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Dino
Stalker is a light gun game with a difference - on some of the levels
you can wander around each area freely, choosing your own path.
This means that those of you who own the G-Con 2 lightgun are in
for a treat as all the buttons you need are on the gun itself.
You
play an American pilot who is engaging the Nazi forces over the
Atlantic in 1943. His plane is hit and he's forced to eject, unfortunately
falling in front of a German plane that fires its machine guns right
at him. But at that exact moment, time freezes and he is transported
to another place. Still in the sky, he pulls his parachute cord
and makes use of the futuristic looking rifle and wristband that
materialise in his hands, to defend himself against an onslaught
of pterodactyls.
This
game features a plot that is well above average for a shooting game,
in fact it links in with the Dino Crisis games (a survival horror
series from the creators of Resident Evil). It features two of the
characters from Dino Crisis and expands upon the plot. In fact,
it was only after playing through Dino Stalker that I finally understood
what was going on in Dino Crisis 1 and 2. At least I think I do.
Anyway, the story and multitude of high quality cut scenes are an
excellent enhancement to the action. The in-game graphics are very
good as well, the scenery and backdrops feature plenty of detail
and the animation and look of the dinosaurs themselves is thoroughly
believable, you soon become immersed in the action.
There
is a good range of enemies and scenery on each level too, from the
first level in the sky, through forest, grassy plains and desert,
down river rapids and even through a ruined city. You will face
pteranodons, several types of raptors, plesiosaurs, a crazy triceratops
and much larger dinosaurs like the two carnosaurs and Mr. T-Rex
himself. The enemy intelligence is good, some of the dinosaurs stalk
around you and attempt to attack from behind - especially those
sneaky raptors. The explosions and blood from the wounded dinosaurs
are good too and the accompanying effects are excellent, the sound
of the weapons fire and the roars of the dinosaurs are spot on.
The music has a good arcade feel to it without being too repetitive
and adds to the experience.
You
basic rifle is a fast shooter with a quick reload and handy in most
situations, plus it has a sniper scope attachment for picking off
enemies in the distance, not that there's that much time to make
good use of it because of the frantic pace of the levels. You can
collect packs of power bullets that increase the rifle's damage
and you can carry one special weapon with limited ammo. Scattered
around each level you will find weapons including the shotgun, magnum,
grenade launcher, rocket launcher, a missile pod that fires four
missiles simultaneously, spark gun, mine launcher, flamethrower,
crossbow, machine gun and gatling gun. Certainly enough to keep
you happy!
As
well as the wide range of weapons available there are recovery kits,
resuscitation packs and antidotes to be collected. These can be
stored in your inventory, so if you have full health and pick up
a recovery kit, it's stored and automatically used when you are
injured. The resuscitation packs bring you back to full health when
you die and are effectively extra lives and the antidote is used
automatically when you get poisoned by spitting plants and dinosaurs.
All of these pickups and the special weapons can be found in the
open, by shooting rocks and trees or by killing certain dinosaurs.
The final element of the game is the time limit. Each level has
a time limit that you can increase by shooting time crystals, which
are scattered throughout each level. The pink ones give you an extra
3 seconds and the blue ones a whopping 30 seconds, so the more you
shoot the more time you have and the bigger your time bonus at the
end of the level. The other bonus to be concerned about is that
of combo kills. Each time you kill a dinosaur you have a few seconds
to kill another one to get a combo and the greater your combo, the
greater the combined score.
The
game plays very well, the movement is fluid and the controls are
very responsive and easy to use. The joypad and lightgun configurations
are well designed and simple to use each with three variations,
although it will take a little getting used to using the lightgun's
directional pad and extra buttons whilst aiming, shooting and reloading
at the same time. Persevere though, because it soon becomes second
nature and the gun is so much more fun and more responsive once
you adjust. It's only £20 so if you're buying this game you might
as well pick up the G-Con 2 as well.
My
only criticism of Dino Stalker is that it's quite short. Light gun
games are never going to be huge, but there should have been a few
more stages. Having said that, If you set it on hard mode and don't
use continues or resuscitation packs then it will take you a lot
longer to reach the end. Also, there is a lot of replay value as
you are ranked at the end of each level. The ranking is based on
a range of factors including number of enemies killed out of a maximum
total, accuracy, damage taken, resuscitation packs used, time crystals
collected, use of special weapons and time bonus. Getting a rank
above C is a big challenge and if you want to get the full Special
rank for the whole game then you'll be at it for a very long time.
Dino
Stalker is a fast-paced shooting game that looks great and features
a range of landscapes and dinosaurs. The ability to move freely
on some levels, the multitude of hidden pickups and the tough ranking
system add plenty of replay value, it's just a shame there weren't
a few more levels. Be wary though, it might be called Dino Stalker
but rest assured you're the one that's being stalked.
Reviewed
by Geoff Holland for AceGamez (All Rights Reserved).
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