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As the gaming population grows larger, so it moves closer together.
The days of inviting your spotty, smelly neighbour round just to
whip his ass on the latest Tekken title before punishing his blind
innocence with a dead arm are well and truly behind us. The dawn
of online gaming is here and it's beginning to serve up a multitude
of ways to interact with players from all round the world, in all
manner of various addictive genres.
The
latest for me to cast my critical eye over is Dofus, an online fantasy
game whose number of subscribers is growing ever stronger by the
day. Mainly due to a crack-like addictive game concept that could
even cause some Warcraft-style issues before too long. "So what
is it all about?" I hear you cry. Well, Dofus combines a chat room
style environment with a variety of missions and quests spread over
acres of fully explorable environment.
The
game has a very cartoony feel, but this is a perfect move to aptly
accompany the storyline. There are literally miles of intricately
mapped landscapes that have all been beautifully designed and constructed,
each with various characters, wildlife and buildings to interact
with. As there are so many members and the numbers are constantly
growing, each individual area can quickly become a sea of activity.
This can be a little confusing at first, but clever colour coding
means that a quick scan over interactive elements can easily distinguish
in-game features from other busy gamers. The environment is massive
and it's separated into squares of mapped areas. Where it would
be easy to hastily put together some areas to increase the size
of this in-game world, it's clear that the developers of Dofus have
gone to great time and effort to keep each screen looking as well
constructed as it does.
As
beautiful as it looks, I would leave the sound off for this one.
The plinky plunky music that sounds like something from an early
nineties Robin Hood game becomes unbearably irritating after a few
moments. But this isn't really a title where the audio is noticeable,
and who wants to be waking the family when you're still playing
the game at three in the morning?
The
basic aim of the game is to improve your character until you develop
into a masterful warrior. There are many plotlines throughout this
title, but most users will play it with the ambition to become an
unrivalled competitor. This can be achieved by simply challenging
other members, or by seeking quests from various CPU characters.
Defeating opponents or completing quests add various characteristics
that can be put to further use in combat situations. As is the nature
of life, your character needs money, and this can be gained by performing
tasks for a reward, or by simply developing a marketable skill such
as fishing, bow-making or simply pimping (not really, but it would
have been a good extra).
The
storyline, however, provides a different aim. The Province of Amakna
was once a hunting ground for a dragon. This dragon was taught the
error of his ways by a young warrior who tamed the beast…or so he
thought. Before too long, the dragon slew someone very close to
the young warrior's heart, who then chased the dragon down and killed
him before dying himself. At the scene of this harrowing tale, six
eggs were discovered that possessed an incredible power. They were
hidden for centuries by the townspeople, but recently went missing,
causing all manner of strange events. As a member of Dofus, it is
our job amongst thousands of others to find these magical items.
Before all this however, you must choose from a number of amusing
characters that will represent you within the Dofus environment.
There is an impressive array of progressively ugly folk to choose
from, ranging from the graceful elf-like creatures to hairy little
troll-like things called John Prescott. Once chosen, you can customise
your look by altering hair colour and coordinating your outfit.
It
was after these initial stages that the game became really impressive
for me. I felt a little like I was being thrown into the wilderness
where other members were going to take everything I cared about
and effectively take over my life. But as soon as you get involved,
the helpful tutorial takes you by the hand and guides you through
everything you need to get started. Of course, the major benefit
of constantly being surrounded by other members is that they will
often offer you advice should you be brave enough to ask. But in
the meantime, you're shown the basics by a very weird looking character.
Those
old enough to remember the board game Dungeons & Dragons will be
familiar with the combat format. When under attack, you and your
opponent take it in turns. Each turn allows the use of a number
of movement points and a number of attack points (elements that
can be increased with progression in the game). The points renew
per turn and the winner is the first one to remove all the health
points from their opponent. These fights can be performed against
any number of small computer-controlled animals that roam the land,
or against other members. Within combat, up to seven other characters
can join in and as you develop groups and friends, you can often
find that help is quickly at hand.
Being
a worldwide title, all manner of nationalities are involved in the
quest for the Dofus, so don't be surprised if you spend some time
before you find another member speaking English as their native
language. English being a native language is an issue that continues
within the game; the developers have done very well to make this
title appealing to a global audience, but there are some very clear
translation problems that cause confusion at times. The game also
suffers a little lag now and again, but with literally thousands
of gamers touring an environment in one go, it is not so bad as
to cause any major detriment in the quality of the game.
With
MMORPGs in their infancy at present, Dofus is proving a rising star
of those developers chancing their arm in this field. At present,
Ankama Games are offering free trials for those who register and
it's worth taking the time out to at least experience what a MMORPG
is all about. Purely as a game, it's one of those titles that takes
a little time getting to grips with the controls and the basic plotlines,
but it is time well spent that can result in hours of inside-out
pant-wearing hilarity.
Reviewed by Rob Byron for AceGamez (All Rights Reserved).
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