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The first thing I want you to consider before you go any further
is that this is a budget game. I find it difficult to score because
you feel like giving them an extra couple of points just for making
the game less expensive. I've not done that however, the score up
there is accurate but as Blowout is pretty much half price, that
makes it not a bad deal.
Before
we go any further, you should know that Blowout is a side scrolling,
2D shoot 'em up. For all you old schoolers out there, it's like
a cross between Contra and Elevator action. For you new kids it's
similar to Metal Slug. The game takes place in a futuristic world
where clones have been sent to protect the Earth from aliens. Sadly,
the head clone "Honours Guard" goes bonkers (yes like the computer
in 2001 or the android in Alien) and decides to clone an army of
himself. This army begins to mutate, as does everything around it
and guess who gets sent in to sort it out? That's right, you, as
Transfed Marshall John "Dutch" Kane.
Sounds
cheesy doesn't it? That's because it is. I could smell the stilton
as I opened the case. That doesn't really matter though, because
the game is executed more than competently and although basic, it's
good at what it's doing. You begin with a cut scene that looks as
if it's been lifted from PS2 circa 2001 and are then thrown into
the game. The first level is a quite slow paced tutorial, where
a voiceover of your ship's captain, "Red", talks you through the
controls and how to use the map, weapons and so on.
The
in-game graphics actually look quite good, there are no glitches,
the character controls feel just right and he's very responsive.
So that already puts this game way in front of Driv3r. The sound
doesn't let it down either; it's suitably space shippy and some
of the quips exchanged between "Dutch" and "Red" are actually pretty
funny. Also the ship's computer adds amusement, as your lead character
chain smokes a cigar and at certain trigger points in the levels
you'll hear a computerised voice saying, "No smoking in the elevators,"
or, "Smoking is hazardous to your health and prohibited whilst on
board." I know these things aren't spectacular but at least it feels
like someone's actually tried to add a layer of polish whilst making
this game.
Unfortunately,
there are no real control innovations here; it's more or less exactly
the same as Contra but with the addition of being able to shoot
through certain floors and walls. Also rather than jumping, you
have a jet pack. This serves no added purpose, other than looking
cool. The game wouldn't have been any different if they had had
a standard jump, apart from using lower ledges and ceilings.
The
enemies aren't really anything to write home about either but then
they don't need to be in a shoot 'em up. They do the job fine and
there's a bit of variety. Each boss battle is won in much the same
way as many of the arcade classics, by dying a few times until you
learn the attack pattern and then blowing it away to head for the
next level. There are not that many levels though, so the game is
finished pretty quickly.
Usually
with something as arcade style as this, it doesn't matter if you
complete it fast, because you want to go back and try to better
your score. I didn't feel any urge to do that here, unfortunately.
If there's one key simple thing I felt the developer could have
done better, it would have been the inclusion of a two player co-operative
mode. This would have taken this game from okay to alright; it would
have increased the lifespan, gameplay and overall score by a couple
of points.
For
the budget price, Blowout isn't a bad game, as it follows the rules
of its genre very closely and, while offering little in the way
of innovation, does at least feel like someone cared when they made
it. If you've only got a bit of cash spare in your wallet or you're
a fan of games of this type, then it's worth giving a go.
Reviewed by Mark Hayhurst for AceGamez (All Rights Reserved).
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