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If I can make it through the rest of my life without having to play
another World War II game, I can die a happy man. Alas, I fear such
a time may never come, as it's becoming ever more apparent that
it's an event in history few developers seem willing to abandon.
The
curveball UberSoldier throws at you is the pretence that it's not
quite like the other World War II games you've played before, shrugging
off any attempt to mimic real events and simply wrapping its setting
up in a mishmash of sci-fi nonsense, zombies and experiments gone
awry. Realism plays a fairly minimal role and the game wears its
arcade styling like war paint, although all this fails to hide just
how average a game UberSoldier actually is.
The
story here follows the exploits of newly deceased German soldier
Karl Stolz who, through the power of some rather dastardly Nazi
experiments, is resurrected as part of Hitler's secret UberSoldier
programme. In simple terms, he's one tough undead bad ass. In a
bizarre and muddled plot twist, Karl is injected with some special
science juice that instantly makes him obey the first person who
gives him orders, which in this case happens to be a member of the
resistance. Seeking to bring an end to the experiments that created
him, Karl sets out on a journey of revenge against those responsible
for his resurrection (that's gratitude for you) and even takes the
time to help the rest of the world by bringing the war to an end.
Truly he's the Uberest of all UberSoldiers.
Helping
him along is Karl's newly acquired special ability to halt the very
fabric of time around him. His Time-Shield, a blue barrier of energy
that surrounds Karl when activated, has the rather nifty ability
to stop bullets in mid air, allowing you to charge head on those
responsible for trying to fill you with lead, and kill them with
their own bullets, providing you do this before the energy runs
out. Although failing to stop grenades and any soldier brave enough
to breach the barrier, it's an ability that proves of great use
in trickier situations when facing more resilient groups of Nazis,
although it's disappointing that this is Karl's only special ability
and one you can easily live without.
The
gunplay itself is generally quite fun; avoiding the trappings of
realism so lauded over by numerous other historical shooters, the
gameplay in UberSoldier is arcade action in its purest form. The
AI is never spectacular, but good enough to test your combat skills,
flanking and hiding where appropriate, while occasional assistance
from AI teammates does lead to a couple of exciting encounters with
the enemy, even if they never live long enough to see the battle
through to the end. Levels also benefit from being designed solely
to exploit the game's rather impressive physics engine, where explosive
barrels always seem placed in just the right areas to cause massive,
wide scale destruction, sending showers of debris and convulsing
bodies through the air.
Mindless
and fun it may be, but it's also depressingly repetitive. There's
little in the way of variety with puzzles so few and so mind numbingly
tedious in their simplicity that they're barely worth noting. There
is some hope offered in the form of rewards granted to you for decidedly
tricky manoeuvres; for instance, if you can manage to score yourself
a succession of three head shots within a few seconds of each other
you'll be granted a bonus to your temporal shield energy, while
three close range knife kills in much the same manner award you
with an increase in health. While such small incentives make the
combat that little bit more intense, ultimately it's just as easy
to win the game without resorting to these methods than it is with.
Some
rather bland and overly bleak levels design that takes you through
the usual WWII landmarks of half destroyed towns, secret underground
bases, submarine pens and so forth, only adding to how utterly under-whelming
the whole experience is, while the absurd voice acting with pretend
German accents and thick American voiceovers make what little plot
there is so indistinguishable that you'll skip every cut scene just
to put an end to the frighteningly awful display of vocal acting.
UberSoldier
is not without its merits, it's just that the more remarkable features
are the kind that many current first person shooters take for granted,
although the budget price tag seems adequate considering that it
plays like a budget game. The graphics are functional if never quite
breathtaking (though it does make it easily more suitable for lower
end PCs) and there's absolutely no multiplayer support, focusing
squarely on the single player experience and ultimately there's
absolutely no replay value at all. While I could go on about how
utterly unoriginal the concept of a shooter based on World War II
is, I really can't be bothered. UberSoldier doesn't quite fail because
of its overused setting; it fails because it's an undemanding game
that lacks of anything remotely challenging or memorable, to make
it one that you'll easily forget. Unless you're the type of person
who never tires of shooting endless waves of Nazi's, there are better
games out there to spend your money on.
Reviewed by Kieron Giacopazzi for AceGamez (All Rights Reserved).
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