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I haven't played a very good game in ages - well, let's say I haven't
reviewed a good game in ages. I've being playing plenty of good
Xbox 360 games in my spare time, which I suppose makes up for the
hard time I've had just recently with reviewing rubbish. I wasn't
very enthusiastic when it came to playing and reviewing The Incredibles:
Rise of the Underminer - but to my shock and surprise, this game
turned out to be one of the most enjoyable hack-and-slash numbers
I've ever played. Some elements are simple enough for kids to enjoy,
but I got a lot of pleasure out of the whole double team element,
which runs through the entire game. Happy days are here again!
In
Rise of the Underminer, you go through many mechanical (mostly underground)
levels as a team of Mr. Incredible himself, the big strong guy who
lets nothing get in his way, and you also get to play as Frozone,
who was famously voiced by Samuel L Jackson in the Incredibles film.
Frozone is the most exciting character of the two, because of his
neat abilities, such as being able to freeze things solid and ride
his snowboard for a short period of time. Of course, Mr. Incredible
has his uses too; he can throw objects, perform ground slams and
it's always nice to have brute strength on your side when things
get tough. You can switch between these characters on the fly if
you're playing single player mode - awesome if you ask me.
What
makes this game even more awesome is the really cooperative relationship
between Mr. Incredible and Frozone. There's a robot in the distance
firing missiles at you. Make Frozone freeze these bullets in mid
air and they drop to the ground encased in ice - switch to Mr. Incredible
and have him pick the ice-coated missiles up and lob them back at
the enemy in question. There are plenty more displays of teamwork
like this too - such as freezing robots so Mr. Incredible can pick
the robots up and use them as projectiles. These things are really
nice to discover and add a lot to the overall gameplay.
Both
characters can upgrade their moves and status. By gaining experience
from killing things, you gain points to spend on things like health,
or moves like Power Punch for Mr. Incredible and Freeze Ray for
Frozone. There are five things you can upgrade for each of the two
characters, one of those five being special moves. Upgrading the
special moves allows you to carry more specials at any one time.
You can earn specials by killing certain enemies marked with orange
circles above their heads. Kill enough of these and you can watch
either Mr. Incredible or Frozone unleash their devastating special
attack on the entire area.
Cooperative
gameplay with a friend is excellent, and recommended if you can
get hold of a second player. You could effectively go through the
game again with a friend and I doubt you'd get bored - especially
when you combine your powers like I mentioned above. Who is this
game aimed at though? Well, I enjoyed it, but I found the game a
little too easy and linear for my tastes. The controls are nice
and simple, which means even the littlest player should be able
to pick it up and play it, while the older adolescent player will
be able to enjoy the team work elements and the upgrade system to
its full potential.
The
level design isn't excellent, but that's because the levels are
a little repetitive, with some new levels being rehashes of previous
ones. With that said, there are a few creative elements in here,
such as gaps in levels that Frozone has to bridge with his ice and
big steel doors in the way for Mr. Incredible to prize open with
his manly muscles. While I don't go round saying "wow, what a nice
looking beam of light," the levels and objects are functional and
aid the small story that runs through the game. Character design
is good, but again, the robots are a little on the repetitive side
too - however, both of our super heroes look fantastic and stay
true to the films.
The
sound department is on the hit and miss side for me. The Underminer
comes out with phrases throughout the levels and during the pause
menu that irritate me to the point of wanting to smash the TV. "You
can't stop me," or "Hurry up; I have a world to conquer!" - said
in the most annoying voice ever. While these phrases might make
you laugh the first time, after hearing them over and over again,
you're only going to hate them more and more. Saying this, the conversations
between Mr. Incredible and Frozone are comical and sometimes informative
- and most of them are area specific, so they might talk about sinking
platforms and how rubbish they are when you're actually jumping
from sinking platform to sinking platform. Clever. The voice acting
in game and in FMVs between these two characters is superb too.
Sound effects and music are apparent, but don't really leave much
of an impression for me to talk about them at length.
The
Incredibles: Rise of the Underminer is worth a purchase for sure.
Obviously younger audiences are going to enjoy the game more than
older players, but for any self-respecting Incredibles fan, the
story and the teamwork gameplay is enough to warrant a look. To
infinity, and beyond! Oh, hang on…
Reviewed by Dexter Pearson for AceGamez (All Rights Reserved).
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