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I
refuse to indulge in any long-winded hyperbole about this title;
I think the Warner Bros. marketing team have done enough of that.
I'm not going to rant on about how this is a game within a film
and the only way you're going to fully understand the latest Matrix
movie is by playing through it. I won't say anything about the fact
that it was written and directed by the Wachowski Brothers, the
ones responsible for the cinematic trilogy and I hope to god that
I don't use the phrase 'interactive movie' at any point in this
review. Similarly, I don't wish to cite the numerous movie tie-ins
of dubious quality, make comparisons with Atari's last effort (Terminator:
Dawn of Fate) or judge Enter The Matrix on anything other than its
merit as a videogame. All I offer you is the truth, so only read
on if you want to take the red pill.
Enter
The Matrix picks up where the Animatrix left off, with Captain Niobe
and her sidekick Ghost searching for a package deposited in the
Matrix by the doomed crew of the Osiris. The parcel contains some
information vital to the salvation of Zion and from here the narrative
drives the game with unstoppable force as you seek to counter the
threat of the machines that are putting every effort into wiping
out all remaining human resistance.
This
is far more of a plot-driven game than I have ever witnessed; not
even Final Fantasy VII had me anticipating the next cut scene as
much as this does. Most of the short objectives are rounded out
with a scrap of storyline or scripted occurrence, changing the goal
of the level or adding a new danger. The cut scenes themselves come
in the form of either in-game engine snippets or live action footage,
complete with actors from The Matrix Reloaded. It wouldn't be fair
to say any more about the plot, or how it's played out, as one of
the most gratifying things about this title is the way in which
it lives up to your expectations one hundred per cent with the storyline.
If you want to know if Keanu is in Enter The Matrix, I'm not telling
you - go look in the back of the manual if you're that eager!
The
all-important gameplay is truly wonderful and about as action packed
as you could ever wish for. Very much in the vein of Rockstar's
Max Payne your chosen character traverses dozens of simple and not-so-simple
levels in a third person perspective. There are exceptions to this,
in that every now and again you are required to perform different
actions, such as sniper and driving based missions. Due to the high
intensity of the main thrust of the game, these are a very welcome
addition and break it up nicely so that play never becomes repetitive
at any stage.
Every
section of the gameplay is exquisitely executed and holds up very
well against other third person titles. The melee combat is dealt
with superbly, with innumerable combos and fancy Kung-Fu manoeuvres
totally in keeping with the films' classy fight scenes - there's
nothing more fulfilling than taking out five SWAT guys using nothing
but your fists, feet and an overwhelmingly stylish fashion sense.
Everything from the films can be done in the game, from running
up walls, to diving from rooftops, to one-handed cartwheel tricks;
it's all done with such amazing quality and with the addition of
the focus meter, it's even more stunning.
Those
of you familiar with Max Payne will no doubt see the resemblance
when playing Enter The Matrix, as you're given a gauge to indicate
how much focus you have and utilising this bar allows you to not
only slow time but perform many feats you would otherwise not be
able to carry out. This form of 'Bullet Time' is an essential part
of the game, with it activated you can dodge bullets, make enormous
jumps and increase your accuracy, meaning that at times it really
does feel like you're watching a movie, with all the slow-mo stand
offs and high kicking high jinks that you can take.
What
staggered me most about this title was the simplicity of it all.
If you were to boil it down you would have an incredibly linear
game based on the constant removal of bad guys. This, far from being
a problem, really enhances the experience and with such a variety
of ways to dispatch the nasty men with guns, you are always left
wanting more. Another example of the straightforwardness of the
gameplay is the mission objectives - they are almost always 'get
from point A to point B' and sometimes last less than a minute.
There are very few pickups to be had and your progress through the
levels is wholly reliant on your ability to kick ass. Even with
all the weapons at your disposal, you don't need to use them if
you don't feel like it; it all depends on how you want to disarm
the next group of machine gun toting SWATs or ever-present agents.
Although
there is an element of stealth available to you, should you wish
to go down that road, it isn't particularly useful and doesn't fit
with the feel of the game. What is nice, however, is the addition
of innocent bystanders and realistic locations. There are no secret
rooms filled with guns and health icons, very few buttons to press
and switches to find and no penalty for 'accidentally' popping a
cap in a panic-stricken member of the general public. Another nice
thing about the locations is the ease with which you are able to
traverse the level maps, allowing for some all-out action, rather
than the mindless wandering so common in this genre.
The
musical score, having an intensely exciting air about it, is of
the calibre set by the films, adding a taut and electrifying ambiance
to the already exhilarating gameplay. This musical class is surpassed
only by the unquestionable quality of the voice acting, which features
some excellent dialogue and really expands upon the engrossing narrative.
Unlike many releases in the past, whose attitude to live action
sequences has been one of apathy, this title manages to meld the
cut scenes into the gameplay with little trouble, making the missions
ever more intense and enjoyable.
The
graphics aren't really up to the standard of the rest of the title,
however, and whilst they don't take away from the gameplay, you
do get the feeling that this is a game better suited to the Xbox
than the PS2. That said, they are more than adequate and the animation
and frame rate are top notch, even in the most intense of battles.
All of the environments are nicely suited to the gameplay and despite
being a little frugal at points, they give you the feeling of realism
(or virtual realism) required to get fully immersed in the game.
Mercifully, the camera does its job flawlessly, with no jumpiness
or moments of confusion, which helps to keep the frustration level
to an absolute minimum.
Any
problems Enter The Matrix has are massively outweighed by the sheer
quality of the whole package but the main drawback is with the loading,
which is sometimes a little intrusive due to the frequency of the
loading interruptions. Some of the bosses are frustratingly obstinate
and some sections of the game become irritating and it can really
dampen the impact of the preceding cut scene after you've seen it
twenty times.
In
addition to the regular mode of play, there is a 'hacking' option,
where you are given the chance to alter your character with codes.
This is simply a cheat option and has a few nice extras but doesn't
do a great deal for the longevity. If you're anything like me, you'll
be left wanting more; that's not because of the length of the title
- as with two separate characters, there's a respectable amount
of play here - but more because of the pure class of the game. In
the same way that watching The Matrix imbues you with the desire
to be as cool as Neo, or as deeply meditative as Morpheus, playing
Enter The Matrix leaves you thinking "I know Kung-Fu!"
Now
I have given you a glimpse of the rabbit's hole, do you dare to
go down it? My advice would be yes, go as far as you can. With its
delightfully satisfying gameplay, fantastic effects and enthralling
narrative, Enter The Matrix offers a tremendous opportunity to dive
in deeper, making it a game that fans of the film and action gamers
alike will take great pleasure in playing. It is by far the best
movie tie-in I have ever played and one of the finest action titles
available for PS2, so don some black PVC clothing, get yourself
a copy, jack yourself in and prepare to Enter The Matrix.
Reviewed
by Tom Leclerc for AceGamez (All Rights Reserved).
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