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Every
now and then a game comes along that leaves its mark on the industry
and imprints on a player's mind for a long time. Games that do this
are remembered years later, after even their platforms are long
since dead, with an almost warm sense of nostalgia. Grand Theft
Auto was a headlining game long before anyone had even played it,
which quickly alerted many to the fact that this would be a title
that would stand out from the rest. That was of course if it was
to ever be released. The content of the game caused an outrage;
or rather some very smart publicists and public relations people
got outraged statements from a few people that probably didn't even
know what a computer game was. These outraged people warned that
the game contained all sorts of illegal acts of such nature that
it could influence the youth of today and that it was entertainment
medium such as this that was the root cause of all today's ills.
Subsequently, Grand Theft Auto went on to become one of the biggest
selling games of that year, thanks to all that outrage! The expansions
pack and sequel quickly followed on its heels, receiving much acclaim
and enthusiasm from reviewers and gamers alike. Now, in the age
of all singing, all dancing computers that can throw polygons at
the screen like there was no tomorrow, a third instalment has hit
the shelves - but does it live up to its ancestry?
The
response to this can be summed up in two words: hell yeah! For the
first time, GTA goes third person, bringing you down to street level
rather than the eye in the sky view. It is possible to change the
camera angle, but trust me, don't do it. From the new vantage point
you will be served a visual treat that will give satisfaction even
if when watching something as simple as flashing neon lights.
The
setting of Liberty City is home to some of the best criminal protagonists
that GTA has ever boasted. Each has their own style, vehicles, music
tastes and, of course, their own turf. In fact, you will rarely
be able to move through any part of town without being able to spot
a group of rather shifty looking criminal types from one gang or
another. The city is divided into three islands, which you will
not have access to at the same time. As you complete one island
you will move onto the next and still have access to the one you
just left. But be warned if you upset too many people then going
back will be very dangerous, especially in the areas controlled
by the mafia, as they have little trouble in filling your car so
full of holes it will explode. Liberty City itself is very well
constructed with no end of places to explore. It also has hills,
steep slopes with buildings and streets all on different levels.
It might not sound like much, but it can give rise to some Steve
McQueen style car chases.
In
fact, at times this game plays much like Driver, which can only
be a good thing as that was another game that gave so much from
a simple gameplay premise. The same elements that we all know and
love from the previous GTA titles are of course present this time,
(they always worked well so why change them?) and are backed up
by a host of others that add layer after layer or enjoyment.
The
scripted storyline events are once again generated by going to a
location and receiving a job. This time however it is not always
a phone call, more often than not you do your business face to face
with your employer. At these encounters your will be treated to
a short cut scene of your character and those of the hierarchy of
whichever criminal gang you happen to choose to be working for.
During the course of the game you will work for many of the different
gangs, sometimes working for one against another only to reach a
point where you change sides and start making enemies of your former
associates. The missions are also varied when dealing with the main
characters and there so much elbow room in the genre that you will
rarely do the same job twice.
There
are other jobs on offer almost all of the time, depending on which
area of the city you are and these smaller tasks normally pay well
but are not as varied as those that deal with the storyline and
have no impact on your advancement through the game, other than
to pad your wallet. However it is worth taking time out to complete
a few of these missions, as they can teach you to navigate your
way around the city and are at times more enjoyable than some of
the scripted missions. Once such mission is a simple theft of automobiles,
where you are given a shopping list and have to steal everything
on it (Gone In 60 Seconds anyone?) Simple, but very effective as
it will have you looking for all manner of vehicles and take you
all over the city. There are also little sub-games present when
you steal certain cars in certain locations. Two of these are the
Hum-vee that is in the parking lot of the shopping mall at the docks
and also the Freelander in Bellville Park. When you get into these
a small challenge will open up for you to do along the lines of
driving through a set number of check points within a set time limit.
They are not much, but add a little extra.
The
characters you meet throughout your career as a criminal are a new
introduction to GTA, in as much as you actually get to meet them
rather than just be at the end of the phone line when they call.
These cut scenes pad out not only the storyline, but also the feel
for each stage of the game. When starting your missions you will
be working for the minor league bad doers, but as you advance you
will make acquaintances of bigger crime families or work your way
up to the top of one. Each character has their own unique style,
which is reflected in the missions you will carry out for them and
each new character will take you deeper and deeper into the underworld.
Watch out though as you will not want to get more popular than the
boss, unless you plan on sacking him.
There
are many vehicles that you can steal, ranging from the big wallowing
American sedans to fast, high performance sports cars. There are
also a number of trucks you can steal along with the usual emergency
vehicles. Taxis are worth an extra mention, as when you steal one
you will have access to Taxi missions. These are little more than
picking up a fare and getting them to where they want to go inside
a time limit. It's a bit like playing Crazy Taxi and the money you
make will go into your wallet to fund your descent to the underworld.
