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For a period during the late Eighties and early Nineties, Capcom
was the dominant force in many a youth's arcade-driven lifestyle.
Piers, shopping centres and Butlins holiday parks everywhere were
flooded with youngsters with their pocket money burning a hole in
their shellsuit bottoms. The more popular and addictive machines
were often Capcom creations. In fact, if my schoolboy memories serve
me correctly, I seem to recall Capcom's world domination reaching
as far and wide as Australia, where some child actor (who no doubt
will soon be unleashing their music career upon us) was battling
with an addiction to Ghouls N' Ghosts. With this life-damaging obsession
in mind, Japanese interactive software pioneers Capcom, have released
their aptly titled Capcom Classics Collection.
If
you've ever downloaded a classic console emulator in order to relive
your youth through a variety of classic titles, then you'll love
this latest collection. Full of many of the titles that we know
and love from the last 15 years, Capcom Classics will tickle your
nostalgic funny bone and cast your mind back to the days when Amigas
ruled the gaming world.
Highlights
include Streetfighter II, a best-selling title that you'll all be
familiar with, along with the champion edition. Prepare yourself
for memories of sitting about in tiny Y-fronts playing for hours
on end while you ate ginger nuts and sipped on Um Bongo. All the
characters are there, from Eddie Honda (E.Honda but I always assumed
the E stood for Eddie) to Blanca, Ryu, Guile and the imaginatively
named Ken. They're all there, with the same traditional sounds spouting
from each character as they try to beat their opponent to death.
Before too long you'll be able to recall all the moves that cause
outbursts such as "How are you Ken!!?!" and "I'm fine Ken!!" (again,
not entirely accurate, but rather the overactive imagination of
a ten year old) as well as spinning bird kicks and that one that
made Blanca bite people's faces off.
Personally,
I have very fond memories of Final Fight, the beat 'em up, scrolling
background title. Of course, where I once fell down, I can now play
as much as I like, until as late as I like, without having to ask
my mother if I can borrow another pound, a request that would have
been met with a firm "NO!" and on further pestering, a visit to
casualty. It's a weird feeling playing these titles again, I found
myself thinking, "this is awful, all you can do is punch!" However,
that didn't stop me playing the title for a good few hours, the
appeal hasn't been lost and if anything I felt like a rich kid who
has his own arcade machines!
If
you prefer to travel a little further back in time then there are
plenty of birds-eye view scrolling shooters to choose from, not
the least of which are the three versions of 1942 available. Based
around some war that took place nearly 70 years ago (my apologies
to any WWII veterans reading this), 1942 enjoyed a limited success
in the early years of Capcom's career as games developers. In my
opinion, there are some games that, like shellsuits and mullets,
are best left in the firm lock up of history. Along with Capcom's
first ever game, Vulgus, and their first US title, Son Son, you
can see why game development has demanded evolution rather than
spawned it.
That
said, jump forward a few years and we enter that golden era where
commandos and mercenaries were the dream vocation for many a young
school goer. Unfortunately, with very few courses available in these
areas, and careers advisors tending to steer youths away from these
particular livelihoods, we were forced to live out our frustrated
dreams through Capcom titles such as Commandos, Mercs, and for those
Clint Eastwood fans, Gun Smoke. These titles never lose their appeal;
play them now and you'll feel as if you never left your tiny little
room with the bunk-beds in the corner and posters of New Kids On
The Block (What? We all thought they were cool!)
Last
for me to address is the classic that is Ghouls N' Ghosts. Who could
ever forget running about in our pants throwing knives at all manner
of….well…ghosts n' ghouls, I guess! With thunder and lightning and
creepy enemies, this game used to really make me do something that
is unadvisable at any moment, but especially when you're sporting
nothing but a pair of white pants. You'd think that at the ripe
old age of 23 that the effects wouldn't be the same, but within
minutes of returning to play this classic, I was cowering behind
the sofa with my thumb in my mouth.
I
thoroughly enjoyed this collection of titles from Japanese arcade
legends Capcom. But to be brutally honest, of the 22 titles that
this collection boasts, only a handful of them are worth shelling
out your hard earned cash for. It feels as if they were padding
out this collection by making every minor version change in the
list of titles. Do we need three versions of Street Fighter II and
1942? Probably not, and once again we are left with a great concept
that wasn't followed through with intuitive design. If anything,
we have the opportunity left to gain the rights from various classic
games developers to produce a Classics Collection to rival them
all. Bring on a collection featuring Speedball Deluxe and Treasure
Island Dizzy and I will beat anyone down who tries to buy this before
me!
Reviewed by Rob Byron for AceGamez (All Rights Reserved).
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