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Coming soon to a PC new you, with Lawnmower Simulator 2007 you can
experience the excitement of using some of the world's most powerful
lawnmowers, including the RS102H Tractor Mower and 387 Cylinder
Push Mower, as you guide them through some of the most overgrown
gardens from around the globe. Tackle bad routes, scare the neighbour's
cat away with a hose and defiantly keep hold of footballs that those
pesky kids accidentally kick into your garden. Yes indeed, with
Lawnmower Simulator 2007, you can experience all the thrills and
spills of cutting grass!
But
wait… imagine a lawnmower simulator without the grass, or a flight
simulator without the flying; it's almost like a ship simulator
that manages to replicate life on the open sea, but without the
open sea. And, true enough, while Ship Simulator 2006 can contest
to being one of the only simulators that manages to duplicate
life on board a variety of seaworthy vessels, it constricts where
you are allowed to guide them.
First
things first. SS2006 lets you control up to 8 ships, from small
craft such a speedboats, water Taxis and Tugs to bigger vessels
such as Cargo Containers, a Luxury Yacht and even the Titanic. While
most simulators allow for a degree of freedom that allows budding
enthusiasts to control their selected vehicle wherever and whenever
they want, SS2006 restricts itself to a series of pre-designed 'missions'
set in an around the harbours of Rotterdam and Hamburg, or the tropical
islands of Thai Phi Phi.
While
the missions do add some nice challenges to overcome, variety is
not this game's strong point and with such a limited amount of locations
and ships to pilot, it isn't long before things become repetitive.
Those hoping to replicate voyages of the 1800s or follow in the
path of explorers such as Columbus are going to find what's on offer
in SS2006 very limiting.
It
doesn't help either that the game isn't quite as realistic as the
Microsoft simulators from which it tactlessly borrows in order to
replicate a similar looking box design, something that almost reeks
of the kind of underhand tactics used by a developer not fully confident
that their own work will surpass that of an already established
competitor. It would have been nice for the developers to bring
to life the bridges of each ship with the kind of attention to detail
we've come to expect from modern day simulators, yet SS2006 skimps
on these details, with some of the most lifeless ship interiors
imaginable. While there is some compensation added with being able
to wander around the deck of a very impressively recreated Titanic,
on the inside these ships are lifeless hulks.
But
SS2006's biggest problem is its lack of environmental variety, which
for a simulator such as one based on the sea, should have been one
of the first things the developer paid greater attention to. While
there are weather effects, these amount to nothing more than occasional
rain storms and while a nice feature clouds the view enough for
it to be slightly more challenging to sail, that's all there is.
There are no storms, there's no ability to sail at night or through
fog and crucially - surely the one thing that should have been added
to a ship simulation - there are no waves. Guiding the Titanic around
the tropical islands of Thai Phi Phi is nice, but the added inclusion
of hurricane force winds and storm surges would have made the experience
a lot more of a rewarding challenge.
Still,
the developers do a good enough job with what's on offer and the
handling for each ship is different enough to provide a fair few
hours of pleasant nautical entertainment - providing you manage
to stay well away from the other vessels that often clog up each
waterway and prevent yourself from hitting the slight snag in the
physics engine, which can see a ship like the Titanic capsize after
colliding with a boat one tenth of its size.
While
an acquired taste and definitely lacking the polish and attention
to detail so often showered on Microsoft's own range of simulators,
Ship Simulator 2006 is a fine start to what will eventually become
a successful franchise, once the various problems are solved. As
an introduction into the world of shipping and sailing it's not
a bad effort, but as an in-depth and richly detailed simulator,
it's something better left alone until Ship Simulator 2007 comes
along and adds the much needed features that are sorely lacking
here.
Reviewed by Kieron Giacopazzi for AceGamez (All Rights Reserved).
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