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A videogame of Family Guy is going to have something going
for it that most TV/movie games don't; right from the get go, its
huge cult following will eat the game up without hesitating. Furthermore,
even if the gameplay is a bit bland, it has the chance to be hysterical,
given that the show's writers were heavily involved with the project,
which must count for something in the long run. Unfortunately that's
exactly what has happened here...
There
are a lot of things that the Family Guy video game has done right.
First and foremost it's captured the look and feel of the TV show
rather well, even if it does look a bit too 3D to feel like you're
actually controlling an episode of the show. The writing is spot
on, with the stuff we watch every week, and it's completely loaded
with obscure references to not only pop-culture, but past moments
from the show itself. Even the random non-sequitur cutaways present
in every episode have made their way into the game, in the form
of mini-games that pop up whenever you least expect it (not like
random RPG battles though!)
Then
there's the things Family Guy doesn't do so well - even though it
even pokes fun at many problems with game design (such as having
a mime stuck behind an invisible wall, which is hilarious), it still
falls victim to some of them. The main flaw however is that it quickly
gets very repetitive and frustrating. Peter's levels, for instance,
are straightforward beat 'em up sections that include two attack
buttons and limited combos, although various disguises change his
attacks later in the game, such as the robot A.N.N.A. from Peter's
version of The King And I or his various ancestors who are frequently
referenced in the show. The problem with these sections is that
there are no block or dodge moves, so you basically have to stand
there and take a beating while you dish one out, and if you get
knocked out first you'll have to revert back to a previous checkpoint
and carry out all the repetitive fighting again.
Brian's
sections of the game are all based on stealth, and again provide
extreme frustration upon failure. It's about what you'd expect from
a non-stealth game with stealth missions, which should be "not very
good". There's no basis to go on as to what your enemies can hear
or see, so it's very much based on trial and error - and sometimes
the trial is just too long to enjoy the gamepla. Limited camera
movement (slight scrolling to the sides and back and forth) throughout
the entire game makes these parts particularly rough.
Stewie
probably has the most enjoyable levels in the entire game; all of
the infamous little Griffin's levels revolve around platform jumping
and shooting. Stewie's blaster can even be upgraded later in the
game. His levels also include some puzzle sections that make a good
change of pace, and are creative at the same time. At one point
during the game you even encounter a wave of enemies who come out
and 'assume attack formation', forming lines and running in distinct
patterns as you try to pick them off, Space Invaders style.
This
type of humor is present throughout the entire game, but be warned
- if you aren't into Family Guy or you don't enjoy crude humor then
this game is definitely not for you. You assume control of Death
and touch random people to kill them, you kick women, kids and babies
while playing as Peter and you hear some truly questionable content
used for laughs - including bestiality (guess which famous character
is involved in this joke? Giggity!) While I personally don't have
a problem with it - this is Family Guy after all - lots of people
will, and I highly recommend that only those who don't mind twisted
humor pick this up, along with any Family Guy fan. It's nearly impossible
to enjoy this game if you don't enjoy the humor, because not only
is that possibly the only redeeming feature, but it runs so rampant
throughout the game that it's be impossible to ignore or let slide.
The
game looks decent, with highly cel-shaded cartoon graphics doing
a good job of recreating the look and feel of the show. You'll recognize
numerous locations from the show and every character has been recreated
perfectly. Some bits could have used a bit more polish, looking
like a very early PS2 cel-shaded game, but overall it captures the
show's style, which is all that matters. Unfortunately you'll run
across dozens of enemies who look the same throughout each level,
but hey, at least they're funny.
If
you hadn't guessed already, the voice work is pretty good throughout
most of the game. Featuring the entire cast of the show, you'll
never know when a one liner is going to come out of one of the characters,
or enemies, unless of course you've already heard them say it over
and over, which is very likely. The music is composed by the same
team that works on the show, so you can expect some very high quality
orchestrated compositions that somehow seem completely out of place
on paper, but fit perfectly when put with the game, just as it does
with the show.
Any
Family Guy fan will enjoy running through Quahog as one of
their three favorite characters, especially considering how much
like the show the game can look and sound at times. The humor and
overall feel of the show is represented very well, applying the
trademark humor and random gags to the gameplay in creative ways,
but the gameplay itself is a huge downer. Sometimes it just doesn't
seem worth it to replay the same drawn out punching and kicking
brawl just to see the next joke or gag, but it's hard to resist,
considering that there are numerous sections that will have you
laughing your ass off. Family Guy is definitely worth a look for
fans of the show, especially in between watching new episodes on
TV, but if you aren't into the show then this is a big one to avoid.
It's creative, witty and original in many regards, but unfortunately
none of these attributes apply to the actual gameplay.
Reviewed by Christopher Martin for AceGamez (All Rights Reserved).
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