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Bear with me, as this one's a little confusing at first. There are
two Democracy games due for an imminent release - Democracy and
Democracy 2. Although they are made by the same people, one is new
and the other is a re-release, and they are actually rather different
from each other, despite having the same basic premise of fighting
and winning an election. Here I am previewing the re-release of
a game that originally appeared online in 2005, which seems slightly
strange - but I take what I'm given. It seems strangely fitting
that a rehash of a two-year-old game sees you playing the role of
politicians, who know a great deal about taking old ideas and presenting
them as new.
In
Democracy you take on the role of one of twelve world leaders, with
the ultimate goal of living to fight another day at the polls -
sadly the game simplifies this to a degree and for each nation you
only require over 50% of the electorate's support in order to be
re-elected and begin the whole process over again. You have to appease
the various conflicting voter opinions and demands by implementing
policy and fiddling with budget allocations. As with real politics,
you will find that there's nothing simple here and you cannot make
the slightest move to appease one group without irking another -
a classic example of this is introducing carbon emission limits,
which reduces air pollution, delights environmentalists and increases
life expectancy but irks capitalists and business owners. The beauty
of the game is that you will often find yourself having to make
concessions on your ethics in order to remain electable (depending
on the difficulty level); after feeling a swell of pride in my socialist
French paradise on normal mode (80% of the electorate can't be wrong
- well, they can, but this lot weren't), said pride forced me to
reattempt the experiment on a hard mode in Britain, only to see
an assassination attempt on me by religious extremists, resulting
in a game over just over a year away from my first term in office.
This delivered two harsh but necessary lessons: 1) The game is certainly
not too easy, and 2) virtual Britain isn't ready for legalised prostitution.
If
the idea of fiddling with budget allocations brings on a bout of
chronic narcolepsy then I can guarantee that this isn't the game
for you. Likewise, those who find graphs and reams of text unappealing
would do well to look elsewhere (and probably stop reading my copy
while they're at it - I haven't drawn a graph yet but don't tempt
me!) because that's what this game comprises of - and it's a little
disappointing, something that Democracy 2 has apparently tried to
liven up with some more graphical variety. Text boxes, graphs and
a bitmap background are the order of the day here and it's easy
to see why this won't be a big seller; its niche market approach
and an appearance that has more in common with a PowerPoint presentation
than a videogame will most likely put a lot of people off. That
said, despite its complex appearance, navigating the game is actually
simpler than it first appears. After an initial fifteen minutes
of panic-laden confusion, I quickly found myself understanding all
the options and considering it to really be quite simple, despite
ignoring the recommended in-game tutorial after ironically missing
it on the easy-to-understand menu system! Still, graphics lovers
and those with a low text-reading threshold will find this of little
comfort.
Likewise,
the sound is somewhat limited; although the music is rather nice
and involving, it darts between meandering pleasantness and dark
foreboding in such a way to make you think it's context sensitive
when in reality it's all just part of the background music. The
sound is virtually non-existent and a bit of a mixed bag - on one
hand the cheers and rounds of applause upon succeeding in being
re-elected never grow old, but on the other the stereotyped accents
of the introductory messages from each country are wholly unnecessary
and succeed only in cheapening what elsewhere is a fascinating and
educational experience. It's not an exaggeration to say that this
is a brilliant way to get your head around a simplified version
of politics and it wouldn't be too far a stretch to say it could
be a valuable part of the national curriculum - and not just in
my pinko-liberal-lefty-wefty-nanny-state version of Britain from
the game, either.
As
a preview copy, there are a couple of things that should be corrected
when it is re-released next month. Firstly, although the grammar
and text is generally intelligently written, it seems to swap between
upper and lower case in the pre-generated status updates, presumably
because there's a number of ways in which sentences can be generated.
These little slips stand out like a sore thumb in the text - and
in a game where the written word plays such a major part, such cosmetic
improvements could really improve the polish on the title. Likewise,
there are some confusing ways in which the sliding scales in each
category are organised - while being in the red in environment means
you're as helpful to the planet as an overspilling landfill, being
in the red on unemployment means that your people are mostly in
work. This makes sense logically, but in practice it's a bit confusing
and left me confused as to why implementing import tariffs resulted
in my unemployment bar going further into the red.
I'm
feeling pretty positive about what Democracy offers; at a retail
price of £14.99 it provides a pleasingly in depth strategy experience
that won't take you all night to get somewhere with. As you can
only make around two changes per turn and each turn occupies a three-month
period of government, it is easy to see your policies having an
immediate impact and this makes it one of the first 'pick up and
play' strategy games I've played. If a DS version was created then
I'm pretty sure I'd be all over it - and it makes an intellectual
partner for Football
Manager and Solitaire on my desktop. Both of these are quality
games and to be included in this pantheon of desktop greatness should
be a pleasingly strong endorsement to the little niche politics
sim that could.
Previewed by Alan Martin for AceGamez (All Rights Reserved).
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