review makes it evident that the gameplay in MGS3 rocks.
What didn't rock was the camera and controls. Before you start crying
"it isn't Metal Gear without the top-down camera!" I'm here to tell
you that it most definitely damn well is. The top down camera worked
in the previous two Metal Gears because of two reasons - indoor
buildings and radar. This game has very few indoor places and no
radar anything like the two games before it. Those aren't bad things,
but the camera needed to be adjusted so that we can actually see
what Snake is seeing and move at the same time (which means
the first person view doesn't cut it).
Luckily,
the third person view and right analog stick camera control has
been flawlessly worked into the game and works beautifully. Finally,
I can carefully look around while in the brush. I can rotate the
camera all around to check my surroundings. I can switch back to
the classic camera when I'm inside - I can enjoy one of my favourite
franchises of all time! New players will still struggle with the
control scheme, which is very different from anything else nowadays,
but once they adjust to it, this game is as playable as any other.
This
isn't just MGS3 with a new camera though; players can now enjoy
all the cinematic scenes without playing the story thanks to the
Demo Theater, and there are also new camouflages that can be transferred
to a memory card and used in the game. The second disc is full of
great goodies, such as absolutely hilarious parodies of the in-game
cinematics (previously available on the MGS website), new (Solid)
Snake vs. Monkey missions, a mode where you can replay all the boss
fights at high difficulties, bonus MGS4: Guns of the Patriots trailers
and even the entire two original games upon which the Metal Gear
Solid series is based, Metal Gear and Metal Gear 2: Solid Snake,
for those of you who either didn't play the original titles or perhaps
weren't even around then! Best of all though, is the brand new ONLINE
MODE!
Metal
Gear Online? On the PS2? Surely it's crap! I admit, I didn't think
it could be pulled off very well... but I'll happily eat my words,
because it's bloody brilliant. Eight players can log onto lag free
servers that seem to never disconnect randomly like most other PlayStation
2 online titles. It works beautifully and almost everything you
do in single player is possible online. Players can lean against
walls, peak around corners, hide in boxes, dive, use third and first
person aiming, crawl across the ground and use a variety of weapons
and tools found in single player.
Modes
include Deathmatch and Team Deathmatch, the latter of which allows
the highest ranked player on the team to play as a special character
from the main game (Raikov or Ocelot) and the lowest ranked plays
as Sokalov (complete with stealth suit, as he takes damage easier
than other players). Bonus players from Konami's Rumble
Roses series make an unfortunate appearance and do their best
to completely cripple what balance the gameplay has, but luckily
they don't show up too much.
Other
modes featured are Stealth, where one player controls Snake equipped
with almost all the gadgets from the game (including stealth) and
a huge lifebar as he tries to capture a Microfilm and return it
to base, while all other players chase him and the one that kills
him plays as Snake in the next round. Capture and Rescue modes round
out the list, both in which teams are either trying to obtain an
item or are defending it. Metal Gear Online is a superb start for
what could be the next big online franchise, and with a little more
polish it will be truly great. A warning though: the learning curve
is astonishingly high and you will get frustrated with it
when starting out!
Metal
Gear Solid 3: Subsistence is a great retooling of the original,
with plenty of extras to justify even an owner of Snake Eater to
pick it up. I'm sure they're probably looking for an excuse to go
out and play MGS3 again anyway, so here it is! All the great cut
scenes, hidden gags and cinematics, excellent boss characters, superb
story and tie-ins with the modern games, and the crumbling of the
fourth wall can finally be enjoyed with a camera system that actually
works, complete with a more fitting control scheme. All the extras
are very entertaining and then online mode is nearly flawless; Metal
Gear Solid has returned to glory as not only one of, if not the
best story in video gaming, but also as one of the best playing
games. Now equip the best camo you can find, sneak into your local
store, procure your copy of the game and get out of there ASAP.
Your PS2's life may depend on it! GO GO GO!*
*Do
not steal, sneak, grab, crawl, hide in a box, hold up, threaten,
or do anything other than pay for MGS3: Subsistence in a friendly
and courteous manner. And definitely no taking hostages!
Reviewed by Christopher Martin for AceGamez (All Rights Reserved).
|