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They say if it ain't broke then don't fix it, and Maximum Impact
2 is the second 3D instalment of the long running and very popular
King of Fighters series. Since the original game (KoF '94), the
series has produced numerous sequels and now has a player database
to rival a football club!
King
of Fighters: Maximum Impact 2 offers a range of game modes and twenty-four
playable characters to begin with, along with eight different costumes
per fighter. The game is a 3D fighter at heart, set in enclosed
arenas; find yourself on the receiving end of a combo against a
wall and you will quickly find yourself at the beginning of the
next round - and not because you just won!
Each
character has their own reason why they are fighting, but the overall
theme is that long-time Southtown underground ruler, Geese Howard,
was driven to death by a mysterious and powerful team called the
Mephistopheles (a team that will have you throwing your pad around
the room in frustration more than once). This team now run Southtown
and everyone else seems to want a piece of them for one reason or
another. The great thing about the KoF storyline is that it is long
running and references past events, giving you the sense that this
is an established series and that you're actually part of its history.
The
gameplay has taken a couple of steps in the right direction from
the previous version. The 'cheapness' of the fighting has been toned
down to a degree, as in the original Maximum
Impact, if getting pummelled with a 25 hit combo against a wall
isn't bad enough, your opponent had the ability to keep hitting
you if you happened to be bouncing on the floor, going from 25 to
35+ hits. This caused major frustration, and was a big flaw in the
gameplay. However, with clever engineering in MI2, this is now harder
to achieve.
The
fighting mechanics of the game work very well, with fore and background
movement flowing with the fighting, as well as quick, realistic
jumps that don't look like they are taken straight from The Matrix.
The series still adopts the 'quarter-circle' method of activating
special moves, which will appeal to Street
Fighter fans. However, this can get a bit difficult when it
comes to carrying out the super special moves or 'DOA Thrashing',
as the movement directions can at times be lengthy.
A
good addition brought over from the original is the ease of performing
'simple' combos. With a mere tap of a couple of buttons, you can
pull off a substantial string of hits, without any directional input,
appealing to the newcomers who just want to sit down and kick some
ass. Parrying has also been added to the mix; with a simple press
of the buttons at a certain time, you can deflect your opponent's
attack, leaving them vulnerable for a short period of time. This
becomes invaluable when you're up against bosses.
After
a few matches you will quickly realise that this is a combination-attack
orientated game, which makes the speed of gameplay lightening fast
and very action packed. You will find yourself trying out all the
various button sequences, looking for that one sweet combo that
devastates your opponent! This fast and furious gameplay makes for
a satisfying and adrenaline-fuelled experience, and it'll really
bring out your competitive streak too. The one downside to the gameplay
is that at times some characters can be unbalanced. For example,
Billy Kane can beat you from half a screen away, while some characters
have a super special move that can literally take half your health
bar in one fell swoop. However, on the flipside this can be a great
thing to use against your opponent!
Graphically,
MI2 is surprising rich and at times looks like it might just be
running on a next generation console. The smooth character designs,
seamless animation and high impact visuals compliment the gameplay
very well, and are without doubt a selling point. Indeed, the opening
video at the beginning of the game looks extraordinary, doing a
great job of setting the scene for the impressive in-game visuals,
which aren't just limited to the characters and their attacks. The
fighting arenas are also very well created, with levels that seem
to stretch for miles into the distance. With the slight sense of
freedom to roam, there is a chance that you won't find a wall to
get smashed against for a round or two. The backdrops also have
their moment of brilliance, with a dojo-style level, a caged arena
and a mansion foyer, amongst many others for your amusement. Even
the loading screens look great, sporting fighter artwork that can
be fully viewed in the profile mode.
The
visuals are coupled with an energising soundtrack that's not too
prominent to be distracting, but strong enough to keep the atmosphere
pumping as you battle for victory. The sound effects are great too,
especially the noises from impact, which help the animations to
feel meatier and give you the sense that you are really laying the
smack down (or getting the smack down laid on you!)
There
are plenty of modes to choose from - Story Battle takes you through
the storyline with your chosen character, with the chance to unlock
some goodies along the way, while Versus mode is where the multiplayer
action is at for taking on a friend, and Challenge mode presents
you with a range of mission fights with specific objectives, plus
of course the obligatory Survival mode. A Practice mode is also
available, while in Profile mode you can view artwork and check
out data on the various fighters. There's nothing new or revolutionary
here, but it's all good stuff, and there's a wealth of extras to
discover, including extra fighters, new costumes, artwork and profiles,
just a few of the rewards to be reaped as you work through the game.
King
of Fighters: Maximum Impact 2 is an arcade style fighter that will
appeal to almost any type of gamer. It's fast-paced, over the top
and easy to pick up, but damn difficult to put down. The good looking
movie sequences and the dramatic and colourful special move finishers
put this a level above many of its peers, with a huge selection
of additions and extras to unlock. So if you enjoy having a good
old scrap or you're a fan of the KoF series, you really need to
crack those knuckles and get ready to put up one helluva fight!
Reviewed by Earl McFarlane for AceGamez (All Rights Reserved).
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