|
If you turn to the relevant page in your dictionary you're likely
to find the following definition:
Man-hunt
(noun): An extensive search for a person, usually a criminal fugitive.
After
spending four straight days in front of my computer playing this
gem of a game however, I'd like to reword that definition:
Man-hunt
(noun): An addictive, bloodthirsty game of stealth, strategy and
gore-packed action that will glue you to your seat like a dog to
a butcher shop window.
Produced
by Rockstar Games (the good folks who brought you other gems like
Max Payne and Grand Theft Auto), Manhunt is a gritty journey into
the world of snuff films, taken from the viewpoint of the leading
man, James Earl Cash. Cash is a condemned death-row inmate and at
no time does the game suggest he doesn't deserve to be there. Saved
from the lethal injection by a snuff-movie director, Cash is driven
from scene to scene, ordered to kill (in a variety of gruesome ways)
the "hunters" who are out to get him. An anti-hero who's all anti
and no hero, Cash is a bloodthirsty murderer whose only morally
saving grace is the fact that the people he kills are probably even
scummier scum than he is.
At
first glance, Manhunt appears to be a brainless kill fest, a foray
into murder and destruction untainted by such impurities as plot
and strategy. I was pleasantly surprised to find that on at least
one of those two counts, I was wrong. Although the plot is weaker
than an Espresso at a hospital cafeteria, strategy plays a considerably
large role in the game. A direct front-on approach, taking on the
hunters with fists swinging, is likely to get you killed very quickly.
Cash is only capable of taking on one, perhaps two hunters at a
time; any more will quickly overcome you and pound you to death.
Using tactics such as throwing noisy objects to split hunters away
from the group, where they are vulnerable by themselves, are absolutely
essential.
Sneak
attacks are Cash's forte. Armed with a makeshift melee weapon, Cash
can stealthily approach a hunter from behind and execute a gruesome
attack. When attacking from behind, the player's view changes to
a grainy home video style picture, giving a sometimes-shocking view
of the brutal execution Cash carries out on the hunter. Attacks
can be powered up, depending on the duration the player holds the
attack button down, from normal, to violent, to gruesome attacks.
Weapons you can use include knives, axes, hammers, wires, machetes,
crowbars and even plastic bags.
If
these were "normal" people you were murdering, there is absolutely
no way this game would have been released. The developers have been
clever though and have given the hunters what can only be described
as very surrealistic masks; pictures like smiley faces, doll faces,
grinning skulls and other Stephen King-esque images adorn their
visages. By taking away their normal faces and replacing them with
these surreal masks, the humanity of the hunters is removed and
for some reason it doesn't feel so bad to be stabbing their eyeballs
out with a shard of glass, as Cash does on a number of occasions.
If
you can look past the moral issues and distinct lack of taste that
surround the game, you'll find an otherwise intelligent, witty and
challenging title. The hunters talk to themselves frequently while
on the lookout and some of their little self-conversations are quite
hilarious. The scripting is realistic and very well done; with groups
such as rednecks, psychos, Satanists and crooked police, there are
a variety of characters to laugh at and, inevitably, murder horrifically.
The
graphics are good, though not earth-shattering. Clever technique
is used to provide views through hidden cameras, with grainy static
distorting the picture and a tape counter down the bottom for that
extra home movie feel. The close-ups of Cash's executions are at
times quite brutal and the sound effects of cracking skulls and
juicy innards leaking out are a nice, if squirm-inducing touch.
Needless to say, this is not a game you should be buying for your
kids.
There's
no doubt this is an addictive and enjoyable game. Replay value is
moderate, since although linear in nature, it's the kind of game
that you can use different tactics each time you play it through.
Being a console conversion, it also has the gimmick of unlocking
features by getting the best times, so you can always challenge
yourself to kill at an even greater pace.
With
gameplay aimed more at the soldier-sim crowd than the first-person-gorefest,
Manhunt's firsthand appearance may mislead potential buyers. If
you like stealth oriented games that require more thought and patience
than machine-gun mouse clicking, Manhunt is a strong contender for
your games collection. If good-natured heroes and strong morals
are important to you however, you'd probably be better off renting
The Silence of the Lambs from the video store.
Reviewed by Steve Rosenthal for AceGamez (All Rights Reserved).
|