The police play a big element of the game, simply because it would
be no fun if you couldn't be caught. This time you can see just
how wanted you are with a meter that will indicate your status.
The more police badges that show up, the bigger a threat they consider
you to be and so the larger, meaner and better equipped a response
they will send. They have the usual squad cars at their disposal
and the armoured police trucks, with the SWAT team making a welcome
comeback, but this time they have a couple of extras waiting in
the wings should they need them. If you manage to get yourself well
and truly in their bad books, they will send FBI agents after you
and even a police helicopter. The helicopter is the most entertaining
as it will follow you around whether on foot or wheels and illuminate
you with a spotlight. If you do not stop and surrender it will open
fire on you with a machine gun. Okay, so the last bit isn't so good
but you can take the helicopter out if you have the weapons to do
so, then watch it crash onto the city streets. Another great twist
with the police is stealing cop cars. When you do (and assuming
that you are not hunted down) try to get back to your safe house.
Once you enter the garage, you lose any wanted level incurred. When
you exit the garage you will be able to carry out Vigilante missions
and hunt down criminals on the road. They will appear on your map,
you chase them down and take them out. You will receive extra credit
for doing so, but be careful of the real police.
Music
makes an impact in the game, as always the radio entertainment from
in car is superbly done and worth having your speakers up a little
higher than normal. There are a number of different stations to
choose from, each one catering to a different taste be it classical
to drum and bass to a talk show. The talk show is so good at times
that it is almost appropriate to pull over and just sit and listen
to it. There are some fantastically comic dialogs and the character
of the host, Lazlo, is worthy of real airtime. The commercial breaks
are also funny, some more than others but all worth a listen.
The
music is taken a step further than just extra entertainment whilst
racing around the city. Each gang has its own tastes and listens
to a particular station, which furthers the feel of each gang and
in turn what they do and how they do it. Each radio station also
has its own building somewhere in the city, so keep your eyes open.
One last thing on the radio, whilst on Portland (i.e. the first
set of missions), after you meet Maria keep an ear on Chatterbox
radio, it might just save your life if you're smart enough to put
the pieces together. This is a great example of how the radio is
made into another aspect of the game giving even greater depth.
As I mentioned earlier, graphically this game is beyond great. So
much attention has been paid to little details that the whole game
environment comes to life. The environmental effects are a big feather
in this game's cap; rainstorms are much as you would expect, but
little touches just add to them such as the rain coming in showers
and different intensities. Thunderstorms light up the background
and give a bass rumble. By far the best though is the mist and fog.
At times it is light and hinders you very little but when it comes
in thick the viewing distance is very limited. The way lights then
show up and enhance the effect of the fog can give a real sense
of the effort that went into this game. Watch for the Matrix-esque
effects when bullets pass through the fog as they whip by you too.
Realistic
body damage has been employed to make sure that you are always reminded
just how flimsy your wheels are when everything else on the road
is as big and hard as you if not bigger and harder. Couple this
with the fact that you are almost always breaking the speed limit
and I am sure you can begin to picture just what the majority of
your cars begin to look like after a few minutes. Even bullet-proof
armoured vehicles will begin to look like scrap on the move if you
are less than mindful of other road users, or the police take an
interest in you. There is so much to see and marvel at in this game
that I could keep on listing little bits and still not get through
them all, but trust me they are there you don't have to look for
them, they will just leap out of the screen and smack your eyeballs
about for a bit.
There
is little I could find to complain about this game, I have played
little else since it arrived, but nothing is perfect. Every now
and then there have been small glitches in the graphics that have
meant that textured surfaces have been left out until I have driven
over them, texture maps and structures have been invisible until
I have almost hit them. Now all of these could be a result of the
machine I used to review it on, but it meets all the specifications.
Before I could get the game to run properly I had to patch my version
of DirectX because a couple of the files within it where older version
than required despite loading the DirectX drivers on the game disc.
It will be a common problem if you have an NVIDIA based graphics
card. Game text will become distorted or disappear altogether unless
a patch is downloaded from Microsoft. The web address for the patch
and additional information can be found inside the read me file
on the game CD.
Grand
Theft Auto III is a game worthy of the series and worthy to be found
in anyone's collection. In fact, I would say that if your PC can
run this game and you haven't already bought it then why are you
reading this review, get down to your local games retailer and buy
it already! Better yet, go find it on the web and buy it. Go on,
do it now, you won't regret it! Seriously though, this is a truly
great game that will go into the gaming hall of fame, its content
is very strong but that's why it has an 18 certificate and it is
nothing you haven't already seen in dozens of movies and TV shows.
All in all, this is an amazingly huge, free-roaming, entertaining
game that will last you for ages and is a must-have for everyone
old enough to own it.
Reviewed by AceGamez (All Rights Reserved).
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