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Crash, bang, wallop, thump, here comes a deranged fox-like creature
in a cannon-armed go-kart. Not the best rhyme to open with, but
it does explain the explosive entrance and drug like surprise that
you get when first exposed to a Crash Bandicoot title. Since Crash
first hit our consoles back in 1996, Naughty Dog's muted creation
has enjoyed record sales that have caused the four-legged superstar
to achieve an international cult status. Since the original conception,
the Crash series has been hosted by a number of development teams
(Vivendi Universal at present) but love him or hate him, like Chris
Evans, this annoying ginge is here to stay.
Already
dubbed as Sony's answer to Mario Kart, the latest incarnation in
the Crash Bandicoot series is Tag Team Racing, conveniently released
to rival the launch of Mario Kart on the Nintendo DS. But with the
consoles comes more opportunity and Crash will have to exploit this
to its full capabilities in order to eclipse the return of Nintendo's
most loveable set of tiny racers.
Crash
has an interesting array of characters, and we're introduced to
each of these within the opening sequence. Although a little presumptuous
in explaining who the characters are, the popularity of this series
can afford a few assumptions in our level of familiarity with its
cast. Two new additions are the commentators, a fantastic parody
of the many commentary pairings that are synonymous with American
televised sport. They add their own sharp wit and humour that has
become a major selling point of the Crash series, as well as providing
detailed in-game hints on the various controls of the game. These
are very concise, with clear instructions that are easily bypassed
by experienced players, whilst being very informative for those
users who are new to the Crash titles.
But
wait; let's not get over excited and start mindlessly tapping away
to skip through all the hints and tips. I may adhere to the majority
of idiosyncratic behaviour of the modern male, but I have been known
to occasionally glance at instructions. In this particular situation,
this rare blip in my usual behaviour made me realise that there
a few new features embedded within this iteration of Crash Bandicoot.
Firstly, the most apparent addition is the ability to merge characters
and their vehicles during a race. By hitting the triangle button,
two characters become fused, freeing one of them to fire from a
variety of cannon like weapons that leave other racers smouldering
in a pile of destroyed kart parts. You can also easily switch between
the two roles, depending on your preference for road rage or gun
crime; personally I'm a drive-bys man. With this mastered, the only
other trick to racing our ginger friend to cup glory is learning
to power-slide. Once again, any seasoned Crash players will be familiar
with this feature and even if you've had some contact with Mario
Kart at some point, you'll have an idea of what this entails.
The
races are action packed, with a wide variety of courses and some
truly masterful themes and backgrounds. At times things seem to
move a little slowly and the items that can be picked up along the
way are a little two-dimensional. Although racing includes a number
of varieties, including a Crashinator section, where I was expecting
some kind of animals in kart-based take on Burnout's Crash events;
imagine my horror when I realised that the main theme of this game
was to drive around the track running down innocent over grown plants!
But this title is much more than just driving. Crash spends the
majority of his time dragging his ginger arse around a mix of fully
explorable worlds. Each of these offer not only a number of characters
to interact with, but also all manner of weird and wonderful games
that can be played. From bowling to shooting wooden discs at pigs
that are flown across the screen (note to self; do not take any
mind altering drugs whilst playing this game) you're never short
of an alternative to kart racing. Playing these games and exploring
the environments allows you to collect gold pieces and crystals
that can be used to purchase items from other inhabitants of the
world you are in, as well as new vehicles to use in races.
The
animation and general presentation of the game is awesome. Crash
and his various friends and foes have taken on whole new caricatures
that are all warming in their own way. Even the evil Nitro has taken
a slightly dopier, camper representation than his predecessors,
which gives him a more loveable feel. The actions as you guide Crash
around are very smooth, accompanied by all kinds of noises that
spout from our carrot-topped companion, along with everything he
can interact with or perform actions upon. It has to be said, the
developers of Crash won't shy away from any form of interaction
with the environment we can explore. Any action that can be performed
on an object, person, or place is prompted by the appearance of
the corresponding button being shown nearby. You'll notice that
on entering a world, you are presented with a sea of these button
symbols and I can strongly suggest taking the time to press all
that you can find, for in particular lies a theme that has remained
unexplored until now. Crash has an endless stream of lives; in fact,
there are several unique ways in which you can cause him to die.
Somewhat of a collectable feature in the game, these short animations
of Crash coming to a painful end become more hilarious with each
one.
One
irritating factor that I always seem to find with these games is
that with all the bounding about and leaping from increasingly size-restricted
platforms, the camera always struggles to pick the perfect angle
to allow you the best view. In certain areas this has been brilliantly
combated, but it's in no way consistent, and despite the fact that
falling to your death isn't really an issue, it's still a frustrating
factor. Also, to be brutally honest, the general wackiness has tipped
over into the insane. I love various aspects of this title, but
I would be telling porky-pies if I tried to claim that I knew what
on Earth was going on half the time. Running around like a crazy
redheaded lunatic seems to be the main theme of this title.
But
you can't deny that Crash Bandicoot's graphical qualities are one
of the best we've seen from a game of this genre. The characters
are fastly becoming a representation for Sony in the way that Sonic
has for Sega and Mario has for Nintendo. Each edition of this series
grows in success and for its millions of fans, this most recent
venture will not disappoint. A happy title in a world of uncertainty
for parents wondering what games are suitable for their children,
Crash Tag Team Racing promotes fun, as well as trying to dispel
any feelings of animosity towards the ginger community. Buy it as
a gift for a child, niece or nephew, then spend Christmas day pushing
them away as you hog the control pad!
Reviewed by Rob Byron for AceGamez (All Rights Reserved).
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