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Censorship - does it ever work? I can understand why games and movies
are given ratings, they deter certain age groups and help parents
choose what their children can and can't watch or play, but in the
end it all kind of backfires. Remember the Exorcist? That popular
old horror movie that was banned in the UK for quite a few years,
although in the end all this achieved was to make the film more
desirable even if it wasn't all that good anyway (in my own humble
opinion). And that's the problem - people will always be drawn to
that which has been banned, or has been forced to remove certain
things or increase the age rating, because people will always want
to find out what exactly is in there that forced such strict changes.
This
is why some will be drawn to Postal: Classic and Uncut; it's been
banned in over 10 countries, sued by the post office and was condemned
by the U.S. Senate and you'll inevitably be drawn to this game out
of curiosity as to why it has achieved such a notorious set of accolades.
Unfortunately, the game bares more than one similarity to The Exorcist,
in that when you do actually get a chance to play it, the whole
thing is a bit of a disappointment. Comparing Postal to the Exorcist
is a bit unfair though, because while I may not have been quite
that impressed with that cult horror movie, I did enjoy it; and
enjoyment is something that is lacking here.
I'd
like to make it clear that Postal is a very tasteless game; it's
bad enough it has you playing a deranged psychopath whose only objective
is to kill everybody, or at least most of the 'hostiles' (cops and
security guards who shoot back) but I can't help feeling as if this
game takes a few influences from a real life killing spree that
a postal worker went on in his local workplace, which is where the
term "Going Postal" comes from. While I'm sure some people will
be foaming at the mouth with anticipation of what you can actually
do here, it comes across as nothing more than sensational garbage.
You get to kill and maim people in as grotesque a way as possible,
setting them on fire before they run across the screen screaming
in agony or watching as they crawl to their death after you pump
with them with lead. It's not very pleasant and certainly not for
anyone under 18 and while I'm sure some will be entertained by the
relentless and pointless carnage you can unleash, it's all very
short lived.
Dark
subject matter aside, the game itself isn't much to write home about.
To say Postal is slightly repetitive is like saying the Atlantic
Ocean is a bit wet; this game really does take the monotony of repetitive
action gaming to new heights. Each level despite the different locations
(from shopping malls to shanty towns) deteriorates into the same,
boring routine. You walk around and shoot as many hostiles as possible
and that's pretty much it all the way through. Nothing ever changes
apart from the objectives, which can have you killing 80% of hostiles
in one level or 90% in another. There's no crosshair for you to
see where you're shooting, so basic combat usually results in nothing
more than holding down the fire button and running round the levels
very much like a deranged mad man until you hit someone.
The
AI seems non-existent, as hostiles will run around you not deciding
to shoot you straight away while helpless civilians will stand in
or walk through utter chaos, choosing not to even flinch until they
themselves have been shot. This doesn't make for much of a challenge
and thanks to the awful 2D isometric graphics, a default weapon
with unlimited ammo that pretty much makes all the other weapons
obsolete and a sense of humour that grows thin after the first ten
minutes it doesn't make for a fun experience either. There's not
much here that's going to keep you entertained, and it's doubtful
you'll come back once you've had enough.
One
thing that's worth mentioning is the Classic and Uncut subtitle
but again that's nothing to get excited about. It's unclear as to
what exactly was cut in the first place but I'd guess the reason
it's no longer necessary for the developers to keep certain things
out of this game is because it all looks tame by today's standards.
If you've ever played Grand Theft Auto (let's face it, who hasn't?)
then you're not going to be overly shocked or outraged by what's
in here. GTA has done all of what you can do in here but wraps it
up in an altogether more entertaining package with a game that's
much more innovative and fun. The trouble with Postal is it relies
on its need to be 'Grotesque' and 'Tasteless' to get noticed but
doesn't have much of a game to back it up. Another thing worth mentioning
about this release is that it comes complete with a demo for Postal
2 that makes the original game look like a good, clean piece of
family entertainment in comparison but despite its increase in tastelessness
it is actually more fun to play. Don't get too excited yet however,
if it's the demo your interested in, you can get it online for free,
which will save you having to pain through playing the original.
There
really is not much that can be said in favour of Postal: Classic
And Uncut. It's slightly amusing for a couple of minutes, fun for
even less and comes with a free Postal 2 sticker and that's about
it for the plus points of this old and tired game. If you're interested
in Postal because of its content then you will be disappointed.
Maybe back in 1997 there was something here you could giggle about
because it was a bit naughty but in this day and age it all looks
a little passé. Stick to the GTA games instead, you may already
have completed those more than once, but believe me, they'll still
keep you entertained much longer than this boring mess of a game.
Reviewed by Kieron Giacopazzi for AceGamez (All Rights Reserved).
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