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My legions of bloodthirsty warriors line the battlefield, anticipating
the bloodshed of the conflict about to ensue. Personally, as their
barbarian leader, I couldn't give a damn - they're cannon fodder
to hold the enemy in place until my cavalry charge their ranks from
behind. I may be a callous leader but I'm a damn good tactician,
and the death of my infantry is only going to keep the squalor down
in my cities helping extend my empire without revolts.
The
might Roman Empire lies in ruins across Europe; they have divided
into western and eastern Rome, poor and rich respectively. Their
generals are so disloyal to their factions that they stand a hair's
breadth away from revolt - and more often than not, there are revolts.
The expanse of their empires is neither rich enough or confined
enough to hold their people together and the recent introduction
of Christianity to the world only divides their people, generals
and the world even more.
Barbarian
tribes now rule the majority of Europe and as the leader of the
Saxons (I felt I should be true to my Saxon roots, hence my barbaric
leading skills) it's my duty to push the Western Roman Empire back
to their homelands and unite the Western territories under my rule.
There have been many misfortunes in my expansion, the Western Romans
invading my territory, and I have had to turn on my fellow Germanic
tribes for expansion.
The
biggest threat is the Franks - traitors! - allied with the Western
Romans and a knife in my back, their constant invasions and their
mysterious non-pagan rituals disturb my people. The war between
the East and West allowed me to forge an alliance with the Eastern
Romans, their rich trade lines my coffers with gold and the recent
revolution in the West of Rome has severely weekend the Frankish
position. This is why my people line the battlefield, opposing the
last horde of the Frankish people.
The
horde is a new gameplay element in Rome: Total War - once a tribe
loses its homeland, if they're still close to their nomadic roots
then the whole town goes up in arms. I sent a force in chase of
the Frankish horde after I uprooted them from their settlement.
They outnumber my now rather pathetic looking army four to one,
but nevertheless, retreat is not an option.
As
their men charge, my spearmen hail their front lines with javelins
and dive into the action, splitting their line. As the heavier infantry
move in behind, I order my cavalry to make a charge into their back
lines, just as no less than a thousand flaming arrows rain down
into the enemy lines. The enemy general orders the rest of his infantry
into the fray, which is an especially bad thing for me, so I move
my cavalry out of the way and let the battle build up. This is the
point I love about mercenaries; although they cost a lot, they always
make a difference. I order my mercenary catapults to fire flaming
rounds into the battle.
Between
the fire, fire and more fire, the enemy flees the battlefield, so
I order my cavalry to cut them down on their retreat. This left
my expanded empire in much need of upgrades. Since the world in
Barbarian Invasion is different, the barbarians now have a lot more
technology, including sewers, allowing these less civilised people
to actually expand their empires to the point of taking over Rome.
The Barbarians are moving up the technology tree in the game but
unfortunately it's still very limiting to play as the barbarians,
as they don't have much to give, which makes taking difficult and
slow. Playing as one of the Roman sides is similar to the original;
you still have lots of technology, now including religious buildings
that have an effect on the game. Controlling the population is now
more difficult too; if your generals aren't loyal they will rebel.
The
Religions (Christianity, Zoroastrianism and Paganism) have different
effects on people and the surrounding area. Christianity creates
strong laws that help people be happy and at the opposite paganism
creates stronger warriors for killing people with. If your governor
in a city is of an opposite religion, it puts a toll on the happiness
of the people, which is similar for the surrounding areas and anyone
in the area. If the religion in a city differs from the state religion
(the most used one) then the people in the city are likely to get
into a revolt.
Choosing
your religion takes thought and planning; you'll have to back it
up with a lot of commitment and soldiers to keep the peace. Over
the years people will begin to change faith and restlessness will
settle down, but bad timing on the emperor's part, your part, and
it can easily bring down your empire. The best choice for an emperor
is to root out the weak generals who are likely to cause you problems
and send them off on an insane war, on their own, against your enemy
and make sure they die. It'll save you from rebellions, but probably
keep the females in the family as widows.
This
expansion claims to boast over 100 new units with numerous new abilities,
but these are in no way deserving of an expansion. I've played all
the Total War games and each one always has a unique feel to it
with the type of units you control. However, this expansion is essentially
just the same units, except they look a little different, while
the new abilities are nothing special. There hasn't even been any
significant improvement to the graphics on the units, which is disappointing
to say the least, as they could have done something more with the
game somewhere!
Once
you hit the technology wall, Barbarian Invasion isn't that much
fun anymore and starting as one of the Roman sides leaves you just
trying to keep your empire from falling apart. When I took command
of the Eastern Romans it took me more than 40 game turns just trying
to get everything in order, which wouldn't be so bad if each game
turn didn't last around 15 minutes. I'll save you the math, it took
me around 10 hours before I could even start any wars, because the
religion in the empire is completely ad hoc and I spent half my
time ripping down pagan alters to build Christian churches and establish
some kind of order.
The
sound is the same, with some new tunes, nothing special or different,
suitably epic but I was hoping for 90% of the music to be different.
After all, the title is Barbarian Invasion; I thought there might
have been some, well, you know, barbarian music maybe? Something
a bit lively whilst having to endure hours of fixing your empire
just so you can have some fun playing the game.
Rome:
Total War - Barbarian Invasion is a poor expansion, with not much
in the way of expanding on the previous. In fact it's possibly made
the game a damn sight less playable, although hopefully my love
for Total War will return with time. What I can say for certain
is that Barbarian Invasion certainly won't be getting reinstalled
on my PC, not unless it came with a time-back guarantee and a 'sorry
we wasted 10 hours of you life by boring you' message…
Reviewed by Nik Gregory for AceGamez (All Rights Reserved).
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