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It's been done before, this blending of RPG and strategy gaming,
and until now it's always proven to be a bit distasteful - due mainly
to some woefully unbalanced gameplay. Spellforce however could possibly
be the first successful role playing strategy game, that is if this
gold edition is anything to go by, a new release that takes advantage
of the popularity of one of the year's surprise hits.
Unlike
the majority of games that attempt to cross genres, Spellforce actually
does manage to balance out both its strategic and role playing elements,
rather than mistakenly making one stronger than the other. The RPG
side of Spellforce fits in with the "go here, kill this" crowd,
as you travel from point to point killing orcs and goblins, gaining
experience and collecting valuables while chatting to a variety
of characters to progress the story. A character creation tool allows
you to build your own hero rather than rely on the game to provide
one for you. Giving some individuality to your hero, you can choose
from the usual options of skills, attributes and pick from a set
of monstrous looking faces, all of which give you an avatar designed
around your own specifications and needs rather than that of the
game.
The
more you progress the more experience points you can claim and then
use to learn new abilities and skills. Weapons and armour can also
be scavenged while other objects that are rendered useless or can't
be used can be sold to the many traders you meet on your quest.
The game resists the urge to pile on the RPG elements, giving fans
of strategy enough room to fly past the hack and slash bits, while
those who crave a bit more exploration and adventure can take part
in a variety of optional side quests, often handed out by non playable
characters.
The
strategic elements are typical of any strategy game; you build a
workforce to collect resources, construct specific structures to
acquire bigger and stronger units, while setting up defensive perimeters
to fend off attacks from enemy encampments. Much like the RPG bits
of the game, the strategy side of Spellforce will keep fans of this
particular genre happy while also being easy enough to grasp for
those not keen on base building and resource gathering.
All
the fiddly bits have been cut to make the strategy parts of the
game easier to get to grips with; there are no endless upgrades
to constantly drain resources, easy to manage structures and a simple
population cap to prevent slipping into building huge armies. All
units can also be trained from the same building, so less time is
spent building unnecessary structures. Strategy gamers will breeze
through these parts with ease, allowing the pace of the game to
remain relatively fast.
As
the game progresses further, more races come under your command,
allowing a much more diverse selection of warriors to train up.
While certain races require different resources to the normal human
workers you command early in the game, this still doesn't cause
the gameplay to drag. In fact, one of the benefits of this game
is that base building doesn't become the overlong slog it does in
so many strategy games. You can hop in, get a settlement up and
running, build yourself a selection of troop types and away you
go.
With
the RPG sections of the game being primarily of the hack and slash
variety, the strategic side allows those constant one on one hundred
battles to go a little in your favour. No more running around pummelling
waves of generic creatures with only one character; here you can
create huge armies that can prevent the endless repetitive gameplay
that hampers so many role-playing games. Other heroes also lend
their hand from time to time, giving you not only the advantage
of having a full party of fully trained warriors but also an army
to back them up should things go sour.
This
Gold Edition also comes fully loaded with the "more of the same"
expansion pack, which presents itself as a whole new campaign on
the menu screen, adding more to an already huge game. If you're
getting this edition, chances are you'll have not have played the
game before, so will forgive the expansion's lack of any real new
features more easily than those who got the game the first time
around.
Inevitably
however, problems set in. The tutorial for one, rather than being
a quick step-by-step guide giving you the basics of the game, instead
crawls along at such a pace that all sense of time is lost as you
meander through. It goes into extraordinary detail, describing every
conceivable option available to you in the game. The trouble is
that so much information is piled on that by the time you reach
the end of the tutorial you'll have forgotten details given to you
at the beginning. The voice acting is also quite amateurish, with
nothing pulling you in to the already fairly dull story.
While
not a perfect game, Spellforce Gold Edition manages to succeed where
so many others have failed. This isn't just a role playing game
with strategy bits tacked on; it's a perfectly balanced adventure
strategy game. This gold edition is the perfect package for those
who have yet to experience Spellforce or who missed it the first
time around.
Reviewed by Kieron Giacopazzi for AceGamez (All Rights Reserved).
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