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Ben
10, for those who don't watch his Cartoon Network show, is about
a young boy named Ben Tennyson, his Grandpa Max, his cousin Gwen
and his Omnitrix, the futurist looking wristwatch bearer of alien
characters and their great individual powers. The Omnitrix attached
itself to Ben in the original story, when he investigated a space
pod that fell from the sky. In Ben 10: Protector of Earth, a robotic
mosquito extracts DNA from the Omnitrix on Ben's wrist; from there
Ben and co travel across North America, battling against different
leagues of foes and villains from two groups of enemies, Viglax
with his drone droid army and Enoch with his medieval style Forever
Knights.
The
Omnitrix is the source of ten characters, hence the name Ben 10.
However, in Protector of Earth Ben's choice of characters is limited
to only five, which makes you wonder whether the game should actually
be called Ben 5. Nevertheless, without the Omnitrix you would just
be playing as a ten-year old kid with a few nifty moves in a cel-shaded
outfit. The graphical style is worth noting, especially if you're
a fan of the show, as virtually every animation and cel-shaded element
is rendered pretty well for the PS2. Each playable character has
their own mannerisms, as do the non-playable characters, all with
good character art illustrations, making for an authentic Ben 10
experience. The backgrounds are well drawn too, giving more of a
3D feel to the proceedings, not just your typical side scrolling
beat 'em up. The end level bosses also allow you to interact in
different ways to defeat them, like literally jumping on the arm
of a boss followed by a quick succession of prompted button presses,
while the camera swings around the action for a dramatic and cinematic
effect.
Ben
10 sounds the part too; the main menus feature the Ben 10 theme
tune, with the actors from the show voicing their characters in
the game, lending yet more authenticity to the experience. Every
special move has its own audio byte too, which is easy to distinguish.
When encountering an enemy for the first time, the narration mode
jumps in, giving the low-down on the enemy's strengths and weaknesses
before entering combat, which can be useful when you have little
or no crystal energy left.
Controlling
Ben and his alien characters is pretty straightforward; if you've
played God
of War then you'll be right at home. You move with the analogue
stick, select Ben's alien alter egos with either the shoulder buttons
or the right analogue stick and fight using the X, triangle and
square buttons, which give you access to primary attacks, combos
and special moves, backed up by jump and block. However, by the
time you've worked out the combos, of which there are an impressive
eighty, you'll be hitting the light and heavy strike buttons a lot
quicker when hordes of enemies continually appear. Master these
effectively though and both primary attack modes can get you out
of trouble almost as quick as Ben takes the time to press his Omnitrix.
Playing
as Ben has its downside though; apart from his special roll that
can get him out of trouble momentarily, two hits is all it takes
before he's out of action. Also, during combat, after pummelling
an enemy you might find yourself dangling off the edge of one of
the maps, then before you know it you've lost a life. It's best
then to use your alien characters as much as possible, and you begin
with Fourarms and Heatblast available. Swapping between Ben and
his Omnitrix characters is a cinch, with use of the analogue or
shoulder buttons. As you progress more characters are unlocked,
each with their own unique special moves and abilities that enable
you to get to certain points in a level. Assisted by onscreen pop-ups
to give you guidance, you select the character needed for the task.
When you first see a ramp in the game, you wonder how it can be
used - then you gain Cannonbolt and realise. The Omnitrix initially
has an egg-timer for each character and when it runs out you morph
back into Ben. Only when you manage to progress through each level
do the remaining characters become available. The same goes for
infinite time with the alien characters - once you have enough Omnitrix
crystals that are collected as you fight your way through the fourteen
levels, the character egg timers are lifted.
When
it comes to your alien forms, Fourarms uses brute force like lethal
punching combinations and has the ability to pull rock boulders
from the ground to throw at the enemy. Heatblast can absorb the
fire that is sometimes scattered around levels that otherwise prevents
your progress, while his jumping sonic boom air attacks can be valuable
when in a tough spot, as is his tornado of fire special move. XLR
8, the lightning fast futuristic faun look-a-like, can wreak havoc
with speed and quick combos on cumbersome enemies, performing a
special move that resembles an electronic magnetic pulse effect
- very useful on multiple adversaries. Cannonbolt meanwhile can
roll up into an impenetrable ball, which when used effectively,
can literally roll over enemies and generally be a complete nuisance
to oncoming swarms. Lastly, Wildvine, a huge praying mantis type
creature, can inflict damage with explosive seeds and wide ranging
spin attacks, with the genetic knack to swing through puzzle sections
when needed. This mixture of special abilities and combat attacks
is just varied enough to keep the gameplay from falling victim to
its formulaic nature.
The
level designs are pretty minimal bar a few nicely drawn background
objects, as each has a fixed route. Protector of Earth hasn't been
designed with scope or exploration in mind, just a few straightforward
puzzles along the way. An animated cut scene then follows between
each successfully completed level, of which there are fourteen in
total and four special challenge locations. You will find yourself
revisiting levels after unlocking the different alien characters
that allow you to reach previously inaccessible areas; however,
this means having to fight through the same amount of enemies all
over again, which can be frustrating and tiresome, unless there's
a character you don't mind unleashing upon the lesser enemies every
so often. Each wave of foes has to be defeated until the animated
arrow pop-ups giving you directions and the difficulty of the opponents
you face is broken down between Easy, Normal and Hero. Enemies like
the Vilgax Defender and the Forever Knights will take a few rounds
before defeating them, especially if only light or even heavy attacks
are used. Using a super power is the best way to dispose of these
foes, as their shield rating is high compared to a lot of the other
nasties you meet.
On
the multiplayer front, there's a great co-op mode that adds extra
value to the single player game, while versus battles are available
for you to play with friends and practise together or against each
other. This adds an extra element to the gameplay and is fun in
short bursts, but really the main single player game is where it's
at, be it alone or with a buddy in tow.
The
presentation and production values of Ben 10: Protector of Earth
do the franchise justice, even if the gameplay is a little formulaic
and jaded. The game's appeal is limited for gamers unfamiliar with
the show, but if you're a fan of Ben 10 then you'll definitely enjoy
what Protector of Earth has to offer, battling away with your newly
discovered favourite character and laying waste to the hordes of
enemies that stand in your way. It's a game that's aimed directly
at kids who watch the show, and as such it succeeds in providing
a fun and authentic experience for its target audience.
Reviewed by Alex Bickley for AceGamez (All Rights Reserved).
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